Well, about your edit, angrybird is a different thing, the app and dependencies are lighter: we are talking about 4GB + 4GB here it’s an amount of code you cannot imagine there’s probably a dedicated review team, angrybird is 500mb, which is still a lot but 2 people on it would Done it in 2 days, in app purchase are less complicated than DH (so it takes longer), but that doesn’t really matter since DH made its gameplay on competition, meaning: pay you’ll be better (and you’ll maybe have a different experience on the game), this is why we want to attack them on App Store, if people pay (I’ve seen 25k€ above) to be competitive, why the new DH project team wants to loose them, why not attacking the APK itself: on the store.
A store review can be changed, how about a compensation that never append.
I am a developer I would feel very sad if my game reach the people that way, so even if it’s a drop in the ocean, bad rate is kinda .. a negotiation to compensate the people whom feels concerned by their place in this game 🤷♂️
Still as a developer, why ?
Why dont you even try to listen paying players, who feel betrayed, I believe you will change the gameplay / core game in the future, and you don’t care about “old players” whom won’t fit on the new game/business model. That’s the only option
Again, sorry for the plea.