Hi all, as just moved to S4 (Summerwatch VIII) i am suggesting some things, that could improve QoL for casual players.
Here are points, that i think are not ideal:
- each seasson is harder, but for causual player - NOT top 10%, who is not spending his complete wealth, you feel no progression
suggestion: dont make the game for top 10% - even if each seasson is harder, there are players (top 10%) that are able to beat stage 9 (dont want to speak about Vortex, where there can place x-millions of damage -_-) in less than a week after seasson start
suggestion: dont make the game for top 10%
Honestly i dont blaming the team, because this is issue of all games, that they are making the game for top 10%, but that is also reason, why those games dont stand much longer, and are facing big player withdrawal - same as here.
I like what you are planning for the future, like less grinding, etc., but with this set-up, i think that lots of players dont see those changes, because they will stop playing.