#What is going on with this game?

1 messages · Page 1 of 1 (latest)

errant plinth
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I'm tired of changes to boss fights that need to be done HUNDREDS OF TIMES. It is impossible to time them with the interface they offer.

Use absolute time indexes as opposed to this time stacking scheme. With all the ult energy manipulation, there are no firm numbers anymore. It's like getting cross country directions in terms of left turns and right turns.

Here are some others:

  1. 6 undispellable buffs on the lightning temple, or you can expend your ultimates on adds then kill the boss with basic attacks? You can manual Vinyara, or you can run only ultimate drain heroes, not fun, and I need to run this 50 times, today.

  2. Heretical Ruins is on a 24 second cycle, because otherwise you land in the 40% healing part of the rotation. slows each fight by 20%, minimum.

  3. Venom now has 200% of max HP in shields, and probably more like 3-400%. There are 60% max HP in shields every rotation.

  4. Curse has a 10 second turnaround if you miss an accuracy check.

All of these problems make normal attack strategies and timings useless, The best, fastest way for all of these fights is to only use Ult Down heroes every single fight.

A venom8 run takes me 6 minutes. I had 900 bread at reset. That is 5 HOURS of continuous autobattles, not including quests, commissions, journal pages, vortex, 3 different arenas, fae, towers, etc.

I love that you gave us a 4x speed. On some fights. Mostly, fights you only do once a day. You did give it to us in Vortex. But any fight that you buy with bread is excluded. Meaning 95% of the fights we do daily, there is no speed boost. It feels like somebody is laughing about this.

I suggest adding difficulty to bosses we face LESS THAN 1000 TIMES A SEASON. I guarantee I run a minimum of 1000 Venom runs per season. New Fae boss is fun!! Mostly because I don't have to fight it 1000 times.

Tencent really dropped the ball, imo. I'm seeing a single s5 server left.