#Bug in Journey Experience Gain in Dungeons

1 messages · Page 1 of 1 (latest)

upper finch
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Hey everyone,

I wanted to bring up an issue I've encountered regarding experience (EXP) gain in dungeons. It appears there's a bug when using auto battle with the x2 EXP multiplier. Despite the multiplier being active, the EXP is being calculated as if it's only a single run.

This significantly affects the amount of EXP we're supposed to gain, and it makes leveling up much slower than expected.Additionally, players who noticed this bug earlier and chose not to use the x2 multiplier have a significant advantage in gained EXP. As a result, they might currently be one Journey level higher than those of us who used the x2 option.

I hope the developers can look into this and provide a fix soon.

Has anyone else experienced this? Any temporary workarounds would be greatly appreciated!

Thanks!

quartz fern
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Dear traveler,
Thank you for reaching out to us. We have forwarded your concern to our team for review. Please be patient as we investigate the matter further. We'll update you as soon as we have a response.

cyan skiff
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@upper finch max Journey level is daily capped, so those players might have more Journey exp but can't be higher level. Except for highest Journey levels which are not capped but at this point rewards don't matter.

upper finch
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This isn't about the level cap. For example, today, after completing quests and other activities, I was 100 EXP short of reaching level 27. Because of this, I was forced to use bread and farm dungeons to unlock level 27, which is needed for certain tasks. If the EXP had been calculated correctly, I wouldn't have needed to use bread and farm dungeon

faint drift
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not sure worked for me