At the recommended resistance, the resist chance should be at least 97% (similar to the recommended accuracy).
In Ancient Battlefield on difficulty 9 the recommended resistance is over 200.
In the video Voresh failed to resist stun 10 times out of 10 at resistance higher than recommended.
https://youtu.be/tosifneIgm8
#Incorrect recommended resistances in dungeons
1 messages · Page 1 of 1 (latest)
Dear @green agate, thank you for reaching out.
Could you please provide us with your Character ID or Nickname.
@white wadi character ID: 2004671851605945344
i am pretty sure you need 50 res over the recommended one. the recommended one just gives you a chance to resist
@white wadi You can see Voresh's attributes in the video.
Dragonheir: Silent Gods is an multiplatform open-world high-fantasy RPG that puts you in control of over 200 heroes. In the multiversal adventure, you'll experience strategic combat like never before, where every move counts and every decision could be the difference between victory and defeat. With rolling dice and seasonal multiversal content,...
maybe try and make it 220
I'll forward your case to our dev team and they will do their best to work on your case. I'll get back to you as soon as the result comes back.
In this case, the recommended resistance should be 250.
The recommended accuracy specifies a value above which there is no point in gaining. It would be strange to make other criteria for resistance.
i guess the problem is "recommended" is a subjective word.
for some of us, we want close to 100% res...
there may be some ppl who finds ~90% is fine and etc.
but i do think 200res is a little low.
It is not subjective in this case. Compare it to accuracy recommendation: vortex diff 4 recommends 280 acc; and if you have that you fail about 1 in 20 rolls. It is only natural to expect Resistance recommendation to be enough to resist 19 out of 20 in that case.
Thanks for your patience. @green agate
After verification by our relevant team, this is normal. While stacking Resistance increases the chances of success, please note that due to a fixed resistance rate of 3%, the maximum success probability can reach up to 97%, but not 100%.
Hope my answer will be helpful to you. If you still have questions, please feel free to contact me.
No, your answer was not helpful to me. From your reply I can conclude that you didn't understand what I was writing about at all.
@green agate Dear Traveler,
We understand your concern. We apologize for the lack of clarity in our previous response. Please allow us another opportunity to address your question. When Resistance is higher than Accuracy by 40 points, there is a 50% chance of successfully dispelling debuffs. When Resistance exceeds Accuracy by 100 points, there is a 95% chance of successfully dispelling debuffs. However, regardless of how high Resistance is stacked, there is always approximately a 3% fixed resistance, so the maximum success rate of Resistance is around 97%. Therefore, it is normal not to succeed every time. I will note your feedback about changing the recommended Accuracy values in dungeons as a suggestion and forward it to our development team. They will try their best to provide you with a better gaming experience.
We hope this explanation is helpful to you. If you still have any questions, please feel free to contact us anytime.
Hi @white wadi , I think what OP is trying to say is that the recommended value of 200 for the Ancient battlefield is not good enough. This is because when he matched 200. he resisted at a very poor rate. Hence, making a feedback to raise this value would probably address OP. He recommends a resistance value where resisting at 95% could be ok. For me, the dev can decide the value... but i agree with OP that 200 is too unreliable