#Large summon capacity

1 messages · Page 1 of 1 (latest)

drowsy sun
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Just a little tips about summoning.
Especially at the begining of a new season, it could be useful to add the possibility to do large multiple summons. I mean not only 5 by 5 but maybe 35 or more. Why ?

First, for the heliotite dice, we can move directly to the pity and it's easier to remember where we stopped summoning.

But i think the most important is for the starlight summons. I already have 102 dices in S3. At the end of the S3 i'll probably have more than 500 dices like a lot of people for sure. It's quite boring to spend all of them 5 by 5 in the new season. It could be nice to use them 100 by 100 🙂

I hope this idea was not already talked about. If yes, my apologizes.

foggy shale
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I am ok with purple dice since it does accumulate and doesn't matter much if you use or don't use it... Not so much with Helio... Reason is we don't really want to pull to the pity... We will want to pull until we see the first Lego. And then decide to either invest more dice or stop.

So a better idea is probably pull to first Lego and stop.

quaint crypt
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Yeah having to do it in small increments lets you stop at pities without wasting dice

willow heart
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I wouldn't mind an "auto pull until legendary" lol

quaint crypt
#

that would be good

slender echo
willow heart
drowsy sun
foggy shale
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its just a very risky button to have for helio summons... if he click on this by accident and took 17 dice to summon 1 lego instead of hitting pity... 18 dice would be "invested" heavily and if he stopped here... it would be wasted.

I am perfectly fine for starlight summons, nothing much to waste

drowsy sun
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It can be 5 by default and we can choose another quantity in a drop down menu, so no way to miss click