disposition:
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dammy cannot be moved, i would like to be able to move the dammy around the battlefield to simulate real combat as accurately as possible;
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the training lineup does not reflect the real picture of the battle, based on the first point, I believe that it is necessary to give the opportunity to add dammys to the battlefield in any quantity and in any place;
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it is necessary to make a gradation of the level of monsters with a division of 1 point. And increase the maximum value to the maximum monster level in the game;
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similarly with the battle time, it is necessary to give the opportunity to enter the battle time manually;
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THE MOST IMPORTANT!!! The damage on the dammy absolutely does not correspond to the damage in a real battle! reaches the point of absurdity... perhaps this is due to incorrect stats of the dammy (such as defense or resistance). This fact does not give a chance to understand the mechanics of dealing damage to a particular monster, including the amount of damage from skills, etc. It is imperative that the damage dealt to a dummy at level 170 corresponds to the damage dealt in a real battle with a boss of the same level. The same applies to resistance; you need to understand what resistance the dummy has.
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