#Durem's ultimate is bugged

1 messages · Page 1 of 1 (latest)

sturdy glade
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Hello Traveler, thank you for taking the time to get in touch with us and for sharing your concerns.

Regarding the issue about Durem's ultimate, kindly be noted that we've reported the issue to the relevant team and we'll get back to you as soon as possible.

Thank you for your support and understanding!

sturdy glade
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We apologize for this delay. We are currently checking with your dev team. Please wait patiently. 🙏

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After checking your video. We have verified that the ultimate is doing damage. (Image Attached)

sturdy glade
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We have verified that this is normal because the Skeletons are at Level 240 with a big volume of health points.

calm vapor
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Yeah the summons from Irzillas are tough, I assume they have very high DEF

wanton apex
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the damage is working fine i don't get it, the skeletons are tanky but how can u claim durem is not doing damage with his ulti such a random "bug report"

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and the statement that his basic attack is doing more dmg than his ulti is just insane

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when we have video telling otherwise , so random

wanton apex
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You are on a random witch hunt that doesn't exist , his ult did 400 k damage as seen on the video

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you just can't read the stats properly there is no bug here move on

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stop flooding the section with false bug reports you already have your answer be a good baby boy and go sit down

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It's the internet i am free to do so , just as you are free to claim false reports and give bad opinions

dark scroll
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I use Durem on Irz and have no problems with his ulti killing the skeletons. What you are seeing is the dmg from his passive mate.

dark scroll
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You do not understand how stripping works. There is a default fail chance, regardless of accuracy. It's like 3-5%, which means that you will always get resists no matter what sometimes

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It's the same thing with Journ. Each instance of dispel is calculated separately.

dark scroll
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That's not true at all, each debuff removal is calculated independently and each instance of removal is subject to the default resist chance, which is low but it does exist

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Journ and other heroes who strip buffs function the same way

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No I'm not wrong, all units who strip work the exact same way

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I have these units and I have tested these units homie

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Journ's skill hits ONCE and strips ALL buffs, however even with 300+ acc he fails to strip 1 and sometimes even 2 buffs occassionally

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No it's literally the design of the game

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It's how the game was mathematically designed

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You can argue that it's bad design, but it is coded that way

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My point is that is how witches is designed... that is how debuffs are designed. That is NOT how stripping is designed, they work differently

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You are misunderstanding mechanics

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No my point is you're describing the mechanics of debuffs which DO NOT function the same way as stripping buffs

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My point is that IS how it works and how it was designed to work

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You can disagree with the design, which is fair, but you can't say something that's working as intended is a bug...

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I'm saying that every single unit that strips in a single hit functions the same way you're describing mate, just because the tool tip doesn't say it does not mean each buff removed is calculated independently

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No I'm saying it does NOT say that but it doesn't mean that's not how it works. There's a lot of things that are not described very well in tool tips

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I've used Huldork Journ Fihrah Grover etc and tested basically all the strippers and they all work the same way

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They all have a chance to be resisted on each buff independently

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I have tested this myself

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You can too

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You keep saying that but you're wrong

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I'm telling you that every single unit that strips on a single hit in this game functions exactly this way

dark scroll
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I'm saying you're factually wrong, your argument is that it should work a specific way, I'm saying that it doesn't work the way you want it to work for Huldork or any other hero who strips buffs. You call it a bug, I say it's intentional bad design.

dark scroll
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I have tested all the heroes that strip... have you?

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Then you know they all function the same lol

hexed brook
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It is not rumors, it is on the officisl dragonheir Page.

And for the stripping: one hit can remove up to 2 debuffs. Each removal is calculated seperately, as is each debuff that can be applied in ONE HIT.

hexed brook
hexed brook
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No. There is not a 100% chance of sucess above 200 ressistance on the enemys, no matter how high the gap is

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It is DEVCONFIRMED. take it or leave it, but thats a fact.

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You get your flaw right ? 200/250 is way less than 415... so the difference is above 100 and your successrate drops close to zero ....

wanton apex
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i don't think you understand what he is saying

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or you are refusing to accept that you are wrong

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if garius has 200 more resistance than your heroes 200 accuracy ofc it's 0 % chance

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it's not really that complicated

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it feels like you just want to argue for no reason

hexed brook
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5% chance to FAIL if your acc is ABOVE the ressitance.... your acc is WAY BELOW the Res.... so the other way around...

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The fail chance is for ACC to succeed. Not for res to fail

dark scroll
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Turns out everything you said is wrong. Or are you gonna tell the devs they are wrong?

hexed brook
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Back to topic now pls. And that was DUREMS ultimate, that works fine and well. Thank you.

hexed brook
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Last warning, back to topic.

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This is a BUG REPORT for ONE SPECIFIC BUG mentioned, not a conversation channel. So stop here or get timed out.

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The TOPIC is DUREMS BUG! not ALL BUGS

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New bug = New post, read the rules. And if you wanna talk about phaessa i told you where to do so.