#No more damage mechanics S3

1 messages · Page 1 of 1 (latest)

prisma sluice
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Instead of adding more damage mechanics in S3, please expand on the ones currently in game. For non-whales, it will be harder and harder to get 1 team together.
Adding more mechanics later would be ok.
Some elements could also use a few more support types.

scenic dragon
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obviously the non whale part doesn't appeal to them as that's not where money comes from, but I do agree we need a season off from new damage types with gaps filled in, fire need an epic healer etc

neat latch
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They don't even need to stop sending new mechanics each season for the whales if they put along heroes to complement existing mechanics as well. Since the pool is gonna increase anyways, at least maintaining loosely the % to get a new hero for a mechanic i already have would be greate!

crude notch
void hill
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On the other hand, having a new dmg Necro mechanic could sort of be a workaround for summoners...

Maybe add one new dmg mechanic in s3 for radiant/Necro/poison so that each affinity has 2 DPS mechanic. Then in s4, have a break in new mechanic?

heavy sorrel
void hill
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I mean in S4, rebalance is one option, another option is to add alternative DPS heroes to existing mechanics so there is more variety

I am thinking that new heroes to collect will be what they need to get their money

heavy sorrel
prisma sluice
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I saw a few leaks that show additional damage types, and I am ok with it. But I really do hope the expand the support units for some of the elements. Ice, Fire and Lightning struggle with healers. Before Elminster it was hard to find an Attack Down II champ in Fire.

Overall, I would like each element to be able to stand on their own, and not NEED support heroes from other elements to make well rounded teams.

tardy quarry
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There will be new damage types for Poison, Radiance and Necro

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100%

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and support times for Ice, Fire, Lighting

heavy sorrel
tardy quarry
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After that I hope they dont add new damage types that often

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But they must add additional damage types for Necro, Poison, radiance