Rewards Revamp is a must have ; for over a few months we have not seen any game progression rewards check or even taken noted for . More then 50% of community players are quitting in less then 2 weeks of playing because of that ; If you want the game to have a long continuation with an active player base please Fix the Rewards progression you are giving literally nothing to Progression & difficultly rewards .
///Examples :
1.- 0 Incentive for Daily Logging & Player Active Loyalty Reward sfor 30 days logging we get little to 0 rewards same 1 starlight reward every 7days/ when after 4 weeks we only get dupes at 60+ essence ; you give us 25 essence every 7days .. Not even an Heliote Dice every 7-14 days logging it makes players quit the game for 0 Incentive Rewards progression.
2.-- 0 Incetive for Fey Meader Clear & Progression . There is no Incetive to clear and progress on Fey Meader we get 1 Heliote dice/ every 20 levels and 1 epic scroll every 15 levels... the difficutly and challenge of Fey Meader every 5 levels "Multiplies EXPONENTIAL at an alarming factor " giving it 0 incetive rewards on the progression . Even the Hero reward from Fey Meader 60 is so bad if you look into your DATA you will see less then 1% of game players WILL or Have used it and everyone will call it "Bad "because he is ; his kit is not designed to be useful in any content in the game ; even Rare Quality heroes are way better then the reward for a Difficult Progression system Reward that is extremely challenging....
3.- Pillars of Trial has 0 Incentive of Progression clear. We get 1 Heliote Dice every 20+ clears and 60 diamonds which we get that daily quest...
4.-Stamina is limited 3 days buy a day ; on a game that prides itself on road-blockers and progression catch-up system ; we have 0 Incentive for progression rewards except End of Season...