Howdy partners,
Suggestion towards the EXP/materials needed to level heroes from 90-100.
In my opinion/experience and observing other players talk about this topic it seems that the general conclusion is
that it costs too many materials or is too stamina heavy to level heroes past this level threshold.
For example i spent my entire stamina bar (120) in level 5 domain just to get 70 crystals which is barely enough to level only 1 character(from 0-100) and that is materials alone not counting goblin runs needed for 90-100 progression that is basically 2+ days of stamina for 1 character without the breads.
Personally i can min-max this and plan around it but i think the average/casual players(largest player base) will struggle and are struggling really hard with this since we have only 3 months (season) to level up multiple heroes/teams for the content that is presented to us.
My suggestions are:
a) Lower the cost needed to level heroes from 90-100
b) Make a weekly or daily goblin king boss that drops bunch of potions and materials
c) Just make domains drop more materials or goblin III drop more potions
Any of these suggestions would work, it takes more resources to make the goblin boss but i just wanted to suggest a cool idea but any other suggestion would resolve this issue!