see maybe that is the point though? the people who can push and do that grind and repetitive crap are the ones that maintain those ranks/scores? if it is easy, make it hard in another way = demand consistency. i dont hate on the idea of turning auto tickets into skip tickets 1 for 1 and just keep that mechanic. it would be fine, especially with goblins where i might get 2 stars randomly instead of 3; just let me skip and get 3 stars x30 or something. it would be nice. and vortex is painful as a daily 5-10 minute slog of rng to determine if i score as high as i did the day before... but what is left to the actual game if we remove these grind elements? story that is completed by midseason, MORE repetitive boss challenges like the chiefs and copper dragon, weekly bosses.... and then just fey, pillar and arena. you can sit and refresh arena all day every 10 min like i'm doing now that i'm 1 day until s2 and there is nothign else to do... but isnt that the same waste of time you'd spend on autoing for an hour or two? and if you are done pillars and cant progress in fey after spending 1-2 hours on it in a day, are you really going to go back to it the NEXT day and spend 1-2 hours on fey?
idk i feel like taking away the time is minimizing the game to something you do for 20 min a day... the grind is part of the game