#fey meander/ trial of pilars difficult/ complete reward

1 messages · Page 1 of 1 (latest)

eternal hatch
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Here is almost the only legendary artifact that F2P, low/ medium spend players can earn in the game. We don't have any issues with it seeming less powerful than 'premium' artifacts because it's free.

But you know what? Currently, my server has only three people who can reach level 180 in Fey Meander, while the Trial of Pillars is even more challenging. Those who complete both of these challenges almost all have very powerful legendary artifacts.

You create rewards that F2P players can achieve, but with the current difficulty level, F2P, medium spend players almost can't achieve it, and for VIP players who can achieve it, this reward doesn't seem very appealing to them either, does it?

waxen geyser
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I completed both Fey and Pillar. I have about 15 legendary heroes. Nothing too fancy, no exclusive artifacts, but I agree that the difficulty is too much. Higher levels of Fey past stage 140 are very difficult and stages where there are 2/3 copies of the same hero are just a pain in the A. Like 2 Elecebre, 3 Sagomirs, 2-3 revivers...
Please stop copying other games who just copy/paste heroes that we have, and create more imaginative enemies that we cannot see in game.
There is a difference between something being DIFFICULT and CHALLENGING and something being extremely ANNOYING.
BTW, which server are you on Saserker?

eternal hatch
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I dont remember the name but my server just 2 week remain till new season

waxen geyser
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oh, so maybe it started a little after the global release on Sep 19th

dusty prism
# eternal hatch I dont remember the name but my server just 2 week remain till new season

just so you know, the fae rankings froze the day the ranking rewards were distributed for it, so i would imagine many, many more players since then have cleared fae.

For the record i'm a battle-pass only spender and have cleared pillars but am stuck on 163 fae until I get lucky cards to hopefully make more progress. The upper 160+ levels of fae are insanely frustrating and they are the only pve in the game that I felt was maybe a bit p2w, although saying that, I'm sure there are some solid strategies that involve mostly epic champions and a whole lot of stun sets, I just have yet to figure any out. I don't know how anybody could possible clear them without at least a witch's remains legendary artifact. IF the crown def down was aoe that's a different story, but those high level waves take almost no damage even from my strongest dps champs it's like 20-30% of their hp bar nuke WITH witch's remains.

My two teams are garius / thelendor / gillian / iola / tathlyn and voresh / zhar'loth / rava / dallbam / questa iirc.

hardy wigeon
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I'm also battle-pass only, but not lucky enough to get legendaries like thelendor and gillian. My only legendaries are mediocre and non-synergistic damage dealers + ergander. Without a really good support or any legendary artifacts whatsoever, some of these battles are ridiculously difficult. There are Fae NPC teams in the 150+ range that are harder to beat than top 20 arena teams. Is this the intention of its design?

slow plover
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Finished both with 2 lego artifacts and around 10 pulled lego's 💪🤷‍♂️

fervent thunder
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I'm an inch away from being done with fey meander

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and by done i mean not finishing it

turbid gorge
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Fey meander is crazy difficult if you don't have right heroes. For example, 2 Elsebre with 2 Voresh/2 Eches in floor 163 quite impossible to pass without heroes with enemy ult decrease. Challenged fey overall for 2 with half months just to stop again .. End of season after week, so not possible to get proper heroes in time and to finish fey meander(( Very disappointed, devs need to decrease difficulty of fey for next season

eternal hatch
deep linden
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its content for whales