I've tried to gather all my thoughts and observations from the past 2 months I've been playing Dragonheir and share it with you.
Please be patient and feel free to suggest.
I do hope developers read our feedbacks, because decent chunk of players have already left the game and things won't get better.
And it's not that Dragonheir lacks any form of advertising, the game just can't keep players in. If the gameplay is enjoyable, reasonably hard and cares about players' needs why would anybody leave?
It won't be only my ideas of how to change things in game because I've heard similar ones from other players/content creators.
I sincerely tried not to offend neither developers nor players in any way.
Also don't get too mad at me for typos because English is not my native language.
- Leveling & Elemental dungeons
-Goblin's Lair
It's great to have a large roster of heroes you want to use/try but it honestly feels like a torture to get into Goblin's lair over and over again spending preciuos stamina on farming exp potions.
I think healthier way to do this is implementing Arena leveling system.
I know I'm not the first one suggesting this and definitely not the last one.
No need to increase exp from GL just make all heroes' levels match our Main Character's level.
Also it would be really good to change "star system" in there because it's a real struggle (mostly for f2p players out there) to reach "3 stars" for progression, so removing "stars" and leaving a 2 minute timer (up from 1m15sec to 3-star as it is right now) to unlock a higher stages would be a massive QoL improvement.