#Found bug : Estella healing mistake ? not sure
1 messages · Page 1 of 1 (latest)
Good day Traveler, thank you for contacting us.
We have received your inquiry and will reply back to you as soon as possible.
Thank you lydia
I have noticed this bug as well.
@kindred apex @glad briar
Hello Dears,
We would like to let you know that this's happened because Estella's ultimate skill heals the currently lowest health ally every 0.2 seconds. This means that within the skill's duration, there's a possibility of healing multiple targets.
We hope the above explanation helps you.
If you have any inquires or concerns please don't hesitate to contact us.
Thanks for your kind patience and understanding!🫶
Dear Lydia,
I wanted to extend my gratitude for your ongoing support and guidance.
Regarding our recent discussion, I want to ensure clarity on the reporting of HP levels. It appears that the determining factor for communication revolves around the specific amount of the current lowest HP, rather than basing it on the percentage of the current lowest HP. If my understanding is correct, could you kindly confirm this perspective or provide further details?
Your clarification will be immensely valuable in aligning our strategies and ensuring accurate reporting procedures.
Thank you for your support
Dear Traveler , Thank you for your patience.
Yes, during Estella's ultimate skill duration (lasting 6 seconds), every 0.2 seconds, a friendly target will be selected for healing. The condition for selecting the friendly target is based on the current health points (numerical value) of the friendliest unit with the lowest health.
If you have any inquires or concerns please don't hesitate to contact us.
Thanks for your kind patience and understanding!🫶
Okay, thank you for your support