#Biggest suggestion ever: REMOVE THE TIME GATE ON THE MAIN STORY

1 messages · Page 1 of 1 (latest)

vital scarab
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as the title states i'm now fed up with having to wait couple of days to just simply proceed with the main story progression. I have never played a game that literally stops you from progressing further into the story. If i want to stop progressing through the story because i found out that the current enemies are too tough for me and so i focus more on my heroes then let me decide that and not letting the game decide for me

golden frigate
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this game is going to flop as it stands right now, they actually mak people stop playing the game for a day at a time or more, how the heck do they expect people to keep coming back?... even the whales will get bored

fathom frost
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I've spent £200 and only 6 days in. And tbh I'm ready to cut my losses and apply for refunds, this games setup is a greedy invention.

vital scarab
candid cedar
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i'm actually ok with the time gating... if not, whales will have lvl 100 heroes and lvl 20 artifacts in no time. also, spreading out content is not a bad thing, once you're thru the endgame there's nothing much left to do.

fathom frost
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That's my team 8 days in and I'm constantly waiting less than 2 hours after reset.

lost nymph
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dude just wait til you get to the third zone and see when the content itself gates your progression.

vital scarab
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vital scarab
lost nymph
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get him away from the well

vapid forge
vital scarab
# vapid forge I feel like you just play the game too much, you act like only 2 hours is a prob...

do i ? well let me remind you of a certain story bit where you only play for 5min

do you remember that the game stops you from pressing onwards before opening ironstones cause you need to be journey lvl 27 ? well guess what........after the reset today i was journey lvl 27 and i was only able to play the story for literally 5min because after princess acilia told me to go to magmont path i reached an orc scout and after talking to him the game asked me for journey lvl 28

LITERALLY 5MIN OF STORY PROGRESSION 🤦

blazing geyser
rough nacelle
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I don't mind timegating per-say, if it's logical reasoning behind it - I am fine with it (not want players to progress to fast to midgame, etc etc).

However, I does not make too much sense to gate off campaign sections like this. I get it, you want to build the world, and keep people to come back the next day to see where the adventure will take us.

However, for me at least, this is a big turn-off. As campaign is something I blast through to set myself up for the farming. And thus it feels even more cumbersome to blocked out of progression.

My other finger wag to this solution is that, it's great if you can visit every day. However, for many this will feel like a chore AND that time you miss out for some days, you are getting behind everyone else, which is frustrating and might make more people stop playing as well.

muted flume
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I agree. The devs need to renam the game to: Incredible Goblin Fight.

I am at the elf also, my main char and legendary is lvl 100, the remaining are 97, 95, 93, I have the element bonus, horus in front row, healers and attackers in thr back row, and they finish with me about in 15 sec.

So the only thing what I can do in last 3 days is watching goblins and arena fights.

fading sun
steady geyser
# vital scarab as the title states i'm now fed up with having to wait couple of days to just si...

It's getting more and more common. Games being released with new servers regularly, all of which basicly rinse and repeat a linear daily feed of new stuff, higher level caps, etc etc..

I've only ever joined in one of the much later servers until this game.
Here are 4 games that come to mind and I do not suggest either for reasons..
Compared to this game these 4 are extremely whale thirsty. But they release new servers daily, probably .
Tower of fantasy
State of survival
Last fortress
Diablo immortal ..

The list goes on.
This is becoming extremely common.

The way it used to be, a new player joins an existing server and there are maxed ultimate mode characters that you can never reach their power. Maybe twice a year they increase the level cap, throw in another game mode or area just to keep the top striving for more than pvp kills (for example) or rerolling the same gear 1099 times for perfection goals

vital scarab
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this sets a goal for me and for all the other people telling them to become stronger

muted flume
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@vital scarab two suggetions, those helped me out.

widen your group, spread them, do not stand in a group.

Also, move your tank to back, it will run forward, but it will force the strange elf to move out the healing node.

vital scarab
lost nymph
steady geyser
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Spider took down my tank, kamari rezzes tank, spider took down tank, kamari rezzes again.

I went from 50% chance success rate to 100% by throwing kamari in there

vital scarab
# lost nymph spider needs at least 95s, at least it did for me

nahh no need. i was able to beat the spider with a 5 star lvl 90 horrus, main character 5 star lvl 90, 4 star heksandra, irina and enna lvl 90's and main character was alone with sliver of hp 🤣

you wanna know the fun part ? I didn't know that I had to keep running after defeating it and so i had to defeat it for the 2nd time 🤣

lofty venture
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Gears will also disappear after season reset. Its a scam that they won't even refund the cost for purchasing breads omg... Just thinking of the daily gem spent for the bread we can already save up for legendary summon

fading sun
wintry olive
vital scarab
lofty venture
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@vital scarab we did get something from it but will be gone after season reason so its like the game retrieve something that where we invest/spent lol.

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Season reset*