#Remove roadblocks

1 messages · Page 1 of 1 (latest)

knotty parcel
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You have a fantastic game so far. However, you need to let us play it. I’ve never seen a game with so many roadblocks so early on. You run into a wall and the only thing left to do is wait 24 hours to renew missions to level up again.

Ooze monster? Seriously?

Let us play.

You need to give more bread also.

Keep your players playing or we’re going to play something else.

storm plaza
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look at it this way: if they let people progress as fast as they want, then whales will progress 10 or 100 times faster than freeloaders and it will simply be impossible to compete with them. I think they've done a great job balancing most parts of the game so far.

knotty parcel
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I’ve played many of these games at this point. I’ve also whaled hard in some. There is a happy medium. This game has the strictest roadblocks of any game I’ve seen. So much so that it keeps us out of the game completely. You want players logged in or else they will go somewhere else. Not to mention a roadblock shouldn’t ever last several days before you can move forward.

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You can’t 4 star a character till your player level 23? I’ve had all the materials to four star some of my characters and I will have waited three days before I can do so. That’s crazy. I’ve never played a game that gate keeps leveling up your characters.

storm plaza
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Yeah now imagine whales clogging up all the top ranks beacause they can progress freely while freeloaders get scraps. That's not good and it happens in too many games already.

celest elbow
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It's obviously a money grabbing game, most people will play it for a week or so then quit so no point getting too attached to the game. There is not enough content to these types of game to be a "main game", just play it on the side if anything. Every system in the game is so basic and shallow.

storm plaza