#New Raid: The Tower

10 messages · Page 1 of 1 (latest)

midnight aurora
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Criticism and Thoughts Encouraged.

Solo & Team

Just like other tower based games you would make your way up defeating monsters and clearing the floors to progress (as a node based system), in this instance you would use your own supplies with or without friends, the only way to leave would be to die, or to kill one of the towers bosses as a checkpoint and claiming your reward, each checkpoint granting a greater chance at those well desired rewards adding an extra reward pile per checkpoint.

**Solo**

**Requirements **

  • Base combat stats of 87 including Exterminating (highly Recommend)
  • One of each boss key (as you progress using 1 key per checkpoint)

**Team**

**Requirements **

  • Base combat stats of (highly Recommend) 105 including Exterminating
  • One of each boss key + Kronos book (as you progress using 1 key per checkpoint, Kronos book being the final boss)
    Note: Anyone in the team can use their key to progress to the next stage requiring a ready up system each Checkpoint.

Fight Concept

Nodes

  • 4 Nodes and 1 Boss will be needed to defeated per Solo with Monsters from Thorne.
  • 5 Nodes and 1 Boss will be needed to defeated per Team with Monsters from Sila.
  • Node 1: Starting with any 4 (non - Exterminating Monster) and +1 added Exterminating Monster per Node completed in Solo.
  • Each Boss Will need to be defeated (one of each key used) to complete The Tower, the order of The Tower will be entirely up to the key holder. (Team Only Kronos book will ALWAYS be the last Boss fight.)
  • Each Boss/Key Varies in difficulty, meaning you can start with the hardest fight or stay true to the order.

*Requirements *

  • Requirements will be Mandatory as you won't be able to complete each node without the required Exterminating level.

Rewards

Each Boss will have the same drops as the respected key, with the chance at the Solo or Team Reward.

  • Solo & Team: Armour of Valor. (hybrid) Stats TBD
  • Team Only: The God Slayer (Weapon)
jolly dirge
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bumpin for interest

patent monolith
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If ur own resources is involved I think it’ll need to be harder or some aspect of difficulty/rng also don’t like the idea of the rewards being based on if solo or not because if ur farming for one item you can effectively change the likelihood in ur favour also the idea of Kronos being the final boss is cool but I’d rather see something new to fit the theme even if in all essence it’s a reskin but this idea as a whole is interesting

midnight aurora
patent monolith
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Yeh maybe something like that, the way I understand is that the solo reward doesn’t have anything exclusive so if you wanna get the team only stuff out of the loot pool you do solo to effectively have a higher chance of the other stuff if yk what I mean

midnight aurora
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i guess the solution would be to give them different tier armour/weapon rewards, still useful but also not bis.

say maybe solo gets a t65 hybrid set/weapon and t75 for team

Have solo with no debuffs and group with, maybe their own set effect

midnight aurora
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or instead of t75, having a "Divine" gem to upgrade the t65 to t75

nova matrix
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Are you saying the reward would be the same as from ROG or whats The God Slayer Weapon?

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How about a reward being a trimming cape kit. +1 to all stats. 1 time use.

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Because there are so many capes for a majority of people who dont just have completionist t4 cape. This would feel very useful to repeat after getting the drop.