Criticism and Thoughts Encouraged.
Solo & Team
Just like other tower based games you would make your way up defeating monsters and clearing the floors to progress (as a node based system), in this instance you would use your own supplies with or without friends, the only way to leave would be to die, or to kill one of the towers bosses as a checkpoint and claiming your reward, each checkpoint granting a greater chance at those well desired rewards adding an extra reward pile per checkpoint.
**Solo**
**Requirements **
- Base combat stats of 87 including Exterminating (highly Recommend)
- One of each boss key (as you progress using 1 key per checkpoint)
**Team**
**Requirements **
- Base combat stats of (highly Recommend) 105 including Exterminating
- One of each boss key + Kronos book (as you progress using 1 key per checkpoint, Kronos book being the final boss)
Note: Anyone in the team can use their key to progress to the next stage requiring a ready up system each Checkpoint.
Fight Concept
Nodes
- 4 Nodes and 1 Boss will be needed to defeated per Solo with Monsters from Thorne.
- 5 Nodes and 1 Boss will be needed to defeated per Team with Monsters from Sila.
- Node 1: Starting with any 4 (non - Exterminating Monster) and +1 added Exterminating Monster per Node completed in Solo.
- Each Boss Will need to be defeated (one of each key used) to complete The Tower, the order of The Tower will be entirely up to the key holder. (Team Only Kronos book will ALWAYS be the last Boss fight.)
- Each Boss/Key Varies in difficulty, meaning you can start with the hardest fight or stay true to the order.
*Requirements *
- Requirements will be Mandatory as you won't be able to complete each node without the required Exterminating level.
Rewards
Each Boss will have the same drops as the respected key, with the chance at the Solo or Team Reward.
- Solo & Team: Armour of Valor. (hybrid) Stats TBD
- Team Only: The God Slayer (Weapon)