#Mining in raids
16 messages · Page 1 of 1 (latest)
yea nice input giving thumbs down and no reason why its a bad suggestion xD
its a great game mechanic to be punished for spending time doing something!
I thumbs down because i didnt understand that reasoning.
So youre saying to remove titanium gear because without a melee player it would be better to smith diamond accessories only?
yes.
do you not get any diamond ores at all or is it just low chance?
because my solution is to just balance your team with different roles, if you have 6 archers/mages maybe add some melee in the mixed instead.
you get more titanium and it smelts titanium before diamond, aswell as crafts titanium gear before diamond accessories. And I think it would be weird having to literally be forced into playing melee rather than fixing something that obviously wasn't intended
Well rather than removing the specific items from the loot table, there should be an option to choose which item of a specific tier to smelt before the other (like titanium and diamond - meteo and gold) or something like that
there are break points. at certain levels you don't receive the low end ores. i believe at 120 it is diamond and titanium only.
that doesn't change anything about what i've said
I am and was aware of that at the time I wrote it.
What juan means is that non melee players are forced to smelt and craft titanium bars/gear before diamond bars/accessories therefore wasting precious time.
Since they aren't gonna use melee armor.
yeah 84 is the best level for minning as a magic/archer atm.