#Idle Offline Combat consumes much higher amount of food

11 messages · Page 1 of 1 (latest)

dapper needle
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Whenever I go offline in combat I use 200-300 food, whereas fighting with client open will take less than 100 damage per hour.

near wagonBOT
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GG @dapper needle, you just advanced to level 6!

placid oracle
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Noticed it seemed sketchy, offline combat in general felt bad. With the random ass dcs it's hard to keep track of.

dapper needle
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I tested 8 hours of continious combat (equal to the 300 food time) I took ~900 damage (90 food)

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so offline worked out to be almost 3.5x more expensive

placid oracle
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Ouch.

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That explains why I ran through a few thousand food thanks to dcs lol.

faint iron
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Tested it a few times and didn't notice any significant disparities in online vs offline damage taken. RNG can of course be a factor but if you're consistently using more food offline than online then something might be wrong. Has it been the same since you made this post?

dapper needle
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Yes, this has been consistant

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I've wondered if ninja is getting applied in the offline calc

faint iron
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it should be yeah, they share the same calcs