@bleak rover
https://steamcommunity.com/app/379210/discussions/1/686363358607612819/
This is a follow-up to the question I asked on Steam above.
※My primary language is not English, so please forgive any awkward grammar...
I've attached the save data. Please take a look!
Since it hasn't been happening much lately, I've also included an older backup.
Other information I can provide: I'm currently running the server on a Windows environment using the following command:
wayward.exe +server +name "Server name" +load "World name" +backup +backupInterval 10 +maxBackups 20 +allowHardcoreRespawns +customMilestoneModifiersAllowed +private
Whenever I perform any action in multiplayer, I suddenly receive 1000 runes and get disconnected. Below are the server logs. ["Creating lobby"] ["Synchronization issues! [Unnumbered Packet: Action:Craft. Entity: [Player:1]. Argument types: ,Undefined,Undefined,Undefined,Undefined. Arguments: 320,,,,.