#Opening Shipper inventory in multiplayer causes client to forcibly disconnect

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civic badger
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Version: Current Steam Stable Release (Runekeeper Update 4)
OS: Windows 10 Home

I am playing Wayward multiplayer with 1 other person, on a LAN connection. We just built a lighthouse, and shortly afterwards a shipper showed up. When either of us selects to open the shipper's inventory, the client is instantly disconnected with the error message: "Your game became out of sync with the server. Try to rejoin?"

After restarting both game clients and tested a second time -- on a fresh launch of the game, the client was disconnected whenever I or they oppened the shipper inventory approximately 50% of the time.

hollow cobalt
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thanks, logged the issue!

hollow cobalt
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could you also share your save? we are having trouble finding the issue

civic badger
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I'll send a copy of my save a bit later this evening, after I confirm it still happens to us on our existing save, since we've played a bit more since we encountered this issue.

hollow cobalt
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actually, got it, all good!

civic badger
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Glad you figured it out! It didn't seem to occur anymore on our current game, actually.

If I had to guess, it might have had soemthing to do with the fact that I (the host) had previously visited a second island, beyond the starter island, but the client had NOT left the main island yet. Since after this play session, we had both ventured to a new island, and then the bug went away -- suspicious timing.