These are abilities that I feel like could have more to them so let’s fix them!
Glue mastery
Obtainability - must glue 1250 people
First move - slide with glue and make puddles as you move. Just the normal move but can slide fast
Cooldown is 13 seconds
Second move - spray glue around you with a glue can which makes more puddles
Cooldown is 7 seconds
M1 - you now have a glue hand! If you hit someone they get slowed down for 2 seconds and spawn 3 glue puddles while they walk. Cooldown is 8 seconds
Crystal mastery
Obtainability - must use any type of crystal (can be in your crystal form) to hit someone 2000 times
First move - spawn a crystal area around you which damages whoever is in it
Cooldown is 12 seconds
Second move - eat a crystal and gain a big crystal hand that has extra range and does extra damage
Cooldown is 16 seconds
M1 - each time you hit someone 3 times a body part of yours becomes a crystal and a counter of how many times you hit someone appears on the middle bottom
Third move - this move is a final move! Your body needs to fully be Crystalized in order to use this (you need 16 punches to get this ability unlocked) and has a one time use per life. Once you use it you spawn a huge crystal under you and your first move now can rain crystals down in a area and the second move makes you become immune to damage but makes you slower and the m1 now makes your arms longer and deal a little bit more damage. This form lasts for 10 seconds till it runs out and you have to get 16 punches once again.
cooldown is 40 seconds
Hope you enjoyed these ideas and hopefully they get added! I really think we should have more finisher moves that are worth the grind.