Acquirement:
The survivalist ability can be acquired by killing 5 people in 1 life with default ability.
And a badge will be obtained (survivalist)
(0 punches)
E/X ability:
The User will grab the opponent infront of them and slam them into the ground and throw them forward. (It's a small charge up about 0.5s since it can be used at the edge of the map) the user will make a small sprint and grab the opponent infront of them, and throw them about 5 studs (ragdolled)
Q/X ability:
The user will grab a baseball bat that deals 15% more damage than normal punches but has 1.3x the cooldown and has a longer range. It will heal the users health by 20% and it's usable once.
Passive abilities:
Increased regeneration by 10% and there's a 5% chance that when the user dies that they will come back to life with 30% of their health and deals a small damage and knockback buff of 10% for 10s. (Only 1 re animation per life. When falling into the void no re animation)