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Framerate
Ability: Framerate, the ability is inspired by the character Naoya from Jujutsu, a simple basic combo ability.
E ability:
Frame Advance: The character can hold the ability, which consists of a short dash of up to medium range. The further the dash, the more damage and knockback it inflicts. Holding it for a short time results in less damage and less knockback.Holding on increases damage and knockback.
Visual effect:
The character holds down an attack with their hand, and transparent clones appear in front of them, each in a different spot. If the person holds down the attack, more clones appear, each corresponding to where the person stops, depending on the time holded
B ability:
A mid-range attack that marks your enemy, and when attacking with classic M1 paralyzes the enemy for 1.5 seconds, and the next attack will deal 10% more damage and 25% more knockback, and will slow you down as an endlag.
Visual effect:
You create a blue glow in your hand that expands explosively, and whoever is hit is frozen in a dark blue state with a dark blue effect on their body. If the user attacks you, the blue effect expands and creates an explosion
Passive (opcional) After a while your body glows blue and on your next hit you can perform a mini teleport forward.
Finished
The ability is based on advancing frames where time pauses and can rewind; this ability is the reverse, where instead of going backward or pausing, it advances time.