#The Artificer

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pearl vector
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The Artificer is obtained by having the One master badge and 125.000 punches.
How to get the badge? Simple you need to get in total of 25 puppets as puppet in one life.
The artificer is good in one thing and that is making his robots. You will be able to create and control your very own robots and make them stronger every time!

Passive: Every time you punch someone you get 3 scrap every time you kill someone you get 5 scrap. Your robots get 1 scrap for every punch and 3 for every kill.

The Q ability: Summons your bunker here you can study and create robots. After you summon your bunker this ability will make the door of your bunker close and open. Cd: 5 sec
The door also has a max HP of 150 so after 15 punches the door is destroyed and everyone can get in. The door respawns after 20 seconds. Or when you open the door it heals 30 dmg every 3 seconds.
The bunker: In your bunker you have 3 rooms every room with its own special function. When a player (except the host so the Artificer for this one) comes in bunker and defense mode is ON everyone except the allied player(s) are attack by robots.
Room 1. The entrance room: Here in this room you walk in when you enter or want to leave your bunker. A little screen is on the wall where the bunker door is. On this screen the Artificer can send in a number of robots. For every robot the players sends in it will cost the player 5 scraps. It is also the room where your robots will stand if you are in defense mode.
Room 2. The study room: Here in this room you will be able to make and upgrade your robots. This room only contains a chair and a large screen in this room with some furniture. On the screen you will be able to purchase new robots or upgrades with scrap. You have 3 pages on this screen. The first is your buy screen. Here you can buy new robots. Theys will be non-upgraded robots (level 1). On the second screen you can buy with your spare scraps you can upgrade 1 of robots. Here under you can see the upgrades:

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Level upgrade:
Cost: 8 scraps. Level 1: This is the beginner robot this robots beginner stats are the half of a normal player.
Cost: 15 scraps. Level 2: The robots stats are now 3/4 of a normal player(s).
Cost: 30 scraps. Level 3: The robots stats are now the same as one of a player(s).
Cost: 60 scraps. Level 4: The robots stats are now 1 and a half of a normal player(s).
Cost: 90 scraps. Level 5: The robots stats are now 2 times that of a normal player(s).
Something you still need to know: After every upgrade with a level you buy its spawn rate is reduced with 7.5 seconds.

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Cost: 25 scraps. Upgrade cooldown:
You can buy this upgrade as many times as you want but this upgrade can only reduce the cost no more then les then 10 seconds. This upgrade only counts on 1 robot. The upgrade reduces the time by 5 seconds.

Class upgrade: With this one you can chance the primary ability or function of your robot(s).
Cost: 15 scrap. Warrior: Lose ¼ of you speed and ¼ of your hp but in return you get 10% more dmg and 5% more knockback.
Cost: 25 scrap. Tank: Lose ½ of your speed and ¼ of your dmg but your hp is 3X and your knockback is increased with 25%.
Cost: 50 scrap. Hunter: Lose ¼ of your hp ¼ of your dmg but in return you can now shot at a distance. The robot now always try’s to stay at a distance of the player its attacking.
Cost: 100 scrap. Mage: You now have 1 hp and knockback is now reduced with 9/10 of a normal player (so that there is almost no knockback) and the attacks cant ragdoll you. But in return your attacks deal 40 dmg per hit + the normal dmg it woth do with a punch. And hit at a distance.

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A little more information about the robots: There is a max of how many robots you can have. The max is 15 robots at once. The level 1 robot has a begin spawn time of 15 seconds. And again the level 1 robots have the stats of the half of a normal player. Robots attack the nearest player the see. If a robot is destroyed only then the spawn rate will count down to spawn a new one.

On your final screen ( 3 page) you can control 1 robot of your choice just like puppet. Your passive still counts as if the robots hits someone.

Room 3: The bio lap: Here in this room you can make robots out of player(s). A player can go in 1 tup and just like UFO if you spend 5 scrap they become a ally. You can upgrade them now but you start at Level 3.

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The E Ability: You can chance between attack mode and defense mode. Cd: 10 sec

  • Attack mode: In attack mode if your robots are outside they will attack everyone they see until they are defeated or put back in defense mode.
  • Defense mode: In defense mode if your robots are still inside they will attack any non-ally player they see. They will not give any scrap if the robots attack them inside the bunker. If the robots are on they outside they will stay close to the bunker and will attack every non-ally player.

The R Ability: You make your scrap into a destroying laser. Cd: 20 sec.
For every scarp you have now saved you deal dmg (to a max of 60 dmg) so for example if you have 34 scrap you will lose half of that scrap and deal 34 dmg. But if you have 74 scrap (you can only deal a max of 60 dmg) you deal 60 points of dmg and only lose half of that so you lose 30 scrap.

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Thank you all for reading and i hope to hear some featback