Because of wardens worse vision i think it should have extra hp/movement speed or maybe a little bit off both and also make players more visible maybe show players using a bright colour like yellow or red also maybe stun resistance making all punch work like healing mushroom torwards the warden user but that might be too op and based of the fact that every ability that has an r abillity has an e AND q im guessing the devs is looking for suggestion for that so heres my suggestion:
The q summons a "turret" that attacks the nearest enemy with sound waves (just make the projectile look like 2 or three circle outlines) that deals low dmg (i think 5 is good) and slows down the target by like around 20% for 2-3 seconds you can see the projectile meaning even if the enemy dodges you'll still know which direction of the turret they are for the turret range maybe around 100 studs and make the projectile speed 30studs/sec or something so that players can't just outrun it without boosts the turret attacks every 3 seconds and lasts 7 seconds it immediately attacks after being placed so a total of 3 attacks/q use as for the skill cooldown maybe like 15 the turret looks simmilar to dices absorption or maybe like a skulk shreiker from minecraft if it isn't copyrigthed