#HOJ mastery balancing/ideas/critiques

671 messages · Page 1 of 1 (latest)

velvet oasis
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hi all, this post is for discussion regarding the implementation of hero of justice mastery, pls feel free to comment ur thoughts and share possible balancing suggestions + concepts/changes. angel

i’ll be keeping up with this post to gauge yalls overall opinions on the mastery so speak ur mind pls

hoary yarrow
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40+ DMG ranged attack 🤑🤑

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was that your idea?

velvet oasis
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No

main ravine
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everything sucks except E

hoary yarrow
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and the R extends your hitbox

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so like

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is ur entire personality spouting insane takes broski

main ravine
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R hitbox is REALLY bad

hoary yarrow
velvet oasis
main ravine
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i agree with Q stun

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but holy R is REALLY bad

hoary yarrow
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cause unmas's E deserved the wind up due to how powerful it was

main ravine
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tell me how a mastery have less content that the base ability

hoary yarrow
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unmas has four moves

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so like broski

main ravine
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nuh uh

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unm have 6

velvet oasis
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i wanted to make the swords swap have a different moveset maw

hoary yarrow
main ravine
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yes count

velvet oasis
main ravine
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how AW have copyright perms for fate btw

hoary yarrow
velvet oasis
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yah

hoary yarrow
velvet oasis
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maybe not dat

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u can always change up the concept doe

hoary yarrow
velvet oasis
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hate it

hoary yarrow
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knew it

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lmao

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why did they do that 😭

velvet oasis
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they’re very stubborn about it

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and no, it’s not bc of dmca issues

main ravine
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for me unm is better than mastery HoJ icl

hoary yarrow
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whyd they have to make it so lame 💔💔

velvet oasis
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idk

velvet oasis
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def not

hoary yarrow
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also 40DMG ranged attacks and unavoidable stun may have SOME potential

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so i doubt the unmas is better

velvet oasis
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i generally feel like the dmg output should be reduced quite heavily

main ravine
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idk i feel without E dmg hoj mastery would be really bum

hoary yarrow
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yeah the E move feels a bit overtuned 😭

velvet oasis
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that’s what i suggested b4 release so calm down

hoary yarrow
main ravine
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ah yea

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Q don't even apply windup

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u can use E mid Q

hoary yarrow
main ravine
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or punch mid Q

velvet oasis
leaden lynx
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Eh its decent ig

hoary yarrow
leaden lynx
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i wish EA had a bigger range

hoary yarrow
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bruh dont buff E 😭💔

velvet oasis
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ea is kinda just always fixed on one location once it starts up

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so

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it’s like

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just move away if ur lucky enough

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again doe idk if a buff would be cool since its quite easy to get 3 kills w hojm rn

leaden lynx
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And i wish the chains were like

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Something you can actually throw out like bounty hunters webs but not that crazy of a range

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It feels underwhelming

hoary yarrow
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OH WAIT

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EA is the R

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im a fucking dumbass

velvet oasis
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yah

main ravine
leaden lynx
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cant help but feel this was a wasted potential

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heavens feel shirou was right there

velvet oasis
clever tusk
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@velvet oasis what did u do

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this did not cook

velvet oasis
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GO AWAY!

clever tusk
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what

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a former tester cant offer critique?

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e needs a damage nerf q is ok if e gets nerfed

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r needs a buff

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especaily enuma eilish

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😭

velvet oasis
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i think r needs to be cooler overall

clever tusk
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maybe make it like a faster cast so u can chain it with the Q

velvet oasis
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i think if we gave this ability a teleport and heals that track and an ult that super buffs everyone and a chug jug it would be rlly good

velvet oasis
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i think ur losing me

clever tusk
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like

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make enuma eilish cast faster

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so you can use it when they're stunned

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or just make it bigger

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it just

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sucks rn

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theres no reason to get 3 kills and use it

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the sword also has a wonky hitbox

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should just get the normal carrot hitbox

velvet oasis
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what if

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u could just move it

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i think that would fix everything

velvet oasis
clever tusk
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then make it a slighter bigger hitbox

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and

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make it so u go higher in the sky

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so the aiming of it matter

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if i was tester agaiun i could fix this ability

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💔

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also can we buff spring

velvet oasis
bitter jolt
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Why was I already told that E does 80+ damage and has insane aim assist

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I will check it out for myself later but I am already expecting the mastery itself to be the rob mastery of ability wars

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Also on an unrelated note that barrier "nerf" seems more like a buff concealed as a nerf

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The 2 second cooldown increase changes almost nothing and now it just straight up punishes people for using their projectile ability

velvet oasis
bitter jolt
velvet oasis
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this post isn’t about barrier

visual parcel
# velvet oasis hi all, this post is for discussion regarding the implementation of hero of just...

i have a few critiques about the boss fight itself atm
i feel like the boss fight was rushed too quickly when hoj won the mastery votes
it just feels like useless projectile spam that finds a way to corner you and reset your run
currently some attacks chain one on top of the other creating for situations where you completely have no way of getting out of damage such as when the straight line arrows and the sword field attack chain on top of eachother where the slower moving swords which mark as a safe zone are in the range of the arrows
the way to damage the boss is also really terrible imo
paladin mastery had this cool gimmick of forcing the boss into the pillars to stun them

hoj mas is just use e until the boss dies maybe an idea could be to give the player a sword that does slightly more damage then the e during the boss fight as well as give the boss some form of way to get stunned/temporarily stop using attacks
also make attacks cancel when you die

main ravine
visual parcel
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its a neat gimmick

steep cove
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hopefully UBW is added into the mastery as a better version of the non mastered version.

deft magnet
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please nerf it

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The ranged attack does too much damage

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it can do 90% of your health in one ability

velvet oasis
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i proposed it b4 launch but ig they didn’t see it

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(an overall dmg output nerf)

deft magnet
# velvet oasis i proposed it b4 launch but ig they didn’t see it

I think the issue is that the RANGED part of the ability is way more rewarding than the stunner that can be dodged more properly, I dont own this mastery so take it with a grain of salt, but I have fought against a ton of them at the same time, and the main issue is that while everything else will barely get you low (as usual) the ranged attack can take over 70% of your total health

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In one use

velvet oasis
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yeah, the dmg output is just way too high and it doesn’t help that the Q resonates with the E too well

deft magnet
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basically

west cloak
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Pls nerf the boss for mobile player

quartz pier
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I want the stun and sword move combo NERF it's way too strong if u have average speed now imgainr this u get stunned now 80 dmg to ur face then they pull out the sword thing and stab u to death it's literally just staying back

livid wing
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The bossfight in itself is fine, its just that It causes the Game Recov to just spike up, making it just a 50/50 guessing when ur screen freezes (iv tryed to reduce the Graphics, but nothing changed)(this is a very common issue with almots all bossfights in the game.)

but generly speaking, i suggest the devs to stop making bossfights related unlocks, cuz its just not made for the server and the game itself.

quartz pier
west cloak
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Its hard for other user ?

steady pulsar
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Really wish it still had it's portal, that was for me one of the best parts of unmastered

west cloak
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Who is harder hoj mas or bricks battle

quartz pier
steady pulsar
west cloak
quartz pier
quartz pier
# steady pulsar Oooo yes

If the mastrey was like this IT would have made it better then the orginal not that op but still better then the original that's what mastreys are for

steady pulsar
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Mhm

west cloak
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Why hoj mas is that hard >:/

quartz pier
steady pulsar
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Mastery is either the easiest or hardest battle for people 🥲

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I did it in 2

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Also gtg

west cloak
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Nah i gonna pay someone for do the bos in my account

quartz pier
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U might get hacked

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Never trust someone with ur account

west cloak
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Oh right

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I will wait for a nerf or something else

quartz pier
west cloak
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I just think they gonna nerf the dam

quartz pier
west cloak
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Yeah

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Thx

quartz pier
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Np

west cloak
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Write azmadamrare for add me

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We can’t chat in roblox

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If your are in the same group years :/

quartz pier
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My age group got rested because the system though I was acting like a 16-17 age group so it got rested

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I was in 21+ age group

west cloak
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Useless roblox update im 13-15 :/

bitter jolt
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ok why the hell does it do 80 damage

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why does E do 80 damage

deft magnet
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they aim like shit

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then blame the mastery

bitter jolt
kindred prairie
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MAYBE MAKE THE BOSS LITTLE LESS RNG BASED AND NERF THE 40 DAMGE PLEASE?

pliant steppe
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the boss can attack you right as you spawn in and the hitmarkers to show where its gonna attack are not accurate and i find myself getting hit by its attacks when i am far out of the hit range that is displayed

wraith holly
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Hoj mastery just feels very very rushed to me

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Like the bossfight isn't very interesting

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Its pretty easy too

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And the ability doesn't feel special either

wraith holly
wraith holly
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Also i just tried actually playing in a public server and it's annoyingly op

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Its just not fun to see it

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And theyre everywhere too

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Because it's easy as hell to get

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Sorry but this update is just bullshit

velvet oasis
pliant steppe
velvet oasis
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idk what to tell u cuz i have around 30ish ping and the indicators r just fine for me

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although there is definitely lag in the boss fight

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prolly cuz of particles

deft magnet
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this mastery is MISERABLE to play against

livid wing
# visual parcel fine??? its terrible

by fine, i mean the moves or more like the damage locations, its just not fit for a roblox game, that it, the concept in itself is fine, but the way it was implemented is terrible., if we could call this way.

fallow hemlock
velvet oasis
fallow hemlock
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broke ahh ppl like me cant beat it if they have a poor performance device😭

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one move does more than half hp

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one wrong step and it would be over

velvet oasis
lofty solar
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The boss fight wasn't really fun to play, its just projectile spam and sometimes there would be no way to dodge the sword since the boss can do multiple attacks at once.

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With the mastery, its cool, but i personally like normal hoj more than the mastery

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ALSO with the boss fight

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The big sword is impossible to dodge if you stopped moving a single second before the attack

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And since the sword can do ~1/3 of your hp

velvet oasis
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u have to be constantly moving

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personally the big sword only hits me if i’ve been stunned from a different move

velvet oasis
lofty solar
velvet oasis
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u gotta play claw

lofty solar
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But besides the criticisms I feel like the boss idea and ability are really cool

fallow hemlock
steady pulsar
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Ngl, wish the R move was just another attack instead of a kill streak attack, should be of coures weaker and have a long cooldown, but yeah

fair yacht
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This mast doesn't feel too interesting compared to the unmastered version
The mast feels too rushed and is unfun to play against

deft magnet
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this mastery is nothing more than OP flashy effects spam

clever tusk
deft magnet
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It's burger but exaggerately better and flashy which also has an ability that locks people in place and a sword better than brickbattler

velvet oasis
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god forbid

clever tusk
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hey guys i help run CAW w caw plug

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we love hero of justice mastery 🔥

clever tusk
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are we buffing enuma eilish

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because its useless

velvet oasis
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will make a suggestion soon

clever tusk
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chop chop ochem

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buff spring

blissful anvil
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the entire thing is completely terrible for AW honestly

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Q is just barrier E but slightly less annoying as hell

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E just instakills when used right with Q and is free damage

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R is either free range or a trash beam

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unnerfed alch was more balanced

grand wolf
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here are my thoughts: The unmastered HOJ feels like a upgrade to the mastered one cuz of a few things:
First of all the mastery doesnt have the two things people liked about the unmastered version, that being the minion and the "domain"
The so called domain was really fun as it made you feel very powerfuul and a great reward for completing all the badges, and the minion was a very unique thing no one has seen before so the removal of these things suck.

heres my personal opinion to repair this:
E: can stay as it is, being able to gilgamesh is really fun and is honelly the best thing about the mastery as of right now.
Q: instead of the chains that work very weirdly ther ecould be a minion spawn hoever it would be a kind of archer like the one u have in the unmastered hoj just without the explosion and with lower damage.
R: At max charge would teleport you to the domain

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Also in the domain: your R unsheatches the sword making it very powerful nad giving you good range and once summoned, pressig it again would make a spin slash.
the Q would summon 3 minions with a that two of them have swords and one is a archer but with slightly more damage.
the E would do the same thing.
Also the passive in the normal would would be haveing your swrod all the time, and the kill bar would be raplaced with a % bar as kills are unreliable to get and the % feel much more fun.

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The e could have a lil less dmg tho

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It is not fun. it is powerful.

lost osprey
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It’s just burger but you can aim it. It’s bullshit 😭

The hitbox for the little sword thingie is just as bad, and I thought you REMOVED shackle?? Isn’t the fact you can stop someone from moving entirely the reason shackle was removed??? What the fuck were you all on like genuinely

lost osprey
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It’s just flashing effects that slow your game to a crawl, unavoidable projectiles, and a lack of what made Hoj special in the first place.

Now all it is is hero of just piss.

velvet oasis
lost osprey
velvet oasis
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how would the swords behave if u can’t aim them

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is it tracking or

lost osprey
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Make it like burger

velvet oasis
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u aim with burger

lost osprey
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The thing this is copying

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Yeah

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You don’t control it when its firing

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You do know that’s what I meant right

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Make it like burger, not able to move the swords when they’re being shot out, but during the charging period

velvet oasis
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u can aim while shooting with burger

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it’s just dat the rate of fire with burger is much faster

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and you’re only firing for around a second or two

pure heart
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Reduce the vfx and the debis in the boss fight

My game lags so much i can't even fight eithout having my game almost freeze

Also
Recude the swords on the one move for the boss,

Way too many for you if your on a console,

Youll lag too much

jade osprey
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Litteraly a concept of what if sans gingerbread and mummy had a baby ahh mastery

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Overused concept of getting high dmg/killstreak for strong ability

velvet oasis
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not much u can rlly do with him

jade osprey
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Ngl atp it should be a default form of hoj instead

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Lol

velvet oasis
jade osprey
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Littery chain + swords

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70% dmg

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Btw

velvet oasis
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yeah

jade osprey
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Oneshot combo

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If someones wounded then it's a practicly a finisher already

jade osprey
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Finally fixed

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TROUGH 4 UPDATES BTW

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WAS BROKEN

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GLITCHED

velvet oasis
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wdym

jade osprey
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BUGGED

velvet oasis
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oh

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like how the ai sticks with u ?

jade osprey
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Ai bugged

velvet oasis
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i personally never had dat much problems w the ai

jade osprey
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Ye

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Now it works she follows you but atacks nearest target

velvet oasis
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besides the targeting one person

velvet oasis
jade osprey
velvet oasis
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not rlly a bug fix

jade osprey
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Also

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I'd prefer her to work that she follows you and only atacks those who you hit or you get hit by them

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So i can sorta use it mid 2v2

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And not atack my teammate

high thunder
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revert the update or super nerf the damage of the sword throws on chained users

vague jewel
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enuma elish genuinely just shoots in random directions

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i cant even fucking use it

velvet oasis
bitter jolt
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  • Number 1: rushed bossfight
    The boss is just projectile spam + that one recycled sword attack from day of deus. The gameplay is just pray you don't get locked in a combo and spam E until you win, which lasts even shorter than day of deus. The boss isn't even difficult it's just unfun
  • Number 2: The ability itself
    • Why the hell does E do 80 damage? Why does it have aim assist on top of the big damage? Did we learn nothing from the volley incident?
    • Q is just an unavoidable stun, especially obnoxious when paired with E for guaranteed 80 damage
    • R is fine, it's just a reskin of unmas HOJ E
    • R.1 (the laser of die) feels like it doesn't do anything, it may be just me but it just keeps aiming towards the center and doesn't do jack
      The ability feels rushed and in terms of actual fun a downgrade fompared to unmas. For a mastery of an ability that is locked behind a lot of badges, I expected something more complex and difficult to use, not yet another addition to the "rangeslop" category
  • Number 3: other stuff I found/knew
    • E is just a better version of defender mastery 2nd path archer ability (lightstorm), does archer just not exist now?
    • E has no spawn cooldown, so yoy can respawn cycle E and kill people with 0 counterplay other than hiding in a cave
    • R.1 can be charged by killing aliens, probably includes other NPCs
golden patrol
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Dawg the freaking boss fight is so impossible on low end devices i lowk get 12 to 5 fps as soon as the fight starts

bitter jolt
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And now every angry child will be using HOJ mastery to target you should you kill them once, that includes the super poorly balanced E

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Do we just not test updates anymore?

bitter jolt
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Corporate needs you to find the differences between this picture and this picture

velvet oasis
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hoj mastery is just gilgamesh

bitter jolt
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HOJ mas E just

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Is better

velvet oasis
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yes

bitter jolt
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Than archer mas version of gilgamesh thing

velvet oasis
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id hope so

bitter jolt
velvet oasis
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they’re already critiques i’ve seen before

bitter jolt
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And will they be fixed?

velvet oasis
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everyone’s painfully aware of the insane dmg output that E has

bitter jolt
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Or is it going to be like volley where it becomes reasonable only after 7 months

velvet oasis
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idk we shall see

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i’ll ask for a hotfix once i compile a list of suggestions

bitter jolt
velvet oasis
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and yes i’m also aware that it feeds on npcs as well

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ima suggest to fix up enuma elish’s hitbox as well and probably make it more moveable

bitter jolt
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And tell checken to add a spawn cooldown to E

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So people can't respawn cycle that

velvet oasis
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already planned

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they should generally just add that universally

bitter jolt
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Yes, good

outer horizon
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I feel the mastery was a step down from the original; from multi-mode, unique ability with its own combat realm, npc, and weapon (we overall don’t see abilities that change m1s temporarily) to just another normal e q r (albeit the r is unique in having a charge and two different ways to use it, and relying on kills rather than damage for the bar) is kinda underwhelming. While I myself don’t have ideas to make hoj more unique or match the base, I feel hoj didn’t deserve a mastery for a similar reason: you really can’t really top base hoj and make it not underwhelming.

Kinda detailed criticism, although I don’t have much to add into any of this other than the fact that “mode” abilities weren’t gonna get masteries, and defender was an exception, so it should’ve been excluded in the poll afterwards for top 10. (brickbattler was also excluded, so I feel this poll was favoring hoj a lot.)

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I should prolly format that a lil hold on

velvet oasis
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i personally also didn’t like the concept of hoj mastery

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i know what u mean

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i’ve already said this multiple times but i personally wanted a move shift/swap upon using r to summon your weapon

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even then tho i didn’t like the overall concept regardless

outer horizon
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Yeah I feel like this could’ve been more given time and ideas, but we were overdue for an update and needed something. Delay wasn’t that much of an option.

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I can understand why it is how it is

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But it still could’ve been much more (or just not have happened if excluded like bb)

high thunder
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and not where youre looking

jade osprey
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Bc unmas is just cooler overall

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U get ur own servant big dmg swords a bow that can knock unmas ufo users and other stuff and also a domain

jade osprey
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Concept of getting dmg or kills for big ability is overused to much

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Sans has it

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Mystic has it

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Railgun has it

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And ect

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And also

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As you pointed out

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Archer thingy is litteraly copy n paste

kindred prairie
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The update feels rushed even the secret ability is just bullshit

livid wing
steady pulsar
livid wing
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that the reason its a secret ability and not a ''normal'' one

steady pulsar
livid wing
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i was talking about the secret ability

steady pulsar
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You didn't have secret ability when I did-

livid wing
livid wing
quasi prawn
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One if the funniest things at regular Hero of justice was Q at archer mode, i guess if fhey somehow Mastery was able to use it too, Hero of justice would be funnier to play

steady pulsar
fair yacht
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They gotta nerf the E move asap
Is annoying to enter a server a instantly get one-shotted because 6 people are using hoj mast

blissful anvil
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just straight-up remove Q

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it allows for undodgable one-shotting, wall combos anywhere, and is just annoying af

lofty solar
blissful anvil
lofty solar
blissful anvil
lofty solar
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God damn i didn't know there was that many

frozen marsh
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Q is good

blissful anvil
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Keeping track of the oneshot combos of HOJ:
R+E
Q+E
R+Q+combo
Fully charged R+Q
E+punch+ragdoll
Q+combo+wall
Q+void
E+Q+R
R+combo+full R
full R+E
R+void
Q+fullcombo
full R+slowcombo
combo+Q+combo
full R+Q+combo
combo+Q+void
Q+wallbounce+combo
E+Q+wallbounce+combo
combo+wallbounce+E
full R(by itself)
combo+Q+wallbounce+void
Q+wall
Q+mushroom
Q+R+wall
combo+Q+combo+E
combo+wallbounce+wallbounce+Q+combo
E+combo+wallbounce(assuming landing 2/3 of the projectiles)

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27 so far

frozen marsh
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if it wasn't beside moves that instakill if the opponent isn't moving

blissful anvil
blissful anvil
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i forgot there's walls and the void

lofty solar
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HOW ARE THERE SO MANY

blissful anvil
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lemme see

blissful anvil
lofty solar
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We need a nerf asap

blissful anvil
blissful anvil
lofty solar
blissful anvil
blissful anvil
lofty solar
velvet oasis
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besides the optimization issues it’s fine

silent aspen
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REMOVE THAT STUPID BUBBLE

blissful anvil
silent aspen
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IT KEEPS BUGGING AND FLINGING ME

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AND WHEN ITS BACK TO NORMAL I DIE AND HE HEALS

blissful anvil
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i literally had to turn off my wifi to kill the boss

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repeatedly

velvet oasis
silent aspen
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the boss is easy but not with thay stupid flinging area

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its bugged

blissful anvil
silent aspen
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it keeps bugging, freezing, and resetting

blissful anvil
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also don't forget that the boss spawncamps you when you get to phase 2 attacks

silent aspen
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FR

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i cant play without the game glitching out

blissful anvil
silent aspen
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bruh

blissful anvil
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listed above

silent aspen
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im about to cru

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cry*

velvet oasis
silent aspen
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to space

silent aspen
blissful anvil
velvet oasis
silent aspen
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velvet oasis
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i personally use it for hitless runs too

silent aspen
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i dont think its supposed to send u flying to the opposite side of the map and kill u while the game freezes

blissful anvil
silent aspen
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its happened 5 times

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ts pmo sb

velvet oasis
silent aspen
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i want to kill one of them

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then i have real life accomplishment : D

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pro: me
con: slower updates

silent aspen
velvet oasis
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No

silent aspen
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then no

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that’s definitely not it

velvet oasis
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how bizarre

lofty solar
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Especially since the boss can do multiple moves at once

high thunder
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why the fuck is the bossfight making my ping skyrocket to 1k

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??

lofty solar
blissful anvil
high thunder
lofty solar
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The more I play with it, hoj mastery is kinda mid and generic and doesn't really add anything besides another op ability sweats will spam. I was excited from the teasers they gave us but disappointed of the delivery

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Pls add actually unique abilities and masteries

steady pulsar
upbeat granite
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was this ability made more with the idea of gilgamesh from fate rather than sabre?

upbeat granite
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m makes sense then

silent aspen
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this is frickin horse crap

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the screem shake is not necessary.

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just laggy

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ts is pure evil

upbeat granite
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i feel like many have said this, but its just a side grade, not an upgrade

deft magnet
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If you look deeper

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hoj mas is actually an amalgamation of other abilities

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Burger, bind, defender and bone mas ult

velvet oasis
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bro named 2 gilgamesh references

bitter jolt
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aka the sword summon

blissful anvil
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Today on 27 oneshot combos...

velvet oasis
native rapids
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HOJ better than HOJ mastery

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One create big arrow, téléporte to a dimension where you are strong, spam a knight and have sword

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The other block semone, fire some arrow, a sword and a big laser

weak saffron
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from a strength standpoint, not even close

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hoj mastery is basically a ranged oneshot

native rapids
weak saffron
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it needs a nerf and a rework

native rapids
# weak saffron it needs a nerf and a rework

HOK original ok or the other one hum 2phase same than the other one is archer so lunch very arrow and send him something, the other phase you get the sword and the laser and laser 3kill with sword

wary swan
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90 damage forced combo by charging Q and using E, what were you THINKING? (q damage needs a slight nerf)

also the sword makes your m1s deal way too much damage, i think its like 20 rn

wary swan
distant lagoon
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i think that if i beat the boss first try that means it

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's too easy

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lowk can we move the apostrophe key

zenith sapphire
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it's too hard to get imo

minor token
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For the boss battle

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Add a small amount of immunity after being hit

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To avoid being completely oneshotted

west cloak
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Die at 7% 🙁

cerulean scroll
livid wing
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i think that att leat something that should be done is making so getting hit by a single sowrd should not slow you down, cuz that just a free card to get hit by the rest of the volley.

modest marlin
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just getting the mastery is already too laggy to do because it renders each part seprate

steel scarab
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why is it gilgamesh

velvet oasis
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hojm has been nerfed slightly (max dmg upon hitting every sword = 70 hp) lmk chat

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ik it’s prolly not nearly enough anyways at least imo

steel scarab
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amazing

native plinth
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Is it me or the death ray is just ummm, buggy?

velvet oasis
livid wing
# velvet oasis how so

u cant rlly aim it, it just weird how the aiming works, sometimes it works, sometimes it does not.

bitter jolt
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Average aw balance change

cerulean scroll
earnest zephyr
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Rn I would still nerf the sword ranged stuff, and then buff the sword melee thing

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That would be my personal route

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As melee abilities are always better to fight than ranged

cerulean scroll
earnest zephyr
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Yeah

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I don’t know what the moves are called okay?

alpine quarry
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how abt it undergoes divine smite and we delete it type shi

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best fix oat

strong geode
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Buff bossfight

steady pulsar
lofty solar
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Make the boss have infinite HP and do infinite damage

zenith sapphire
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the hitbox is bigger than it looks i got killed and i was outside of the red circle

west cloak
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I will never get the mas if we do that

steady pulsar
west cloak
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Bro i will never beat it

young schooner
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the fight sucks, you don't heal at all, if you could heal PASSIVE, not through some bullshit thing where theres orbs, like i mean healing as a passive, and make the cd shorter

blissful anvil
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32 oneshot combos:

lofty solar
modest sundial
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the biggest problem is how unrewarding the beam u get at 3 kills, i mean its very situational but should be changed, also the whole arsenal of hoj mastery is kinda mediocre, normal hoj is better (mostly beacuse saber & and the dimension but still)

steady pulsar
modest sundial
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and like actual combat wise normal hoj is relatively better than mastery hoj, saber is already kinda annoying to deal with(depending on the circumstances), the dimension has like a 50 50 to not even teleport the other guy back to spawn map (idk if they fixed tat yet)

steady pulsar
stuck horizon
weak saffron
stuck horizon
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Im just speaking from personal experience

weak saffron
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could be a ping thing then idk

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🤔

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👀

bitter jolt
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This has been said before but for a mastery of an ability that requires a lot of badges, I expected it to have a lot of complexity and not yet another rangeslop ability that does over 50 damage with one move

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Then again, with the current track record checken has, I am not surprised

bitter jolt
bitter jolt
hoary yarrow
main ravine
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must be that pfp

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i know this pfp is corrupting you

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go back to mustache one

cerulean scroll
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guys i tried many times defeat yourself on mobile i couldnt, but when i got on my pc (i didnt do any warm up), on first try i got the boss to 10%, and i won on the third to fourth try, even tho the boss is easy on pc, it is hell on mobile, bisically nerf boss on mobile and buff for pc players

livid wing
lofty solar
cerulean scroll
novel hemlock
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ngl i dont want the operator badge to be a part in ability warrior badge.

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its just to stressing at the start

sage osprey
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dont nerf the hero of justice

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the hero of justice must be strong because this is one of the most difficult abilities to gain in the game.

weak saffron
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meanwhile hero of justice being able to oneshot you in whats basically an undodgeable combo

weak saffron
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and then the issue of the ability being so overpowered arises once more

cerulean scroll
sage osprey
wraith holly
copper delta
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Make it so that the death ray dont aim and stay at one place

alpine quarry
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how do you even fix this joint

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it being unbalanced aint even da biggest problem imo

blissful anvil
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nobody:
hoj mas having 31 oneshot combos that don't involve wall-comboing:

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legitimately just remove it

distant lagoon
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w meme format

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w feedback

real dawn
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ERF THE FUCKING BOSS

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NERF

velvet oasis
drowsy osprey
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Make a barrage swords in domain hoj non mastery holding q key and not spam clicking q

quartz pier
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I think we can all agree it needs a nerf it's been fucking 1 month

opal moat
bitter jolt
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No wait are we talking about unmas or mas hoj

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I may be slow

opal moat
west cloak
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Bro pls nerf it for mobile player i still don’t a have it

west cloak
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I give up...

bitter jolt
lost wolf
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Using the R ability to take the sword looks weird when doing an emote

lost osprey
# bitter jolt It's still unbalanced slop

It’s either practically an instakill or beaten by walking a few studs to the left and standing behind a tree
This shit assssss 😭
Not to mention the chains, that’s just not fun at all.

lost shuttle
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redo the "removed lag" change, my frame rate goes to 2 on the boss

digital pagoda
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my only issues with the boss are:

  1. attacks are too frequent
  2. there's no setting for toggling the ground debris nor attack VFX
  3. wacky hitboxes
    those are sort of my only issues with the boss so yeah
twin dagger
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make E have slow turning that gets slower the longer you hold it so people dont exclusively do max charge

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make E unusable during Q and Q unusable while charging E

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make Q mouse-aimed with a max distance of 10 studs

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make R beam actually good

lost wolf
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why is the giant red beam of death only half health

hoary fractal
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Please fix the boss battle the abilities it uses gives so little time to move around and I hate when I spawn back and I spawn directly into his ability and please make it so we even have enough time to react to a ability he uses

shadow narwhal
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so many people just kill themselves before i can do it💔

lost wolf
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Ik

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Or even if you punch them off

turbid ingot
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Rly, just nerf e. Q is a good stun but manageable, and r is a powerful sword but like no one knows how to utilize it, the only problem is the 500 people who only spam e

kind osprey
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Dont nerf it

hoary yarrow
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Nerf it

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The E move deals like 70

hoary yarrow
lost wolf
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The E move is the only move that makes it good

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It just contrasts to the rest

velvet oasis
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HOJM E max dmg = 50 dmg

kind osprey
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All this for meteor m1 + Q + E to mog in dmg

west cloak
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BRO JUST NERF IT HES TOO HARD

west cloak
digital pagoda
twilit temple
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Can you make it so void kills count towards the ultimate move charge

lost wolf
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YES

fallow sandal
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I dont think HOJ mast require a buff or a nerf... since its only require skill

fallow sandal
weak saffron
fallow sandal
fallow sandal
fallow sandal
fallow sandal
weak saffron
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behold

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the power of pressing two buttons and deleting half of someone's health

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"skill"

weak saffron
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and if you say god punch requires skill, i no longer consider your opinion valid 😭 🙏

fallow sandal
fallow sandal
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Its not likes you can spam

weak saffron
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you literally press two buttons and deal 30 damage for free

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😱

fallow sandal
weak saffron
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to be fair i never said it needed a nerf (especially after recent nerfs) im simply saying it isn't a very skilled ability

fallow sandal
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K

weak saffron
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using it now its just kinda. okay. i dont like the 30 free damage but thats easy enough to shrug off

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it was very overpowered when it released though

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key word was

fallow sandal
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Really??? , when itd got released i really wanted it but people dont want stop complaining saying thet he suckd

weak saffron
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its in a good state of balance right now

fallow sandal
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That cool

weak saffron
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a Q+E combo did 80 damage and let you follow up with 2 punches

fallow sandal
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Oh i was talking about HOJ the old one

weak saffron
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quite literally a oneshot

fallow sandal
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Cuz the old one was being hated by everyone

fallow sandal
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I think we dont need god punch ability anymore since you found a new way to one shot

weak saffron
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that is no longer possible to pull off in game

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though i do agree we dont need god punch

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remove god punch

fallow sandal
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Yes lol or they should replace it so those who paid the pass dont get scammed

lost wolf
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erm actually

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contrary to popular belief

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god punch is VERY skilled

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you have to go through the entire effort of pressing M1

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and occasionally the god forbidden E!!!

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It is so skilled even i cant handle the skill

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cuz a group of teamers wipe me out!

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god punch should get a buff to deal with ranged abilities

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the reason that you don't main god punch is because you are not skilled enough to wield it!

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this concludes my rambling

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you may insult me now

weak saffron