#Gingerbread Dimension Rework (because is terrible to fight and bugged)

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cinder zodiac
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points: the new dimension is much better than the old one in terms of survival, but in terms of fighting it's really bad.

1: Make the dimensions similar to the old one, but bigger (about 60% of the size of the current one.).

This would help keep the fights more focused and also give both sides more of an advantage.

2: REMOVE THE STAIRCASE AREA (Make it completely flat with some decorations.)
This area doesn't give an advantage to either side. "But you can separate the minions to combo the gingerbread." Literally, that's almost useless. The gingerbread can run back to the minions and create a loop where both sides keep running around regenerating health, IN ADDITION TO THROWING TANKS INTO SPACE.

3: Make the corner walls of the edge look like a castle wall. (because is cool)

4: Make usable gingerbread cannons (not for the gingerbread user) to destroy 1-2 random minions (you need hold F in cannon for 2 seconds to shoot)

Yes, this would add a counterplay to "SOLO" gingerbread, since one of the biggest problems in facing a gingerbread is the large number of minions, making it very difficult to fight a gingerbread solo.

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little things

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@topaz arrow I know it might be a bit late, but there's no notification about it in the reviewed suggestion :/

azure kite
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Repeat suggestion