here yall can suggest what changes you want.
BALACING:
- gravity mastery:
-nerf lapse blue damage. - soap:
-nerf soap lifetime. - bounty hunter mastery:
-the damage of the gun should be weaker depently from distance.(if it already is make it more obvius) - #1464644966830571701
- overcharge:
-nerf the overall damage. - Bone:
-unmastery: nerf the kb and damage of the moves.
-mastery: nerf the damage of the Q. - #1417981090043400325
- Pirate:
-nerf the damage of the E and give it spawn cooldown of 5-10 seconds. - #1463275171870806197
- Quantum:
-nerf the "Q" damage and poison.
-rework the dimension so you have a way to leave. - Berserker:
-nerf the damage and buffs you gain from using the moves changing it so you have to hit them to gain the buffs. (max buffs: 5% speed and 5% kb streght if you hit 5 moves) - Stardust:
- nerf the star damage and kb by 10%
- nerf the heal of the R and nerf the jump power it gives by half. (heal: 20-25 to 10-15 jumpower: -50% of the 1 we have now)
- Plasma:
-R charges at spawn from 3 -> 0. - Midas:
-nerf the kb of the hammer by just 10%.