Time is Nearly Unbeatable unless you're using something that entirely counters it
Then it's the worst ability
Times a balancing nightmare right now....
So heres my rework
NEW PUNCH
Based on what orb the target is effected by your punches will intensity the effect by 10%
Time has a E and a Q
And an r that does something special
E Throw an orb that speeds up time inside of it including speed cooldowns everything even damage over time
Follows your cursor and goes VERY slowly
Use e again to freeze it (lasts 20 seconds and can be resumed)
30 second cooldown
Q Same thing as E but it slows down everything including cooldowns and EVERYTHING (So you can stall cooldowns)
Also slows down windups projectiles etc
Same thing where you can pause it
30 second cooldown
R
Reversal
Use to make every orb go back in time as they start moving backwards to where they started
If they're paused they won't move
If two orbs collide for 3 seconds it'll explode randomly speeding up and slowing down everyone in a LARGE radius for 6 seconds based on what side they're on
LEFT SIDE OF THE EXPLOSION
SLOW
RIGHT SIDE OF THE EXPLOSION
SPEED UP
30 second cooldown
You can use this to Guarantee a good combo on your targets
ORBS EFFECT YOU TOO.
ALL ORBS MODIFY TIME BY 50%
50% SLOWER / 50% FASTER
I don't like current time