#Material Ability

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blissful gale
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Q
This ability makes you 60% transparent, removes your username and health bar, only you can see your health bar during this, allowing you to camouflage with the environment.
Camouflaging with the right material makes you regen +4 health per second, this heal boost starts after 5 seconds of standing still, moving during the healing makes you stop healing .

R
This ability needs to be charged to 50%, the ability varies with materials choosen .
Punch --> +3%
Ability --> +5%
Damage taken --> -2%

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Diamond plate : Makes you shoot out your two arms following a target like bionic ability, damage per hit is 20.
Lasts 15 seconds.

Wood : makes you spawn three tree minions, each with different weapons .

Axe minion : stands still to attack players but does heavy damage, damage per hit is 40, swing takes 1 second to hit, after hitting it will take the minion 3 seconds to be able to hit again, the minion doesn't take knockback while swinging and hitting but takes 50% more damage, this minion's health is 65 .

Mud minion : covers an area with mud slowing down players, reducing their walkspeed to 10, and reducing their punch speed, this minion's health is 40.

Bush minion : covers the area with spikey bushes dealing the average punch knockback but dealing no damage, this allows the minions to not get interrupted jumping somebody .

Grass : covers yourself with grass, making you turn into a bigger version of yourself, your health is now 80, you're now able to punch, you have a bigger punch hitbox, like stardust with R ability. Upon death you explode dealing 20 in a large area turning back you to your original form .

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Thanks for reading glee