Combo received some adjustments this update.
All combos (EEE/EQE/QQQ etc.) now deal the same damage. They now vary in their knockback instead of there always being one you want to use because it does the most damage.
Players can also dash now by using the Q move outside of a combo with a 4 second recharge rate.
What do you think of these changes?
If you believe these changes were unfair and need to be reverted, or need to be nerfed further, feel free to share what you think should change in #1329631220656767121.