Requirements: kill 500 people while enraged
passives:
literally just rage passive BUT:
activates at 40% and grants 30% DR (damage reduction)
undying rage:
upon dying enter fury mode automatically- you stand back up after 4 seconds have your health regen set to -5 and gain an additional 50% DR (80% total) along with 2 FDR (flat damage reduction also is that the name of a president?). killing people in this state adds +2.5 regen and removes 25% DR and 1 FDR (after 2 kills you return to normal with whatever heath you had)
E: great strength (normal)/ flowing crush (rage)/ CRUSH THEM TO DUST(fury)
great strength:
stomp the ground 3 times dealing 10 damage each and increasing the range each time (only the last stomp does KB)
flowing crush:
lunge forwards preforming 5 slams that hit people forwards into the next
CRUSH THEM TO DUST:
slam the ground 7 times with I-frames
Q: chasedown(normal)/ surging rush (rage)/ RIP AND TEAR(fury)
chasedown:
move forwards like normal rage Q however if someone is hit they get slamed into the ground 3 times(faster than normal with ragdoll immunity)
surging rush:
crouch low to the ground before rushing forwards if someone is hit they get slamed into the ground 5 times and have a slowness effect applied
RIP AND TEAR:
similar to surging rush except it is instant and causes the enemy to take 30% extra damage for 10 seconds after
R: enrage(normal) / fire in my blood(rage)/ HATRED (fury)
enrage:
enter rage mode for 10 seconds (duration can be extended by hitting people in rage)
fire in my blood:
after dealing 40 damage in rage mode unleash a roar that slows (think freeze passive) anyone within 30 studs
HATRED:
unleash a roar that slows (think slime slowness) anyone within 50 studs. also causes affected people to take 50% more damage and ragdoll
why do I always make the most complex suggestions