BAPBAP games tend to be extremely quiet in times where there aren't any action involved. It makes sense to not have music during active parts of the gameplay, but having music during Augment Selection section wouldn't hurt. Have it be 2 variants too, one's a soft idle for when the timer isn't kicking in yet, then start the more intense ver when the timer starts counting down.
#Add music during Augment Selection
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Unused MvM upgrade music
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