#FFA
3 messages · Page 1 of 1 (latest)
alr the suggestions seem to be missing here so lemme add some
1st rn to get gear u need to die. In that sense, the gamemode rewards dying a lot early so u can get items and pop off. That seems kinda wrong, in a game about outplaiyng and killing opponents, a mechanic that entices intentionally dying has an issue
2nd better rewards for killing opponents. rn u get nothing but a point and some gold that, lacking hp after the fight, ur gonna lose instantly to the next enemy. perhaps if there better rewards for killing, esp also towards items, it would no longer be the best strategy to die early 5 times to different opponents but play properly