https://tracker.gg/valorant/profile/riot/RachelIvery%23NA1/overview
https://www.youtube.com/watch?v=AWNJSzBHbxM
#Raze Split 13-8 Diamond 1
4 messages · Page 1 of 1 (latest)
-Bad fight round 1 pistol, weaker side with only 2 people so you stall enemies from taking heaven control for team to rotate and retake(can try to isolate close range 1v1s with frenzy while u stall but dont overheat)
-Bad pre-aiming, be aware of where and how the enemies will peek and pre aim there for an easy one tap instead of having to rely more on raw aim
-Round 4: took bad fight, leave mid and group with Omen on A to trade each other, you are giving them 1v1s and even if you do end up killing 1, you will most likely be traded in a position where your teammates can't trade you back
-If you know they heavy pressure mid and break wall right away, don't tell your sage to delay the wall, instead just stop walling up mid, either wall B heaven or aggressive wall B or A for info on potential lurkers and get ult orb, if they stop heavy pressure mid then sage can go back to walling mid, keep in mind to be versatile and adapt to enemies playstyle
-Round 6: again, took a very bad fight in a position where you can't be traded and also very bad pre aim, always think "if the enemy peeks this angle, where would their head be?"
-Round 8: messed up double satchel, there's a double satchel play that starts on top of the box that allows you to move further into A main and further up into the air, making it difficult for enemies to one tap you mid air(Refer to PRX Jing's vods for raze tips/movement)
-Round 11: generally if you are playing on the weaker site or playing alone on a site, you start off close to the barrier so you can hear any noise for a fast site exec, if you do hear noise, run away and don't take the 50-50, wait for your team to come and trade you. If you don't hear noise after 5 seconds, go back to site(preferably a long angle so they dont sneak up on you) and jump peek for info to prevent lurkers.
-Round 14: Noticed the jett playing close with a shorty and fade insta eyes, even if you didn't know he had a shorty, always make sure to use your boombot to clear an angle first before you peek if you suspect someone is there
-Round 15: If you lurk mid after peeking B main, just assume that the enemies know 100% that there's a potential lurk mid and will most likely clear it. So sit in an off angle and wait for them to clear it(an example would be playing tucked in the left corner waiting for the guy to cross into vents)if no one goes mid 8-12 seconds after spike is planted, you can then lurk up vents(run with your knife out until you get into vents then walk), still be aware that the enemies could still likely to suspect someone lurking vent/ramps so they might clear it as well
-Round 16: If harbor walls and like that peek you close B main, just use util to flush him out instead of trying to take a 50-50 prefire duel(ik he pushed out with a bucky here but if you had just boombot to flush out that angle early, he woulda been detected by boombot making it an easy kill
Round 17: You can use satchels in a lot of different ways, don't use it strictly for entrying onto site, you knew the Reyna had an op and he dropped and will presumably hold you, pop a satchel onto the wall and swing right, you will still be mostly accurate while swinging and the peek would be so fast that it would throw the enemies off, especially against OPers
Round 18: Again same mistakes here against the Harbor, causing your Omen to die so your team didn't have smokes to block off choke points. After getting the pick on Chamber mid, they are already aware of your presence in mid, you also saw the Jett updrafting the wall and dashing towards your Sage and Fade ripping an ult from heaven, they are aiming to isolate the 2v1 on site and have one sticking while the other hold, in that situation, you just had to pop a boombot and run with it to clear heaven, run as fast as you can to isolate the 1v1 in heaven before they get a 2v1 onto site, or at the very least, try to get 1 trade as your Sage goes down making it a 1v1 post plant which is way easier to win.
Overall: Work on the pre-aim a bit, record yourself doing Deathmatch on different maps to see what angles you struggle fighting, what angles you lose gun fights the most and try working on pre aiming for those angles. You already noticed that your util usage was lacking and you lack knowledge on Raze and you needed to watch Jing, that's pretty good. Always be mindful of your teammates position and what fights you take so that your teammates can trade you. Of course there are always exceptions to some hero plays, you will just need to feel that out as you play as it is just intuition and hard to explain.