It would be nice to have a degree indicator and range tables for AGLs such as the MK-19 and AGS-17 variants. Please note that I'm making this suggestion in complete disregard to balance issues related the AGL's maximum ranges and effectiveness relative to other direct fire weapons such as autocannons and indirect fire weapons such as emplaced mortars.
The two main reasons for this suggestion are that we are currently unable to adjust the zero of emplaced weapons and making the use of AGL's for indirect fire easier for the general public. Off the top of my head in game degree indicators and ranging tables are currently present with the UB-32 and the Hell Cannon. If we could have both features, or at a bare minimum the just degree indicator, already present with the UB-32 or Hell Cannon on the AGLs it would obviously make using the weapons outside their base ironsight zeros such as 200 meters for the MK-19 and 300 meters for the ironsight AGS-17 much easier. When it comes down to the use of degrees for indirect fire its one of the main uses for these weapons, in particular the AGS-17, and the presence of the VOG-17 and VOG-30 ranging tables on the weapon model and the ability to fully traverse the AGL on the vertical axis make it a bit disappointing that we don't have degree indicators or some other way of consistently setting the range for the grenades at extreme ranges.
#Degree indicator and if possible range tables for AGLs
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good suggestion, that's the proper way to use these weapons.
Honestly they should do this Or have it so we can zero the range on all emplaced iron sights weapons/light vehicle weapons.
People have requested for the ability to zero emplaced and vehicle weapons for a while but at this point its been so long since we got things like the DSHK that I'm just assuming there's some sort of technical limitation. This is suggestion is mainly for the purpose of requesting some sort of alternative solution if there is actual difficulty to implementing emplacement zeroing
Most likely, this is not a technical limitation, but a limitation related to balance. AGL is an extremely effective weapon against infantry. In skillful hands, two such installations will be able to completely cover a square measuring 200 by 200 meters, in the middle of which, provided that there are no shelters, no one will survive.
But I completely agree that they need to add a regulation of the direct visibility range. Currently, shooting at 500-600 meters forces you to give yourself away with the first shot to see where it flies and only after that you can work, which very often leads to death before you have fired a few shots.
At the same time, the game gives an example where AGL has optics - Iran. And in this mode, shooting in the range from 300 to 900 meters is extremely comfortable (the last mark on the optics is 700 meters).