#tank overhaul

1 messages · Page 1 of 1 (latest)

limber juniper
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This is kind of based off another post I saw but just some interesting ideas on how vehicles could be cooler. First up, along with modeling the interiors, maybe a way to move around within the tank in a more interesting way. For example, moving from driver to gunner would have you move out of the drivers seat and climb up into the turret. Additionally, an idea I had was that every reload in a tank took the gunner out of the sight and gave a cool first person reload animation yk grabbing the shell and loading it in.

Here is another similar idea. Have the commander be the one controlling the turret movement and the gunner is in control of reloading and pressing the fire button. It would require the commander to line up the shot and yell “fire” to tell the gunner to shoot. This could make armor a more intense cooperative experience. This could also allow the gunner to see an awesome shot of the kickback of the barrel. Just a thought

clever wren
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Thats not a tank overhaul in any way shape or form…

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Armor already takes teamwork to operate, having commander aim the turret and gunner only shooting and reloading is a bad idea for gameplay

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Commanders job is simple, you are third pair of eyes for spotting and if you have a MG you shoot what you can kill with the weapom system you have

ornate path
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Also in none of the vehicles except the BMP the gunner reloads the gun.

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Also the gunner is controlling the turret, not the commander, unless there is a a system which allows the commander to overtage turret controls.

silk solar
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Insanely horrible idea