#Mod to make all moves weaker?
27 messages · Page 1 of 1 (latest)
Yeah I mean you could script that
Essentially you'd iterate through every move and take their power and say power = power/2
Any tips on how to go about it? What tools to use?
Unpacker + python or you could just do it all manually with [IO]
Imposter's Ordeal is a BDSP randomizer that also allows you to edit a vast array of game functions. Requires a romfs/exefs extraction of 1.3.0 (BD if you're going to add Lumi, though SP works if you're just messing with vanilla). From there, click "add mod" to load the Luminescent romfs/exefs folders. Once you're finished editing, put the resultant "output" files into the space of your Luminescent mod.
Imposter's Ordeal allows you to change move attributes (types, additional effects, accuracy, etc), shop lists, route encounters, and Pokémon statistics such as their typing, BST, and wild held items.
The randomizer function is only compatible with versions 2.0.4+. Here is our guide on how to do it.
Always download the latest version from the releases page. Requires .NET 5.0.
I tried imposter's ordeal, but extracting the game stuff didn't seem to work. I extracted both the things the guide told me to, but it kept saying it wasn't the file with the eff in it or whatever it wanted lol
You mean dumping the romfs??
Yeah, I dumped them both then it asked for the romf thingie, and I sent it to the file it made, but it says it's not in there.
Did you check the Data folder?
Because you need to create your own "romfs" folder and put the contents of that "Data" folder into the newly created "romfs" folder
A little blurb from one of the other devs on this
hey there, seems to be a common confusion when dumping the base game for Imposter's Ordeals to first Load
to clarify the steps:
when you right click the game in Ryujinx and click "extract the contents of the romfs"
it will create a folder called "Data" for you
this is because, that "Data" folder is the content and what is usually inside of the "romfs" folder
So, create a folder called "romfs" and then put the "Data" folder inside it
Ta-da! you've now setup the romfs folder
Now, when Imposter's Ordeals asks you "where can i find your romfs folder"
You want to give it the folder that has the romfs folder inside it
if you put the romfs folder you made on the desktop, then give it your desktop folder as an example, and this will work fine
However its nice to have things separate, if you don't want IO to attempt to load everything on your desktop, simply make another folder called "Game Dump" or something and put the romfs by itself in there, then show IO that folder you made, this will also work
Apologies for any confusion of terms, you're dealing with a couple separate Programs that have different Ideas of what things are
Oh that makes so much more sense! How silly of me, hahaha now I got lots of moves to edit :D thanks a ton!
Hmm I wonder what the compatibility with Lumi will be with the mod I make. Oh well, question for when I get there.
If you add Lumi as a mod before you change everything it should be fine.
Press the "Add Mod" button in IO
I SEE AN ADD MOD BUTTON
Okay I edited every single move in the game, now I just take the output folder and um... Install it as a mod? It's saying to install as I would Lumi, but I'm a bit confused. Do I replace Lumi's exefs and romfs?
You replace Lumi's romfs folder with the output from IO
Thats what I figured, sorry I fell asleep lol