(I'm not sure what to tag this im sorry to say)
Hi guys, I was thinking of maybe making a mod that changes the way EV's work in game. Now I myself don't really like how the EV's feel. Basically, most pokemon have a few optimal EV spreads, and battling the "wrong" pokemon is unoptimal. Now I don't really like that playing pokemon normally is basically always unoptimal, and wanted to remove the total EV cap (so still 252 per stat).
Basically what I'm trying to say is that the EV_LIMIT=510 should become EV_LIMIT=252*6 // 252 per stat
How hard would it be to do this? I have some years of experience with programming and I know BDSP is done in Unity (so C# most likely), which I also have some experience with. In the pinned post I saw something for events, rather than for actual gameplay mechanics. Is it doable to decompile the game, do some IL injection, and then recompile?