#Is there a reason why Shining Pearl isn't typically included for mods?
26 messages · Page 1 of 1 (latest)
just because they are same game doesnt mean its same client. Mods that affect code of the game, from my understanding, have to be adjusted for shining pearl for them to work properly.
And as for why its bd and not sp, i think its because bd generally sold better, so its chosen as default? kinda like how fire red is used over leafgreen and stuff
Yeah, but you'd figure they'd be such small adjustments if they're the same game. I didn't quite compare my dumps of the two games yet but I figure translating a mod wouldn't take much work. I've seen this done with Scarlet and Violet where both games can literally turn into each other with a small amount of code changed.
you can turn bd into sp if you want to, but exefs is still different between versions
for luminescent, amount of modifications it makes to the game makes it require quite a bit of time for things to be ported over to shining pearl and then be tested
tldr its the same game, but its not the same client
Yeah there are differences between them that make it slightly more challenging
To just port it over
And we chose brilliant diamond because it was the one that sold more
it would be, and i think its planned, but for when the version is completed at the very least
because porting as updates are coming out is essentially constantly doubling the amount of work needed
Yeah we plan on doing it at some point
But it is hard to do for every update
So we might do it for whatever the final 2.0 update is
I mean yeah, but even if I go ahead and start small. Such as porting the national dex restoration mod over to SP than move on up from there, it would be possible?
Yes moving mods from brilliant diamond to shining pearl is possible
But it would be harder for mods that you yourself haven’t made as you might not understand everything
Everything different is in the exefs side btw
The romfs is very close to being the same, The only difference is which title screen movie is included I believe?
But yeah the executable itself isn't quite the same, It's two different builds of the same code, with a flag changed between the two
It might sound like it's not a lot, but just changing a compilation flag causes the whole executable to be offset differently, which we rely on for our exefs patches
Both title screen movies are included in each version. So I believe the romfs are actually identical.