#Applying custom textures to forms

22 messages · Page 1 of 1 (latest)

tranquil horizon
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How would I go about editing the textures for a custom form added by Imposter's Ordeal?

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Applying custom textures to forms

crimson oriole
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romfs\Data\StreamingAssets\AssetAssistant\Pokemon Database\pokemons\common
go to this folder, every form you added should have three files like so:
pm0003_00 - animation files
pm0003_00_00 - textures
pm0003_00_01 - shiny textures

simply open the desired file in uabea, and import or export whatever texture u want

tranquil horizon
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Is there an easy way to find the new forms I added?

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Cause I tried finding the id number imposter's ordeal gave them and it wasn't there

crimson oriole
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itll be the dex number first

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and did u fully export the mod in io after after doing everything? n look in the exported folder?

tranquil horizon
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Yeah

crimson oriole
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and did add forms or species

tranquil horizon
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Forms

crimson oriole
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then sewrch the common folder for the ones u added

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there isnt really like, more steps to it

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also question, what forms are you adding? n to what mod?

tranquil horizon
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I'm working on updating Coronet forms

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To the most recent lumi version

crimson oriole
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right, but are you adding forms to lumi, or are you adding forms to coronet?

tranquil horizon
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To lumi

crimson oriole
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so, just you understand, because of the internal form numbers and everything beibg offset, lumi+coronet will be its own third distinct mod,
it wont be something u put on top of lumi, itll be be a full mod u play instead of lumi

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but thats what u intend yeah?

tranquil horizon
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I guess yeah

crimson oriole
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because when form numbers are offset, theyre used in tons of places, so u cant mix files from this third mod with files from lumi

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itll be incompatible