#Applying custom textures to forms
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romfs\Data\StreamingAssets\AssetAssistant\Pokemon Database\pokemons\common
go to this folder, every form you added should have three files like so:
pm0003_00 - animation files
pm0003_00_00 - textures
pm0003_00_01 - shiny textures
simply open the desired file in uabea, and import or export whatever texture u want
Is there an easy way to find the new forms I added?
Cause I tried finding the id number imposter's ordeal gave them and it wasn't there
itll be the dex number first
and did u fully export the mod in io after after doing everything? n look in the exported folder?
Yeah
and did add forms or species
Forms
then sewrch the common folder for the ones u added
there isnt really like, more steps to it
also question, what forms are you adding? n to what mod?
right, but are you adding forms to lumi, or are you adding forms to coronet?
To lumi
so, just you understand, because of the internal form numbers and everything beibg offset, lumi+coronet will be its own third distinct mod,
it wont be something u put on top of lumi, itll be be a full mod u play instead of lumi
but thats what u intend yeah?
I guess yeah