#The Emperor!!!
826 messages Β· Page 1 of 1 (latest)
Damage: 12 in range, 3 at maximum range
Range: 12
Target detection range: 20 horizontally, like 2.8 vertically
Bullet maximum range 30 blocks
Eehhh, this doesn't feel as good as your other ones, but in all fairness, its a gun, what else can you do
Still good π
nah bro
i mean, i think that is my idk, top 3 or 4
its PRETTY good
π₯
I need to point out, if it is a top 4 list is pretty much 70% of all addons
you didnt need to
I understand, it's just a gun, i made it because I thought it was gonna be interesting to do a stand item
Just wanted to do something different
yeah, bc ge isn't available just yet
hoo made a ge mod?
and if i remember the mod is seeing to have a rework on most of the actual stands
nah bro hoo should be made like
one of the people working on the ACTUAL stands
hjim and stando
it would go so much faster
the next update will have it
well then your reply to what didnt make any sense
he was talking abouyt addon stands
now that u said it like that, it could be
ye
if he was like appointed mr helper
to stando
we could have the entire part 3 stand roster in a week
yeah
vampire + emperor = bad combination to fight
yeah, but this is worst, because he doesn't have to aim you
i dk about worse 9 second time stop is mega busted
with almost no energy drain
you might aswell just give up if your fightign ANY vampire tbh
is there aimbot?
Oh i wasn't saying it was bad (i just got back from making dinner) its really good, i just mean the design doesn't look best
Ability is pretty good, i think i know how it was done, but i do like that
yes, it's literally emperor power
Am i correct in assuming this btw, to make it work did you use the code from crazy diamond's homing bullet?
can i shoot pipes at 12 o clock exactly and defeat the joestars
emmm... yes
idea for an attack "fan the hammer" slow down and rapidly shoot up to 6-8 bullets with a somewhat short cooldown
it's already implemented, you only need to shift
damn, nice. you can also off hand emperor which is real good with hamon, though it seems to hit hard.
WHAT!!??!!
HOLY SH
Cool
the american stand π¦ π¦ π¦ πΊπ² πΊπ² πΊπ² πΊπ² πΊπ²
I NEED MORE BOOLETS
MERICA!
man, it deletes items if your inventory is full
It's suppoussed to not, In theory, throw whatever you have in your main hand.
What if addon will be storing data of your main hand slot before stand summon and giving it back after stand unsummon
It would make stand item moving through the hotbar unnecessary to be
And more convenient to use
I could try, but not for now because some one found a way to duplicate the emperor (I need to fix that), and may be the stands needs a downside considering it's so easy to mix it with non-stand powers
I have some ideas for moves , first is a lock on feature so it wont miss , of course if it leaves stand range it wont hit and it will stop being locked to the player/mob
Other is a barrage of sorts where u send out 5 bullets , you could also change it so to shoot a bullet its an move . Definetly love this stand and its got great potential for trolling
if u click stand summon button and F u get 2 emperor
Yeah, that is one of the duplication issues my friend found
I Will considere the lock on Feature
I'm gonna try something today
These were quick ideas i came up with, my friend told me emperor was added like 20 minutes ago
Americans are happy today
Is it possible to change emperor's pew sound with another on a ressource pack?
I cant really find the pew sound in the files
it uses tommy gun pew sound, but, If you find something more apropiate I can add it to the mod
like I did with Killer Queen
Yaaay! I have this, hope it fits
Gonna try and find if I can get a better quality one (That doesn't cut at the end) but it's a real pain when there's an ost in the background (Or other sounds)
ok
If we can suggest sounds, how about this
?
It's been taken from the anime so it's probably the most fitting, but it's your add-on, so your choice
Change log:
-Fixed server crash on client side (I only tested in a not dedicated server)
-New Emperor Shot sounds
there is already bullet barrage, just shift
a
W
I came up with more ideas
The most obvious one is to change the model to make it look more accurate , also u should add a purple thing behind a bullet like in the show
The other is u can use pilot mode but its a little diffrent , once in pilot mode and u shoot a bullet u pilot the bullet instead , if it hits a block it stops
yeah, that problem comes when you are not a 3D modeler, I try my best
may be latter I'm gonna make another model
Bet , love ur killer quenn model btw
the textures it's the main problem
Can I use a config file to change the damage?
Ability idea: hand preference
Toggles whether it appears in your main hand/hotbar or your offhand when summoned.
Could you make the rapid fire a βhidden moveβ (similar to hamons breathing where it appears in menu but cant be put on the bar) so people will know its there?
Man
@slate oyster don't you mind if I would fix this problem
I've got an idea to make it looks like an addon, not the datapack
ngl I didnt know item stands would be possible for addons
That is one of the duplication problems i need to fix
I guess I fixed the duping thing
damm new stand already?
emperor it's simple
that it's the reason I made it, to cross another frontier
i expect the sun next
You are expecting wrong
i expect the lock next
Anubis?
fr
fr
Sad
it op in demon slayer mod XD
nani?!
bro u can kill kokushibo at affar without him noticing
that is so unexpected, lol
Would be nice if the bullets wouldn't be auto aimed and instantaneous speed, so you could just look up and press x to win. Also would be splendid to see the projectiles
emperor is op af
To be fair Emperor was held back by hol horse
If they donβt auto aim then how is TheEmperor different from a normal gun?
He could correct it's trajectory, so he couldn't turn away and just shoot blindly and kill everyone
The gun is mightier than the sword!
pls add bullet trace vfx
simpler suggestion but how about changing both the pew sounds to just this one? since the bullet instantly hits the entity I feel like this would fit better
it is barraging
u just
shift
r click
maybe he isn't holding the r click
maybe
showcases item stands
you dumb or smt?
R u?
R u?
could the Emperor benefit from Hamon's arrow infusion?
bullets very fast
Well lore wise it should so like, yeah
they do exist in the mod
rlly? if so they are really hard to notice
yeah, they are so fast, even for their particles
also, sometimes when firing emperor the gun doesn't shoot, the cooldown is triggered but there is no sound or anything
Skill issie
issue*
*issue
Will an ability to control the bullet be added?
π€
Frrr
When Rokakakakakakaka so i can fuse sex pistols and the emperor into Sex Emperor
Dose maxing emperors resolve have any benefits at all?
maybe making the rapid fire CD less?
Well i asked because even at close range im somehow missing sometimes so, is it meant to make you more accurate or something?
π€
not aside the generic resolve effects
So it dose nothing what so ever
nothing
K
π
Ok when you get to updating the emperor, having some kind of "put priority on this" thing would be great, because i just killed a wolf because a bullet didn't hit a zombie
Thanks to cream Starter I'm gonna add "modes" random (like is right now), Hostile mobs and players
π
closer than you think
π
π
I hate emperor bullets, they do what they want
I tried to code them so that only target hostile mobs or players depending on the NBT on emperor and they still do what they want
easily my favorite stand in any pack
a gun is a gun
thank you
side note
it'd be funny if it wasn't hostile mobs
but all non-player entities
if it has a health bar and isn't a player, blast it
update is cancelled, those bullets are wild
Will The Emperor's damage can be change by stand_stats pack?
It damage just....too high for PVP fight
shhhh
Six pistols goated
Seeeeex pistols though
I mean
How much damage do you consider it's more fair?
Thinking that we don't even have the MiH addon not even the pre.2.3 of the original rotp i think that there's a lot of stands that can be maked before even worrying of WoU
Yeah
maybe 5-6 I guess.
The Emperor's continuous shooting is very dangerous with high damage.
It seems very easy to assassination someone with The Emperor
Although in face to face fight.It bullets is still hard to defence
I have't test a lot but the barrage seems can't defence bullets
maybe I request too much....sorry about that
No, it's Ok, I have fight a lot against emperor, but I thought it was my skill issue
There is gonna be an update, but I have to fix an issue with the target type selection I wanna implement
5-6 what
i agree its essentiallz just a heavz punch from SP/TW fwhen you shift
What about making rapid fire bullets deal less damage? Or having Emperor consume more stamina?
It's already consuming a lot of stamina
And rapid fire has a higher cooldown so it's balanced
Emperor is almost complete
EMEROR IS GOATED
I LOVE EMEROR
BRO EMEROR STAND OF THE YEAR
literally a gun
No?
emeror GOAT

idea "target selector" allowing you to choose whether to target passive, neutral, hostile, players or all
markers
Emperaaaa

emperor development update: bullets still do what ever they want
emperor is a sentient stand now
They gained conciusness
I have a diferent Idea for sex pistols, but first I need to upgrade my currents stands
From what jojo part this stand is?
Hol horses emperor : GUN (Viva reverie)
Ahhh π«
I messed up with emperor and the aimbot doesn't work anymore
Idea: make emperor spawn mobs instead of projectiles, make those bullet "mobs" target other mobs
That actually could work
Mob ai workarounds, ftw
Finally the aimbot target slection is working as intended!!!
looks like we are getting emperor update
Aiming bullets?
Like remote control?
Nope, just an objectives filtee
Does it happen to be a menu where you select "favorites"
No lile that, its more simple,
To be honest I felt that screen selection was way to slow
With Hermit Purple fited wel because it wasn't on a combat skill
I only need emperor summon and umsummon sfx
ππΌ
no
just random, hostile and players
- Nerfed Emperor Damage to its half
- Buffed emperor stamina use to its halve
- Now emperor bullet damage and speed are related to stand stats (damage its the half of the stand damage)
- New simple target selection system
- New unsummon and summon sounds from Call of juarez because trying to get the original was a kind of hard
no model
?
It would be so cool to tag a specific player to target
nuh uh
Why not?
I forgot about it
dementia moment
Another user just shot and only I am crashed
It' should be fixed
finally playing with this addon and now it's really more convenient to use
I'm thinking about adding this addon to modrinth hermit purple, because I don't feel this isn't complex enough
i dont see why not
addon creatores should make a compound addon with all the stands from one complete part
like the way to heaven but if it has diver down, stone free and weather report in the same install
for what bruh
i mean, if the whole part is actualized, you'll never we struggling with installing the whole thing
is just for qol
to the ones who don't actualize it xd
And what if lets say the weather report person doesnβt want their addon in the amalgam pile? Wouldnβt it make more sense for each creator to have an amalgam of their own addons?
well then you could install them one by one
Translation to Spanish Venezuela (es_ve), should work well with other Spanish extensions such as Spanish Spain (es_es), and others
xd
it would be cool if emperor used tommy gun visuals but purple
working on that... some times, rn it doesn't work as intended
nice man
can you also make it so it can shoot like
normal bullets
with no auto aim
a toggle for autoaim maybe? so we can choose between normal bullets and autoaim
it would make it infinitely better, especially if it has the new bullet visuals
well, about bullet visuals
?
I'm having troubles, with them
yeah ik
i dont really know coding so maybe you could use #addon-coding-help for it?
btw the visual would be cooler if it had like the small circles appear
idk if its already planned, or easy to do
but it would make it look much better
gonna try that later
EMPERA
thanks π π
WE BOUTTA TURN EMPEROR INTO THE BEST ADDON HERE
@slate oyster could you make the stand stronger? In the show it literally killed Avdol, just my opinion but I think this could bring more notoriety.
shift+hold m2
RAHHH IM ALREADY TWEAKING CUZ MY AMERICAN FRIEND SPAMS EMPEROR AUTO AIM HOO IF U MAKE IT STRONGER WHEN I CATCH YOU HOO WHEN I CATCH YOU
Make it use more stamina then
Emperor should have visible bullets like in the new tommy gun
Good luck champ π«‘
im gonna have so much fun hunting the Joestars with this one
so when you unsummon and summon emperor it auto switches to hostile targets, can you make it so it keeps the last target selected?
that costed me 2 pvps in areas with mobs around
is it possible by any way to use the barrage without unmounting from a horse?
I think you would need to bind the rapid fire move to a different key
can you add the normal bullets thing while you try to figure out the homing?
No
but its by shifting not a move on any of the bars
do the resolve levels add anything to the stand or is the stand basically max level from the start
the stand is basically max level from the start
what would it add? it only has 2 attacks
Better damage, homing range, stamina efficiency maybe�
Actually having it just shot at level 1 and needing to get too level 2 to unlock aimbot would be funny
Agree
mod maker refuses to do so
Would be nice to have an update here, at least visual
i like how this is even funnier because
the maker of this addon
is also the maker of hermit purple addon
π
I gave up with visuals, gonna ask Stando if he can help me


have you tried doing
yeah
do you guys know that crazy diamon's bullet block move also auto aims? like emperor π€
YET WE CAN SEE CRAZY DIAMONDS PROJECTILE BUT NOT EMPERORS BULLET HMMMM
for the last time, that shit is SO BUGGED
Oh mb I didn't see
manifesting stando to fix this problem
Hoo how much you want for emperor vfx update
I'll trade a magic trick for a vase
Thanks Stando
now make the bullet purple
HERMIT PURPLE
and make the bullet deal more damage than a wooden sword cause that's underwhelming
YESSS
i mean, if you tame a horse and fight another player, your gun can get pretty overwhelming since you cancel stand jumps and can create distance pretty easily
maybe add a cooldown after firing six shots
only if you use the shift variant
oh you meant that one
it wouldn't hurt to make it 6 dmg
there are so many abilities to close the distance between ranged user
it's really not an issue
if you have a decent armor and tame a horse you are a pretty big treath
a treath that has all fights one sided
unless the other part has ranged attacks
giving more damage...
okay but you need to understand that when I use emperor I want to feel like a cowboy using a powerful stand, not a nerf gun that deals little to no damage and it's just meant for keeping enemies away
would be pretty unfair
that's why a cooldown would balance it out, like after firing 6 shots
if i remember right the last update reduced damage and stamine consumption which i think is great because its less focused to pvp and better for crowd control that way
you can still attack and deal a good damage but it requires more time
you could probably make a sex pistols mod with a similar style
except you need to craft the gun and have bullets
and you can see the stands kicking the bullets
I think the change was for worse since it made emperor more spammable and deal less dmg
but you can shot your stand with the gun and they stay around where they land
and redirect every bullet that goes close enough to them
it could work pretty cool with a target selection system
one better
it wont run out of stamina so fast but deals less damage
that sucks
which incrases the overall time you need to kill a player but gives you more control over how much energy you use
and its better for multiple targets
but i get your point
it would be the best to add a config file
guns are supposed to be strong and a powermove
but take in consideration that this gun
has infinite ammo
Buuuuut to be fair, Holhorse never really used his gun
would fix that
how many times did he actually shot? 2 or 3?
usually one bullet is all it takes
Gun should do at least as much damage as a Diamond Sword
so i get him
he could have ended the Joestars if he just kept triggering the gun
thats what i mean
if he takes Jotaro out first by surprise
the rest is easy prey
their stands dont have the surgical precision to grab a bullet
if Dio had turned Holhorse into a zombie the crusaders had no chance
star platinum literally catched a point blank bullet
.
thats why i said
Jotaro first
tbh I see polnareff deflecting the bullets if he was aware of emperor's ability
hmmm yea Silver Chariot has a pretty good speed and sight
he intercepted the mirror stand dude
but for the rest...
that moved at what light speed? from mirror to mirror
Yes
oh wait nvm
Polnareff is cooked
Holhorse also controls the bullets trajectory
so he has a chance against SP if takes jotaro by surprise
yea
It's gonna take time, now that the main problem it's solved I'm gonna try to work a little in the Target system
perfect
itd be nice to be able to target specific entities
i tried once but it didnt worked, now I'm gonna try a different aproach
have you thought about letting you control the bullet with a 3rd person camera behind the bullet?
could shoot multiple bullets to make a "bullet swarm" even
something also cool could be hol horse's "slow bullet" from hftf
it shoots a slower bullet allowing you to basically surround them
slower but more damage
NOOOOOOO
then you should think about it thx finger
so shocked you have never thought about that kinda strange
i agree this is epic why did the mod maker not think of this?
because I don't want
but why
it could be completely optional on the config
about game balance i dont think its a problem
since the gun already tracks the target on its own
i think it's a terrible idea to control the bullet via the pilot mode
mostly because that, and second because I just don't want to
So sad that player anim can't anim the item
π
I remember that the Blender model for Emotecraft emotes had a model with Item
also the palyer anim, but it doesn't export to the json
does not export the Json?
waiter, waiter! more mod dependencies!
nope, it's just a visual reference
Yeah having troubles with the cyborg table
aaah ok, so it's on hold?
After work gonna try to fix both anim to make complete the animation
Yep
ok! hope you can fix it eventually!
Emperor is already a 3D item
how does he make it more 3d than it is already π
Getting a better model I guess
No, im saying the hotbar item
Ik the item (stand) is 3d, i meant the item we get on the hotbart
Hell nah
The item in the hotbar is also 3D
Day 295 asking for The emperor get damege buff
wait on your grave
JUSTICE FOR AVDOL
but it didn't
That's gonna be fantastic, my friend thinks emperor is kinda useless because, well he thinks it only misses
This will show him he doesn't
C'mon just 2 more hit points
the stand deals less damage than a diamond sword
how can a Bullet be weaker than a blade?
Change log:
- Target type selection has 4 modes now: none, players, hostiles and random
- Target type selection now is unlockable at resolve 1, so you have to deal with a regular limited gun for a level
- New target selection mode, has a 12 blocks of range, it locks an specific target, this overrides the target type selection
- Added Emperor summon pose
- Bullets has trails thanks to Stando
(Legitimatly happy about the goat Emperir having an update)
The cave spider also have lofty soul
What minimap mod is that?
It's super simple, and makes it beautiful.
The Xaeros Minimap is giving problems with something I don't know, and it crashes
Could u share your modpack?
@proud bramble xd
Wat
The modpack is from him xd
the coolest thing ever would be like a controllable bullet
this patch is rlly good tho
the stand needed it a lot
the bullet could be purple and deal more dmg but good update overall
also why is the range so short.....
Hey araki
Uhhhhhh text me at my dm
Then i'll send u the link
the emperor OST should be the Hol Horse Boingo ending song
It is
Arigato Stando...
Deal more damage or increase the bullet range
No
I really like how the summon animation came out
it looks good
its nice
also the bullet range is fine
hol horse talks about his range at some point
Yo then make a piercing bullet that hits multiple targets
Or a emperor companion ability, since hol horse was always with a partner, he should have multiple aside stands powers, like with companion on magicians he's bullet turn on fire, or with hierophant bullet turns on emerald spladh particule and things like that
That is not actually a bad idea
Glad to see this stand getting updated
make it ingore armor at least
No
is there any way bullet redirection mid flight would be possible
i think thatd be pretty cool
like shooting ahead of someone making them think u missed
then redirecting them towards what you're looking at with a move
whether it's a block or entity
Hey i'm actually trying haha
that would be ability of sex pistols
emperor can control its bullets
extremely well
we see this with the pipes and w sc
they are part of the stand after all
i think limiting emperor for the sake of giving sex pistols a use case is lame those use cases can be made clear when sex pistols itself is out (+ some i can already imagine like sex pistols being able to set redirection points and basically having automated bullet loops that can deal massive damage)
now if its a technical limitation then i understand
And a multiple hitting bullet that cooldowns at 10 seconds, that is a bullet non homing like so at the moment it hits the oponent, it spins around him damaging 3 to 5 times while doing a stun effect
hey, my arm is stuck like that, is there a dependancy I need, an incompatible mod or perhaps a config I need to change ?
What the
How the fuck did you messed up? In Theory the stand itself stops the animation, otherwise unsummoning the stand should fix the issue
Un summoning the stand fixes the arm, but it re-breaks itself when emperor is summoned
like when emperor is summoned, the right arm does the summon animation but it stops like in the Pic and stays static
the left arm moves normally and reacts to emperor being shot tho
Could it be an issue with sodium or any of the other fps enhancers? (i have embedium installed as well as a bunch of other things, forgor what tho)
I'm not sure
Because i tested it with oculus and rubidium and it worked as intended
I have emote craft, customizable player models and not enough animations, I think those could impact emperor's summon anim but I'm not sure
I'll test tomorrow, going to sleep rn
Not sure if emotecraft is doing something, they are from the same creator
is it possible for mobs to wield emperor now
Yes
hey couldn't emperor besides from doing the companion ability that i previously said, just being able to vampire blood sucking or vampire ice freezing when emperor user has vampire non-stand power?
i mean, i could said the same for hamon, but being hamon be able to be adaptable to any stand but just being in hermit purple, i guess that could be good to like boost the stands that don't have much to sell and make them usefull with the non-stand power, like it was with hermit purple and hamon
Seems like either mods I mentionned aren't the cause, but it still seems to be very much caused by a mod in my modpack. I'll do some further testing later
Entity culling seems to be the mod causing this.
(Making the arm stuck)
Idk why it does that but it does
lol
if a block is blocking the line of sight between you and the targeted mob then the bullet should curve around it to hit the target
The bullet should make it's way in a maze to find it's target
maybe add an aim move for it? like how you would aim an fps gun? it'd be cool
Bro
BRO
BRUH π
?? thats not related to the thing i said at all
what im referring to is something like this
Bruh
istg if you say bruh one more time without any explanation
how is manually shot gun related to aiming
if you dont like the idea just say so
It's not that, just, I think that what you want is a little complicated
crossbows already do this
idk why emperor couldnt
i think this aiming mechanic would make it feel a lot less like a vanilla bow with no charge time
You're not really aiming since the crossbow itself has its own sampling, so you just need to know if Hoo can do it or not lol
and more like an actual gun
Thats not a bad idea tbh
We have to remember that The Emperor is very powerfull, but his user is dumb asf
Like the hand and okuyasu
another idea I have is a dynamic cooldown for the barrage, the cooldown would scale with the amount of time the barrage was held for
maybe there should also be some visual marker showing which mob emperor is targetting/going to target
and a cool visual change would be is if the mob being targetted isn't where you're looking, then the bullet fires in the direction you're looking while curving in the direction of the mob
I tried, it crashed
Xd
There is an aim move, set target
It for some reason doesn't work properly on players but it's there
a utility I thought of for the bullets would be that they could activate buttons and levers you shoot at, and since hol horse can control the speed of his bullets (I think?) you could make a move that toggles slow bullets, so when you fire a bullet at a target it follows them but slowly, but this slow effect only applies to the bullet that you shoot and if you toggled slow bullets off, you could shoot bullets moving at normal speed
also an ability to freeze bullets after they're fired, and when you unfreeze frozen bullets they continue in the direction they were fired or they automatically unfreeze when you leave their range
hol horse is never shown to freeze his bullets
he doesnt control the speed, he controls the trajectory
hence why he was defeated
if he could control the speed im sure he wouldnt have let the bullets shoot him
glory days on the other hand
We already have that
we could have it AND have it deal damage though think about that
I really like emperor sumon anim
its funny how boring this stand is when its boiled down to ''homing bullets''
pretty much
May emperor be stronger on the End?
Like noticing that the End is like the moon and it has (technicly) no atmosfere, the emperor bullets r no hitting the air, and bc of that it could travel faster and stronger
And it could make it so the fight against the Ender Dragon could be easier than just regular emperor
Bro
I'm trying to suggest
There r no good ideas in my head
But in one moment out of all the shi i'm saying, there should be a thing that really does have sense
So yea i'm farming suggestions
π
it having no atmosphere is entirely your head canon
why can steve breathe there normally
if it doesnt have an atmosphere
ye i kw that, thats why i said "technically"
and i mean, stronger bullets on the End is not so bad
Ungrateful bitches
Grateful dead!?!!? omg
I found out literally today that Entity Culling also effects CTR rain walk
damn, does it ?
what hahahaahaahahdahdhashdahd
Yeah checked it literally 2 minutes ago
how does it affect it?
"effects CTR rain walk" if you look in the CTR addon chat I mentioned a few days ago I think that rain walk just DIDNT work for me
Entity Culling was why
Oh
Funnily enough, following canon, it would be pretty useless
I meant for range
oh
The Emperor is a close range stand still
He has good range for close range, but still is limited by it
how many range it has?
And he loses strength the further it goes
mmm
Never put in a number, but it has B range
well maybe it has no damage reduce by range on the end?
i mean, i think it should have like a 50 meters radius on the game
and completing my point, was that if thats the case, emperor would be usefull for vampires/zombies/pillarmans
making it smth more practical (maybe haha)
Echoes act 1 has that range
Yknow, it is a long range stand
The emperor is a close range
Either way, its whatever Hoo wants
Its his addon
I was just commenting about your comment about it helping in the end
When the Ender Dragon flies about more than 50 blocks away
Also, the gun and its bullets are the stand, so just its kinda meh
Gravity and shit probably dont affect it already
Since stands are always floating and stuff
was more for a pvp point of view
the ender dragon dies from 5 beds so there's no use for emperor haha
Isnt that true for any other Stand aswel?
I guess being in TS helps technically
But SP and TW are probably not outdamaging a bed either
Maybe make it have specific moves that are tricks when the bullet has a target
mmm, i think that is more for a in-void no-friction homing bullet
that not loses the power bc of the no atmosphere
Dont think stands even have friction
Since they cant go through walls
but the bullet does
Because its solidify itself
(i think)
Either way I think just a passive like that for a dimension that you wont be a lot of time is pretty useless
Which is why I mentioned the tricks bit. Bc lets say a enemy blocks or is barraging, a auto aim bullet would just go to them
But if the bullet does a turn around, they would need to manually turn with it and stuff
the only things that i see for emperor is working or upgrading the emperor's bullet with the non-stand user powers
I think is best for the base power stuff, making it required to have a non stand power to be better isnt a nice design
Like, "what if you cant get them?"
You are just stuck like that
like (as i have said a couple of times) like with vampirism consuming lots of the stamina, turning the bullet into a life stealing/freezing bullet
but, there is a way to get all of them, isn't it?
like stone fruit for pillarman + aja stone mask or stone mask for vampire or hamon trainer for hamon
In the long way, sure, but a analogy for example "Lets make every other mob a lot stronger, you can only use stone tools. To incentive people to make netherite armor, which is also stronger now"
and emperor can be get on the vanilla game cuz of the addon which gives the crafting recipe for the stand discs
By all means you can get those things, you dont know how long it will take
Or even if you will want to
It might even make your experience less fun bc of it
well dunno
i think that could be a better way to include the non-stand powers into de stands for
cuz they don't have that much of a presence in the game
although there is hermit purple with hamon
but just it
Elaborate
Hamon and vampirism as the mod is, is a requirement already to be better
They enhance stamins regen
Besides their movesets already
It is a actual issue right now
Where not having a non stand power is straight up not good while having a stand
emperor has rn a 30 block range, but its power starts to decay at 12
but the random target system works only within 20 blocks range and the selected target system has a 12 blocks range
Added Emperor to Hermit Purple Modrinth file, just in case you wanna use it on aternos
https://modrinth.com/mod/ripples-of-the-past-hermit-purple-addon/version/1.2.12c
Make a secret interaction between the two stands
What is aternos?
A bad free server host
9minecraft for servers
that's already the resolve ost
It's already in the resolve resource pack, and it's one of the main reasons I did this addon in first place
is there the latest version of emperor by itself?
This one
thanks
how is your emperor shooting so fast
oh wait nvm :lmao: i forgot that shift gives you diff variants of attacks
Change log:
- Bullets following spectator mode players should be fixed
That, is probably the most interesting bug I've seen
Change Log:
- Added actions to let mobs shoot
- Added mobs with power combos
- Added suffering to the player when mob with power installed
The suffering is the fact that mobs can have it now
.
dude, why did you do this to EVERY addon ?
He wanted to mark which addon he has already downloaded
Which is cringe imo just keep your shit marked
Exactly, thereβs literally a button to follow the thread, he didnβt need to send a message.
Emperor 1.21 is almost done
Is bad company gonna be ported too?
Not sure
Did you get early access?
Yes yes yes yes
how do i get rid of gun
un sumon the stand
