#β•™πŸ–‡mods-making-discussion

1 messages Β· Page 153 of 1

teal pier
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problem is, I have to move each frame into place, and it kinda hard cause I don't remember the previous pose.

neat meadow
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Damn

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Rip

teal pier
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@undone lily Would you know why adding a grenade launcher reload animation to the hud OMF file makes it crash? All the bones are in the animation and I am exporting it the same way as I did the previous animations.

teal pier
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Fixed it, no idea why but I had to add numbers to every Skls name...

tired plaza
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Hi friends, real simple question and real simple mod. I want to rename the patches to follow a nice format of "Patch - Faction" in order to have them nicely sorted in the inventory rather than all over the place (assuming the inv is sorted alphabetically by name and not underlying item ID kekcry).

I unpacked Anomaly and found the st_items_patches.xml file with their names.
What's the process for applying the update as patch in the modlist? Setting up a folder format of gamedata/configs/text/eng/st_items_patches.xml and putting that as a mod in GAMMA RC3/mods/?

tidal elbow
undone lily
tired plaza
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Welp kekcry

tidal elbow
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You can make comments in here

small lynx
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my apologies sir, i will keep that channel clean from now on

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i always ignore this one

boreal dust
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Anyone have any idea where the faction patch prices are? Trying to make them sell for less....

boreal dust
tidal elbow
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@boreal dust can I add your ANUS (kekfacepalm) to (my) GAMMA? Do I need to do something in particular to make it work? Is it okay if I use it mid game?

boreal dust
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Have fun with my anus

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@plush olive Hey good job on the psy helmet mod/addon thing. Dont get discouraged by the emotes on the post, i think anyone playing with the files and modding should be encouraged so i think its pretty cool. πŸ‘ (i also meme-emoted you for fun tho πŸ˜‰

boreal dust
# tired plaza Hi friends, real simple question and real simple mod. I want to rename the patch...

i dont know if its the same for the faction patches, but when i was making the PDA Manual, i found that xml for it (atleast i think it was the xml) worked by the coded name of the file.. So instead of naming the Freedom patches as "Freedom Patch" to "Patch Freedom" i would actually need to rename the ID of the item from freedom_patch to patch_freedom Now again i dont know if thats the same thing, maybe this was a waste of time but i saw what you were talking about and wonder if maybe thats what it is.. Basically instead of working based on the 'text' name it works based on the 'string' name. (alphabetically) but i could be wrong. Keep in mind that doing this though, if anything else uses or relies on that string it probably will break that. (Because you would essentially be renaming it and other files/dependancies [if theres any] would think it no longer exists)

tired plaza
boreal dust
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Pretty cool idea though. Patches naming always annoyed me when it sorts in the inventory 😦

tidal elbow
small lynx
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yo @knotty prawn good job bro

boreal dust
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True, but DLTX works better imo. The less over-rides the better. edit: added

small lynx
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@boreal dust info on the mod?

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the better hitboxes

boreal dust
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Yes. It's on the description of the addon

small lynx
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i havent had many problems with the hitboxes so idk

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oh its for the player

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that makes sense

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this will also probably fix me getting killed through terrain somehow (thats how i lost one of my ironman lives)

boreal dust
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Perhaps, yes. Previously enemies could shoot at an invisible part of the actor. Now they have to be a lot more accurate. No more getting shot from around corners etc

undone lily
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Don't you have issues with the stairs and ladders ? @boreal dust

boreal dust
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Maybe theres a better middle-ground somewhere.

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@undone lily grok_bo grok_nes and grok_artefacts_random_spawner all have a few instances of printfs that print to console. Are these left on intentionally or is it accident? Just wondering as i made an addon to re-comment them out to stop the console logs.

undone lily
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Yes it's normal

still meteor
still meteor
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i only did clear sky

regal bolt
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CS enjoyer

small lynx
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(second one)

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post it

vague sphinx
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Honestly I'll pass on new portraits, I would miss the leather jacket portrait too much for each faction

still meteor
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i want to know

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where i can remove the dark edges

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wtf

small lynx
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good addition

static sundial
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@undone lily in the process of implementing weighted spawns for zcp i've been able to reliably reproduce the "too many controllers" bug. it's definitely fixed nnow

small lynx
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aslan's secure the base quest needs to be fixed

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its so agonizing

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i had to kill a controller and a pseudogiant in that quest

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at the start of my run

undone lily
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Pseudogiants are free money

static sundial
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(it happens when loading a spawn template section fails in a very particular way, leading to a lua table only filled with tier 3 mutants)

undone lily
small lynx
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idk man, i had a hard time killing the pseudogiant but found a grav anomaly nearby

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the controller was ez

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but im just mentioning

undone lily
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Merc is hard

small lynx
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truly

undone lily
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But honestly when you know what you are doing, Merc is the best

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Action everywhere

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9x18 AP + Buckshots or .45 Hydrashock and you dominate the south already

small lynx
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yeah theyre fun to play but also hard

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badass mofos

undone lily
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Yup

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The voice fits pretty well lol

small lynx
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yeah, the dopamine and adrenaline rush in a firefight when you dome a dude and you hear your character scream something loudly like "We are coming for you! DO YOU HEAR ME?!"

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good job on that update, honestly

still meteor
vague sphinx
still meteor
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i have an idea

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probably one of the worst solutions, but it is one

vague sphinx
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Delete everything & everyone GAMMA related until you become the ruler of the server and vaporize Grok from existence ?

tidal elbow
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@boreal dust how the hell can I get this

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I'm going crazy

random fulcrum
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download the whole repo and then install via mo2

boreal dust
tidal elbow
still meteor
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almost done

boreal dust
undone lily
small lynx
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also @knotty prawn

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i apologize for the ping but i wanted to say one thing

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the little thing you did with the npcs can die mod

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it makes death animations redundant

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intended or?

knotty prawn
small lynx
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ah, damn

merry ginkgo
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I tought recently about a "dogtag" mod (like in Tarkov), where you could see by who the stalker was killed....
Idea came in a recent playthrough when I came by the training fanatic mission, and just found a thicc juiced military dead, with bunch a loot and a fully kitted RPK, I would've like to see what killed him....
i'm not mod maker so this is just for discussion !

vague sphinx
small lynx
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and seeing their dogtag

clear lion
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Hey guys, how do you DLTX an already existing mod? I tried to use the tool, but the cmd thing closes instantly when I launch it

knotty prawn
clear lion
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Oh wait I was just looking at the wrong place

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Okay so, I've tried this method and it still doesn't work

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And oddly enough I can't find the comment you showed

knotty prawn
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Also, make sure to also copy the " at the end and beginning of the argument line

clear lion
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Oh no, I was on the OTHER DLTX thing

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Sorry to bother

knotty prawn
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All good, hope it works now okaycathappy

clear lion
knotty prawn
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Perfect, happy to help

clear lion
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Uhhh, @knotty prawn sorry to bother but there's another problem

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turns out when I DLTXify a mod it just creates a folder with nothing in it

knotty prawn
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You have to unpack the Vanilla files first

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D:\Games\Anomaly\tools and run unpackerALL.bat

clear lion
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I already did, but I used the normal unpacker, not the all unpacker

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oh, ALL

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okay, thanks

knotty prawn
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Yess

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Also, you have to rename the folder it creates to just "unpacked", so remove the "_", and place it in your Anomaly root folder

clear lion
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okay

knotty prawn
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Sorry, forgot to say the first time around

clear lion
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Nah it's okay, I should have figured it out myself

merry ginkgo
undone lily
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No but do you really care ?

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Forget about it, because it will clutter your mdata and fuck up your save in the long run

brave prism
tidal elbow
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@knotty prawn I've found a little conflict in one of your mods, this one:

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Basically your mod overwrites this:

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Making it impossible to find ammo parts on dead stalkers

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If I knew how to solve the conflict I would have done it myself but I have no idea what I should do kekcry
A quick WinMerge shows the lines that are missing but I don't know if I just need to move the missing one to your mod

EDIT: I'm trying for myself, the files are now identical, I've moved what was missing in your mod from GAMMA Economy, I'll see what happen

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If it doesn't work, I'll just disable it, just wanted to let you know about it

knotty prawn
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And please tell me if it works of course kek2

tidal elbow
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@knotty prawn Ayyy we're business babyyy

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I'll try with some other stalker

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Ayyy two in a row

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Okay I can confirm, it works now

knotty prawn
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Very nice, can you send me the file?

tidal elbow
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Which one do you want?

knotty prawn
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Ehhh, the one that works? You can just send me the death_manager file πŸ˜„

tidal elbow
knotty prawn
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Classic problem kekw

tidal elbow
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So you just need to put this file inside both folders, GAMMA Economy and your mod

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Because what I did was literally this:

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Open WinMerge with the death_manager file from GAMMA Economy and your mod

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Check out what was missing from what

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Your mod was missing something from GAMMA Economy

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So I basically copy-pasted what your mod didn't have

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Result: identical files

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I'll send you the file

knotty prawn
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Yeah, I got that, I just asked for the file to safe me the work lmao

tidal elbow
knotty prawn
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haha all good man

tidal elbow
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Straight from your mod

knotty prawn
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Thanks man, now I can enjoy ammo parts on bodies verynice kek2

tidal elbow
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Your mod was conflicting with his mod because you didn't have those missing lines

boreal dust
# vague sphinx What's this ? x) GAMMA Weathers ?

Nah i spent most of the day yesterday trying to port over a dumb meteor event to gamma from 'Stalker complete 2009' . Sort of works, but theres a couple more hurdles and i think im almost done with it for now (giving up) xD

vague sphinx
boreal dust
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lol is that a flare?

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The way it lights the world seems like a flaregun

vague sphinx
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I have no idea honestly, never caught that before x)

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Made me think of the same kind of event somehow

still meteor
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isnt it a leftover script

vague sphinx
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Anyway, if you can get it right, I'd be happy about it

limber briar
still meteor
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from cs? or something like that i read time ago

vague sphinx
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It was above Limansk bridge for sure

limber briar
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it does that anytime you load the map

vague sphinx
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Oh, I never noticed due to never entering at night

vague sphinx
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Only Meadow, Radar, Pripyat, Outskirts, Jupiter, Zaton, CNPP & Generators remaining, I'm starting to see the end finally

boreal dust
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I think it would be neat if there were a couple more 'Legend' stalkers floating around the game. it's nice ther's usually 1 or 2 but i dont know or understand why most are Monolith. Anyone got any insight to this?

random fulcrum
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monolith is the biggest faction, that's why they're more likely to top the charts everytime

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you can see that in warfare

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renegades would never be in top 100

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or basically any south based faction

boreal dust
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Might be one for Grok - Just wondering what's up with the items in debug menu? There's stuff in all sorts of categories i don't think they belong. Quest items in Misc, Repair stuff in Tools, misc stuff in Tools, it just looks messy as heck... Just wondering if you know much about how to re-categorise items. Just saw cigarettes in 'drinks' lol πŸ˜›

boreal dust
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Currently going through all items in the game as GAMMA currently stands and updating the death_items (corpse loot) tables. There's a bunch of stuff that doesn't drop from any corpses of NPC's ever, this is just the mutant parts/meats/bodyparts section.

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Going to try to make some stuff drop from factions in a thematic sort of way. ie; Higher chance of scientific specimens to drop from high rank ecologists, (including the new ones) etc.

tidal elbow
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Give this man the modder role asap

boreal dust
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aaaaaand didn't save and changed folder name by accident and lost everything. Oh well, here we go again 🀑

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:Grulags Plan:

brave prism
tidal elbow
boreal dust
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These also do not appear to spawn in any corpses.. Although im not 100% sure, i think ive looted yadulin a few times. maybe theyre added another way somehow.. i have to check that out.

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Ah, they are in stashes and containers.

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Cooked food that doesn't spawn on corpses. Presumably intended, as you have to cook it. Still, a tiny % chance to find some of these on some high rank npc's would be interesting.

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Also seems the __1 next to items is how many 'uses' it spawns with. Presumably this means that certain items can be given more charges on loot, if the item is in the loot pools. Probably best for higher ranks though. ie; getting a 4-use matches instead of a 1-use from higher rank

boreal dust
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Hey @undone lily There's an addon that makes powdered cans able to be explosives... is this a better use of powdered cans? might make explosives more interesting.

re; #πŸ“Žto-do message

undone lily
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I smell issues with mutants already

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Like, crashes lol

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Powder cans will just yield some powders of each type

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Like blue green red or something

boreal dust
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@undone lily Does Gamma have anything injecting to corpse loots outside of death_items.ltx? (and assuming base ZCP.. unless it's edited?) (and also the ammo powders/casings etc)

undone lily
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most likely yes

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don't remember right now

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skill system I think

boreal dust
tidal elbow
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@untold imp

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Come here

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Less crowded

untold imp
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Ye

tidal elbow
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I can help you better

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So, that thing

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It's different

untold imp
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Because there's nothing pinned here that could help me peepo_cry

tidal elbow
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Yeah don't worry, it's more of a "thing you should already know"

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Take a screenshot of what you can see inside

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I don't remember what's in there

untold imp
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A bunch of folders

tidal elbow
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Yes

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Basically, you need to "transform" them... in zips folders

untold imp
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Oh lmao

tidal elbow
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It's very simple

untold imp
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Ok gotcha I can do that

tidal elbow
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Perfect

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When you've done that

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Open MO2

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Select the mod

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Choose the name (press Arrow Down to autocomplete when you need to give the name)

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Enable

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Done

boreal dust
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Guys i am playing with a combat-music mod.. im thinking to replace tracks with other ones that are exhillarating, to try to create a sense of threat and danger. So far i have Hans Zimmer - Mombassa as one of the tracks. As soon as you get into a fight this plays. What are some other tracks you guys think might fit?

https://www.youtube.com/watch?v=CPgPxGX6nNo

Provided to YouTube by Reprise/WaterTower

Mombasa Β· Hans Zimmer

Inception

β„— 2010 WarnerBros. Entertainment Inc.

Mixer: Alan Meyerson
Music Editor: Alex Gibson
Producer: Alex Gibson
Additional Programmer: Andrew Kawczynski
Cello: Anthony Pleeth
Orchestration: Bruce L. Fowler
Orchestration: Carl Rydlund
Unknown: Chris Barrett
Unknown: Christ...

β–Ά Play video
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Play the game in a firefight with that in the background, its epic.

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One of the other tracks i have added. https://www.youtube.com/watch?v=2nRHsFyZkyM

Well, the battle songs have a variation of themselves, if you kill an enemy and regarding your instrument of choice this tune will play. :)

Here you go. :D
http://www32.zippyshare.com/v/X0fLopuo/file.html

Tell me, if the zippyshare link is down and I'll remove it. Alternatively you can find every song on the folder I've uploaded on here.

http...

β–Ά Play video
spark tangle
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looking for specific genres or can we go wild?

boreal dust
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Hmm it would be good if it could be used in a scenario where you are about to showdown with a bunch of baddies. Something that goes well with that sort of tone. Havent really got any limitations, so i guess if it sounds good and fits well?

vague sphinx
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Might not fit though, but I like it honestly x)

random fulcrum
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i think i might have found a fix for friendly fire damage

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although it's a gross hack, from my testing it is working

boreal dust
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Updated the Mutant Loot Overhaul to carry across Groks changes to make medicine even more rare from mutants.

random fulcrum
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like, yeah it's gross, i just slapped some code into pba on_before_hit functions before artefacts are processed

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and it worked like a charm

boreal dust
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@undone lily the ISG and Merc voices files that were updated recently, are they using DICK models or something else? I was comparing changes to check against ANUS and some <visual>model</visual> changes that came up caught me by surprise. Where did they come from? It could just be me not having updated ANUS at some point, but i didn't think i missed anything so just wanted to check with you. Cheers edit: or it could be that addon (the merc voices etc) needs compatibility with DICK? (Assuming that it hasn't already been) Or maybe mine is outdated..

boreal dust
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Anyone ever tried a higher time factor? Been playing with an increased time factor so that instead of every 6 seconds = 1 minute, every 10 = 1 minute. Feels a lot better to me. Days and nights feel a little bit longer. Before it always felt like time went too fast but this feels just right πŸ‘Œ

still meteor
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i remember seeing someone that posted a addon that showed the min condition for usage of repair items in the inventory icons, does anybody have the link?

opaque current
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This?

opaque current
undone lily
boreal dust
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@undone lily How can i commit code to GAMMA via github? ie; take something and DLTX it and send it back (for example the latest dynamic task update). I'd like to help DLTX a bunch of stuff in the G.A.M.M.A. <addon name> sections. (if that's cool with you, ofcourse..)

regal bolt
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@boreal dust Just want to say a big thank you to all the work you've put in your addons for GAMMA!

boreal dust
regal bolt
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Of course, and i thank him as well and did in the past! Gamma is getting better and better

boreal dust
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Textures aren't usually my thing so i dont know much about how they work, i have a feeling there might be some LOD issue maybe? Not sure havent really tested so let me know if any issues.

static sundial
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it might be a bit too electronic for your taste (IDK i think it fits) but its perfect

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driving, but not obnoxious

undone lily
undone lily
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@boreal dust which bushes did you use ?

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In terms of textures

boreal dust
boreal dust
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For Grok; For G.A.M.M.A. <Addon name> 's addons, is there any factors that determine if an addon is created/made as DLTX'd or not? Some aren't and some are, and im just wanting to understand the method so i don't go changing or play with things that isnt helpful, to know in-advance where i might start looking. otherwise if there's no real reason things aren't i can just take things and run with it and see if you want it or not.

tidal elbow
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@vague sphinx "- HUD v5: Quick bar + Ammo Display LEFT side"

Can I have this without all that CS stuff? kekw

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Give me a sec, I'll explain why, I need to take a screenshot

vague sphinx
tidal elbow
vague sphinx
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I mean, it's base GAMMA actually x)

analog elbow
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Anyone here know about modding textures

vague sphinx
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If not, just extract the folder from it x)

tidal elbow
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Okay here's the why, I'm using a specific file that goes in "GAMMA UI", without Minimalist HUD

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Problem is

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No Psy bar

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No radiations bar

vague sphinx
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What kind of screenshot do you want to take ?

tidal elbow
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I don't need to take a screenshot, I want this (look at my screenshot) with those two bars I'm missing

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I assumed your mod had both of those bars, yes

vague sphinx
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It happened to me when I pressed H or 0 (numpad) one too many times

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Pressing it again brings it back to normal

tidal elbow
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Unfortunately this isn't the case

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I'm using this file

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I don't remember who send it here, I asked for it

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This goes inside GAMMA UI, replacing the one that is already in

vague sphinx
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But why though ?

tidal elbow
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  • you need to disable Minimalist HUD
tidal elbow
vague sphinx
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Oh, and if you open both files to compare ?

tidal elbow
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It only change one thing, the position of the icon of the ammo counter

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The position of the icon of the ammo counter

vague sphinx
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I can send you mine so you could compare the two

tidal elbow
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Yeah if you want

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Like I said, my problem is that using that file, takes away psy bar and radiations bar

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I'm looking for a way to keep them, because I like that "ammo icon"

vague sphinx
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I'm not sure if it will help though

tidal elbow
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No it doesn't, like I said the only thing that gets changed is this one

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Basically this

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It moves that "health" thing more on the right

vague sphinx
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Maybe it comes from the XML Files ?

tidal elbow
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Like I said (I'll repeat just to be sure) I want this (big circle) + those two bars that I'm missing

vague sphinx
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Yeah, I get that but honestly I have no idea

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The file I'm modifying is basically maingame_16.xml all the time

tidal elbow
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Rip then kekcry

That's why I asked you about your HUD

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But I guess your HUD only have this one

vague sphinx
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Can I try your file to check ?

tidal elbow
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What do you need?

vague sphinx
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The script

tidal elbow
vague sphinx
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So I can see what it does on my side and see if I can find a solution

tidal elbow
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Nothing else, nothing more

vague sphinx
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Yup, same for me, that's a weird one

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I'm going to try something else

tidal elbow
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@vague sphinx I've tried with Minimalist HUD enabled, that's the reason why I can't see those two bars, because they are inside this mod

Ammo icon and quick slot are obviously gone, the "health" icon is still there because the GAMMA UI file it's the same

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It's something controlled by this mod but I have no idea on "how to take those two bars and move them into another mod without using the actual mod" kekw

vague sphinx
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Try removing the script, use the original one, then, on minimalist HUD, use the file contained in my mod

tidal elbow
vague sphinx
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Basically, you'll just need to put the modified script in GAMMA UI like you already have, then in GAMMA Minimalist HUD, you use my maingame16.xml

tidal elbow
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Okay maybe I'm almost there

vague sphinx
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It does this on my side

tidal elbow
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01.Default\gamedata\configs\ui\HUD Options (Copy & Replace the One Below)\HUD v5 Quick Bar + Ammo Display (Left)
This is one thing

vague sphinx
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Don't mind the blinding stuff

tidal elbow
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I want that

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You have everything

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I'm trying to have THAT but without skins, reskins, recolor, etc. kekw

vague sphinx
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You just need to do the thing instructed above, take the maingame16.xml from my v5 folder, put it inside the GAMMA minimalist HUD and replace the one there

tidal elbow
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Hm okay

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Let me see

vague sphinx
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This way you have the vanilla one without any recolor

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Keep the modified alticons in GAMMA UI though

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That moment when I talk like a Sunday type of modder when in fact I don't know anything xD

tidal elbow
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Okay so, to recap:

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GAMMA UI, needs to be enabled, alticons.script MODIFIED inside
Minimalist HUD, needs to be enabled, maingame16.xml from your mod

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Correct?

tidal elbow
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Okay, let me do the thing and I'll let you know

vague sphinx
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Yup, I'll be there

tidal elbow
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@vague sphinx And it's sweet... sweet... sweet victory...

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The only complain I can have is that the "health" thing always stays there no matter what BUT I DON'T CARE kekw

vague sphinx
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Have I been granted the title of Master within the Jedi Council ? xD

vague sphinx
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Weird, didn't do that for me x)

tidal elbow
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Thank you for the help ❀️

tidal elbow
vague sphinx
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Well, you've seen the screenshot

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No health thing

oblique yacht
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how would you edit textures? more convenient to ask here

tidal elbow
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Yeah sorry I need to rephrase that, this is what I mean, the position

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The health thing is because I probably took something, that's okay

vague sphinx
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Oh, you can just tweak your alticon script number I suppose ?

tidal elbow
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How kekw

vague sphinx
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The one -60 you showed me earlier x)

tidal elbow
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Because having something like "if you weapon is holstered, move the icon more to the left" would be really cool

vague sphinx
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Ah yes, you want an automated thing ?

tidal elbow
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Basically kekw

vague sphinx
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I suppose it would call for a new line of script ? x)

tidal elbow
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The -60 thing "doesn't work" because yes, it moves the icon, but it "overlap" as well

vague sphinx
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Yeah, I misunderstood the request

tidal elbow
tidal elbow
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You already made me happy

vague sphinx
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You'd probably better of asking the real modders of the server xD

tidal elbow
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@random fulcrum CS Eden have found a way to bring back those bars using your alticons file

vague sphinx
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(Time to prepare my ultimate Autumn pack)

tidal elbow
vague sphinx
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No need for credits really xD But you sure can

oblique yacht
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how would you edit weapon textures?

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cant find them

hollow shoal
#

How to edit cost of junk artefacts? I am trying to change this 'gamedata\configs\items\items\items_artefacts_junk.ltx' file but no price changes occure in the game (other variables is working). Also tried to change health regen in items_artefacts.ltx and nothing happening too. Am i missing something?

undone lily
#

Depends on the file.... Everything could be dltx, or not, doesn't matter really

boreal dust
#

Compatibility? (of other addons etc)

undone lily
undone lily
boreal dust
#

What do you mean? I always through it helped with compatibility

undone lily
#

It helps but it makes browsing modifications much harder

#

Let's say you want to modify one thing > check the ltx.... Or check the 10 DLTX files

#

Know what I mean ?

#

In a modpack environment it's easier to have one ltx loaded at the end with all the changes

#

Rather than 10 dltx files

#

I don't plan on making all gamma add-ons stand alone

#

And if anything, these add-ons are loaded last

#

Dltx isn't that important

limpid pasture
#

You know if theres an addon to remove ALL the mutants?Only humans

still meteor
#

tarkov

boreal dust
kind pike
#

can we use sawed-off shotguns as a sidearm?

#

there is an addon in Moddb but it seems have compatibility issue. So I just want to make them use sidearm slot

stone ingot
#

I'm interested in messing around with the UI a bit, can anyone tell me where to look to change the appearance / position of the ammo icon, quickbar icons, and body health display?

stone ingot
#

thanks!

vague sphinx
# stone ingot thanks!

@tidal elbow I'm going to need your advice my man, I want to do a big post on #πŸ–‡old-mods-posting , but I will have an issue with screenshots, as I will need to post a lot to showcase everything, basically drowning my own post in screenshots, is there a way I could to things properly ?

tidal elbow
#

Instead of putting 100000000000 screenshots in one post

#

How about posting just some of them

#

You can put the rest on Imgur, you slap a link on your post, done

vague sphinx
#

Ah, that could do actually

#

It's going to be the time for a BIG post xD

#

I'm basically uploading almost 2GB x)

still meteor
vague sphinx
#

Although, for most of the server, only the 300mb file is relevant

#

And there will be three links to make sure anyone can have what they want without downloading unneeded stuff

vague sphinx
#

Message too long kekw Well, that was really a big post x)

#

@tidal elbow If I put dropbox links, is it still okay ?

#

It's actually more comfortable than imgur

#

I'll have to split my post in three it seems

#

Well, once I get the confirmation, I post everything right away

vague sphinx
#

Alright then

#

Done, that's... a lot x)

vague sphinx
#

It's all ready and good to go πŸ™‚

#

Considering the size of the posts, I didn't add screenshots, but it's all there in the links

safe python
#

TY for all your work @vague sphinx

#

My iron man runs are gonna be more varied now thanks to the starting locations, i had already added some for bandits and renegades on my own, but i've been doing more runs with other factions so the new ones are appreciated.

neon kite
#

i remember trying out older starting location mods back then, shit was wild tho due to rads being different then, i would spawn somewhere like Outskirts with a shitty gas mask and die instantly

undone lily
#

@vague sphinx Mind if I add your loading screens as part of the 1.0 GAMMA build ?

boreal dust
#

@undone lily actually i think... the bushes might be from that dead trees mod on moddb. I cant remember 😦 edit: Yep it's from 'Simple Autumn Retexture' on moddb.

undone lily
#

Ah yes, I already use those

cosmic current
#

I did a little messing around purely as a learning exercise and got it working

#

if you'd like I can pack it up and send it, not sure if it's something we'd want to add to the main pack

boreal dust
#

Holy shit. Nice one dude

cosmic current
#

repacked it to test it as a mod
doesn't work

#

thanks vscode very cool

undone lily
cosmic current
#

to check for ammo parts specifically if it's ammo you're hovering

undone lily
#

oh that seems nice πŸ˜„

cosmic current
#

the only part I'm trying to solve is that the listings for ammo parts are spread across two files (bas and not) so the code looks a little more cringe than I'd otherwise like

undone lily
#

take care of the itms_manager.script conflicts

cosmic current
#

I took the .script file that was in GAMMA Starting Items are not broken and essentially put my changes over that

#

Not sure if there's a more elegant way

#

But I assumed being the latest mod to touch it, that was the most 'complete' version

undone lily
cosmic current
#

that's from BIRD

#

not part of my changes obvs just what i happen to have on my install rn

undone lily
#

Honestly your addon seems cool πŸ˜„

#

Be sure to make a github pull request πŸ˜„

#

i'll gladly merge it

cosmic current
undone lily
#

And here goes your modder role

cosmic current
#

Oh no

undone lily
vague sphinx
undone lily
#

Oh no don't worry

#

it will be really close to what you did anyways

#

it's just that trees will be dead in GAMMA 1.0

vague sphinx
#

Well, I may try just for fun anyway but you can have it for sure pepeOK

cosmic current
undone lily
#

yep

#

be sure to have all the modifications I made to itms_manager.script

cosmic current
#

should do i'll diff it just to be sure

undone lily
#

GAMMA Starter Items are not broken

#

that's the one you need to diff with

cosmic current
#

yep

#

Thankfully the only mods that touch it in the entire pack seem to be yours : ^)

#

yep, diff looks good

#

PR is up 😌
Man, and STALKER was supposed to be what I did to unwind from coding

#

Can't escape

undone lily
#

thanks !

vague sphinx
small lynx
#

@vague sphinx

#

congrats on the role my man

#

also on the LTTZ questline for all factions

vague sphinx
vague sphinx
small lynx
#

idk maybe the modder one

vague sphinx
#

Wait what ? x)

#

I am ? Me ? The Sunday modder ?

small lynx
#

you cant be serious

vague sphinx
#

Oh, now that you're saying it, my name is orange now, I don't remember that before x)

undone lily
#

I added it because doing tons of loading screens is a major pain in the ass

#

like maybe 2 people did it for anomaly

vague sphinx
#

Oof, I actually had fun doing it xD

vague sphinx
#

This guy is the MVP

small lynx
#

i would probably do it too if i was in the mood, except i dont know how to properly mod

#

anything to support gamma

vague sphinx
#

Well, there is 190 I think

#

Screenshots that were turned into loading screens

small lynx
#

but yeah, eden, im mostly thankful and excited for the LTTZ for all factions but genuine good job on the pics

#

quick question, does it require a new game?

vague sphinx
#

I took over 2400 screenshots in total x)

vague sphinx
small lynx
#

damn

#

ill try without a new game just to confirm it works or doesnt

vague sphinx
#

You may try without but I don't think it'll work properly since some NPCs are getting a faction change

small lynx
#

ill likely just enable it when playing an antagonist faction but wanna do LTTZ

#

e.g military

vague sphinx
#

Yeah, you have to start over then, because Strelok & his crew for exemple are made ecologists, but you can find more details in the readme

small lynx
#

well then

#

yeah thats a good point

vague sphinx
#

It's made to avoid conflicts issues within factions

small lynx
#

i dont wanna mess up my cs ironman run

vague sphinx
#

Military are not so well loved in the zone

small lynx
#

also for future use, should i load the mod as last?

vague sphinx
#

Yup, it's better this way

#

I used a few files as a comparison points to remove HD Models dependency, so loading it last ensures that it gets priority over any old files

#

@undone lily Would it be a good idea to add this addon as optional for G.A.M.M.A. actually ? To give more variety for runs ?

undone lily
#

I want more feedback on this addon before adding it

#

If it can break saves or not

vague sphinx
#

Ah yes, that's true, as far as I know, I did a full UNISG playthrough with it, but one experience is not really reflective

small lynx
#

i would test it even further

#

but

#

im doing my cs ironman run

vague sphinx
#

Well, I'll keep testing it as well, but I'm not sure if there's gonna be a lot of testers x)

boreal dust
#

What's one more thing x)

vague sphinx
#

That would be great if it works on your side as well x)

boreal dust
#

How will i know? Whassit do? What should happen?

vague sphinx
#

Make sure to check the readme for more info beforehand, I'm sure you would but yeah, just in case x)

boreal dust
#

Welcome to the cool kids club btw

vague sphinx
#

I'm just your Sunday photographer xD

boreal dust
#

modder gang rise up

vague sphinx
#

I like the orange for sure

boreal dust
#

Orange is my most hated color.

vague sphinx
#

RIP

#

Should have been bright pink

boreal dust
#

Fuscha

vague sphinx
#

See ? Hard to spell x)

boreal dust
#

ill mod you out of existence and make it look like a bloody accident, ill do it

vague sphinx
#

I have immunity

#

For being a Clear Sky member

#

It's in the name and picture x)

crystal torrent
#

clear sky got deleted from existence once before

vague sphinx
#

Yup, wasn't fun experience for sure

crystal torrent
#

it'll happen again

vague sphinx
#

I'll stop here, the mods will delete my existence anyway if this conversation out of channel keeps going xD

crystal torrent
#

just keep it in mind next time you get lippy πŸ˜›

cosmic current
#

@undone lily pingdog
What do you think about having the DAO anomalies show up on the Svarog?

#

this is a pic of me getting the flash to appear, RN the DAO anoms don't appear

small lynx
#

on a side note, idk and idc if the golden deagle is there for flex or not, im offended by it and take it as a flex

#

BUT

#

back to the point

#

YES PLEASE

#

DO IT

#

i agree with falco

cosmic current
cosmic current
#

okay I'll take a look
also I know there are some normal anoms that don't appear on it?

#

it's weird

cosmic current
#

I remember being like "why isn't this gravity anomaly on the detector" but I might be going insane

small lynx
#

havent had any problems with that and the svarog

cosmic current
#

i know a couple of those aren't currently enabled but future-proofing πŸ˜…

deft sable
#

Cuz I couldn't make this myself

cosmic current
#

specifically it's adding this under [detector_scientific]:detector_elite in items_devices.ltx

zone_class_39                                           = zone_mine_flash
zone_class_40                                           = zone_mine_ghost
zone_class_41                                           = zone_mine_gold
zone_class_42                                           = zone_mine_green_dragon
zone_class_43                                           = zone_mine_mefistotel
zone_class_44                                           = zone_mine_net
zone_class_45                                           = zone_mine_point
zone_class_46                                           = zone_mine_radar
zone_class_47                                           = zone_mine_sphere```

and

```zone_freq_38                                           = 0.05, 2
zone_freq_39                                           = 0.05, 2
zone_freq_40                                           = 0.05, 2
zone_freq_41                                           = 0.05, 2
zone_freq_42                                           = 0.05, 2
zone_freq_43                                           = 0.05, 2
zone_freq_44                                           = 0.05, 2
zone_freq_45                                           = 0.05, 2
zone_freq_46                                           = 0.05, 2
zone_freq_47                                           = 0.05, 2```
#

and then in ui_detector_artefact.xml

#
    <palette id="zone_mine_darkness" width="0.004" height="0.004" stretch="1" alignment="c">
      <texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
    </palette>
    <palette id="zone_mine_flash" width="0.006" height="0.006" stretch="1" alignment="c">
      <texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
    </palette>
    <palette id="zone_mine_ghost" width="0.006" height="0.006" stretch="1" alignment="c">
      <texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
    </palette>
    <palette id="zone_mine_gold" width="0.006" height="0.006" stretch="1" alignment="c">
      <texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
    </palette>
    <palette id="zone_mine_green_dragon" width="0.004" height="0.004" stretch="1" alignment="c">
      <texture shader="hud\p3d">ui_inGame2_Detector_icon_acid_big</texture>
    </palette>
    <palette id="zone_mine_mefistotel" width="0.006" height="0.006" stretch="1" alignment="c">
      <texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
    </palette>
    <palette id="zone_mine_net" width="0.006" height="0.006" stretch="1" alignment="c">
      <texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
    </palette>
    <palette id="zone_mine_point" width="0.004" height="0.004" stretch="1" alignment="c">
      <texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
    </palette>
    <palette id="zone_mine_radar" width="0.006" height="0.006" stretch="1" alignment="c">
      <texture shader="hud\p3d">ui_inGame2_Detector_icon_electro_big</texture>
    </palette>
    <palette id="zone_mine_sphere" width="0.008" height="0.008" stretch="1" alignment="c">
      <texture shader="hud\p3d">ui_inGame2_Detector_icon_gravity_big</texture>
    </palette>
tidal elbow
#

I'll wait for the zip version

#

Thank you, you absolute Chad

opaque current
#

holy shit

#

god bless

cosmic current
#

"Today I'll finish up the sin storyline"

get to red forest
see flash not appearing on detector
"Hmm I can fix this"

#

Pain. I wish to progress.

cosmic current
#

Unfortunately the psi anomalies use the gravitational icon (circle) b/c there isn't a psi icon

#

Because the only thing that really would've qualified in vanilla is like...space anomalies

#

Which don't show up afaik

#

On the svarog

tidal elbow
#

We just want the mod

opaque current
#

Idagf it it's an electric icon or gas icon or grav icon

#

I just wanna know where the damn thing is exactly on the svarog

undone lily
undone lily
#

Mad work @cosmic current GrokChadGAMMA

cosmic current
undone lily
boreal dust
#

extracted and packaged the latest anomaly updates out of curiosity of how many things in just the gamedata folder alone conflict or have been touched, that addons or files in gamma also add.

#

Image that shows in the list how many addons this is. black = nothing, green means that addon or file is affected.

vague sphinx
#

That's without counting all the issues potentially coming with it x)

boreal dust
#

Bit weird, there seems to be thousands of files that are identical to the existing anomaly.. no changes πŸ€” Wondering if ive fucked up somewhere.....

hollow shoal
#

Guys, can someone explain to me, why DLTX doesnt work for this file \gamedata\configs\items\outfits\mod_OUTFITNAME_MODNAME.ltx but work for \gamedata\configs\mod_system_MODNAME.ltx?

boreal dust
#

What's the original file?

hollow shoal
#

original o_skat_9.ltx

boreal dust
#

The best way is to go to the dltx addon and read up about it. if you have some file you want to know where the source goes, i can try to help find it for you.

hollow shoal
#

So i should use LTXDiff to know the real source?

boreal dust
#

Here's an example of the DLTX tool (LTXDiff) in action

#

yeah, its worth it if you intend to make a few dltx's and want to get into modding the game .ltx in general

hollow shoal
#

Thank you, ill try

boreal dust
# hollow shoal Thank you, ill try

Also be sure to search for my posts in Anomaly Discord, i was having a chat with demonized across the coding channel, and then we moved it to addon discussion in there, and basically he walks me through it and jumping over a few errors along the way.

#

I went through all of it in there so it should give some good insight if you get stuck

boreal dust
boreal dust
#

@vague sphinx Im curious about the character_desc files from LTTZ. There seems to be a few. If they simply weren't in the addon it'd use Dux, wouldn't it? I'm just trying to find a way to 'lighten the load' on LTTZ and keep the core functional stuff.

hollow shoal
vague sphinx
woven mountain
#

Are there any useful resources/guides to making mods? I'd like to contribute with my basic programming knowledge

boreal dust
hollow shoal
#

I tried it too, not working

#

But worked for example mods (DLTX example files)

vague sphinx
#

@boreal dust Did my answer helped ? I may have misunderstood the question x) But since I'm going to sleep, it's better not to make you wait for hours

#

Great, good luck then PepeHappy

boreal dust
#

oh

#

hmm

#

Try quotations on each section after findroot

#

"unpacked\configs" "addons/configs" etc

#

ill try it my side and see what i get

hollow shoal
boreal dust
#

Seems ok

#

So this would make it mod_system_addonname.ltx placed in configs\

#

Ill screenshot my paths

#

@hollow shoal

#

Just realised your game files are in C. Maybe run powershell as admin? Could be a permissions thing if everything else works.

hollow shoal
#

placing all folders in gamedata worked...

boreal dust
#

Generally not recommended to have gamma installed in C

#

Good stuff. Welcome to DLTX πŸ˜„

hollow shoal
#

^^ finally

woven mountain
#

Hate to repeat myself but does anybody have a starting point for making mods?

rocky turtle
#

LTX changes I guess

hollow shoal
boreal dust
# woven mountain Hate to repeat myself but does anybody have a starting point for making mods?

What t6ch said. Find other things that change things, maybe small things. Start with small tweaks and mods, things that dont do heaps, just a little. understand how it works and eventually branch out to bigger things. I always think a good start is in the gamedata/configs folder, most stuff in there is interesting to tweak, or to me it is. Also be sure to extract the anomaly gamedata files so you got stuff to work with from the base game.

#

That one (red arrow) unpacks all the anomaly files

#

so all sounds, textures, configs, scripts etc.

#

Thats your starting playground πŸ˜„

woven mountain
#

I'll probably start with fixing typos/making the loading screen text sound more natural

boreal dust
# woven mountain I'll probably start with fixing typos/making the loading screen text sound more ...

You might want to check these out. These guys do similar stuff, maybe that will help you get a handle on some of their stuff and see how things work too.

https://www.moddb.com/mods/stalker-anomaly/addons/nitpickermodpack
https://www.moddb.com/mods/stalker-anomaly/addons/crimsonvirus-ocd-fixpack

Mod DB

A quintessential pack of essential mods: Nitpicker's Modpack, a Modpack by The Nitpicker.

Mod DB

Fixing, tweaking & editing whatever catches the eye of the perfectionist.

cosmic current
#

The first thing I looked into was map modification but that's apparently practically impossible so RIP

boreal dust
cosmic current
#

Yeah I wanted to try and tweak Darkscape a bit but alas

#

I will instead try to see how impossible it is to mess with tasks

boreal dust
#

If i could mod the map i'd make a massive amount of wodded areas like Red forest and Darkscape (the long valley map)

#

too many long open areas. Imagine jupiter as a forest..

#

Im really curious though about maps now.. I wonder if it's as hard as people say...

cosmic current
#

The problem is it involves decompiling the maps which

#

Requires the modified sdk for anomaly

#

That only the anomaly team has iirc

#

At least that's what year old forum threads suggested

woven mountain
#

Thoughts?

boreal dust
tidal elbow
#

@opaque current you're crazy

#

Thanks for the other MGS mod

opaque current
#

LOL

tidal elbow
#

I'll try it later

#

❀️

opaque current
#

kekcry πŸ‘Œ

woven mountain
#

What mod is the GAMMA loading screen text in?

boreal dust
#

Actually we could get a tools-sharing thing going in here...

What do you guys use for software/apps etc?

Text editor: notepad++ (with the compare plugin)
Searching text and lines in bulk: Agent Ransack
Searching files: 'Everything' (That's the name of the app)
Image editing: Photoshop 2020
Comparing files: Winmerge
Extracting .db files: AXRtoolset
What does everyone else who mods the game use?

tidal elbow
#

This is very handy

#

Especially when we need to troubleshoot stuff with crash logs

boreal dust
#

It's helped me on innumerable occasions, track back how configs and xml's reference eachother to help me work out what i need to change and where. it's solely responsible for me figuring out how to make the PDA Manual addon.

boreal dust
#

Now im going through having to bulk-delete them all to try to get just what's been changed.....

woven mountain
#

Agent Ransack is incredible

boreal dust
#

Yeah hey? Game changer.

#

Make sure to set your 'File Name:: to filter only

#

.ltx;.script;.xls;.xml;

#

that pulls all the text-files only and not anything like .dds or sound files, which will drag your system to a halt. πŸ˜„

woven mountain
#

oh uh

#

i may have not done that

#

and searched all of Gamma RC3 in 5 minutes

#

My poor computer

boreal dust
#

It gets even more fun when you start tweaking or looking at stuff in GAMMA and comparing it to the base anomaly files to see what changes there are. πŸ‘Œ

#

That's how i have like a trillion addons ive made for GAMMA in my game. All just tweaks and adjustments and such.

woven mountain
hollow shoal
#

Is it possible to add more then 5 sections of upgrades?

woven mountain
#

Dialogue Expanded and Gamma don't share the same lore ( Gamma lore established by Grulag). Thinking about changing some lines regarding Pripyat to reflect the lore.

cosmic current
deft sable
#

some grav anomaly in front of me

cosmic current
#

no

#

probably some other dynamic anomaly spawning that isn't adding to the svarog properly

deft sable
cosmic current
#

not a DAO anomaly though I don't think

deft sable
#

dynamic from zcp

#

yes, this is it

cosmic current
#

@undone lily I managed to track down a solution to the sniper problem (other than just deleting it)
removing this from the end of pri_b36_monolith_sniper.ltx stopped the crashes; I think it was, for some reason, causing some sort of duplication of death callbacks and causing the internal DB to hang and crash

#

Unfortunately it doesn't work for existing saves

#

(And I think, technically, it'll cause him to be able to respawn...but if he doesn't cause crashes that's not really a problem)

undone lily
#

Well I'll just script it. Check on existing map if there's an npc with "sniper" in it's id and Alife release it

#

Runs every minute or so

cosmic current
#

there's a few sniper sections though kekcry

vague sphinx
undone lily
#

@boreal dust where's that "X stalkers in the zone" defined at startup ? I need to make a similar script for the "Welcome to GAMMA check the PDA Guide" thing yup

cosmic current
#

DAO adds some tweaked vanilla anomaly types

#

its okay I just gotta add those too KEKW

deft sable
#

write their names here too pls, so I can add them too

cosmic current
#

yeah uh

#

and updated

deft sable
#

@undone lily Hi, sorry to ping, if I want to empowering works with the Variationizer artefacts, where should I look? melter_charge. script and something else?

undone lily
#

You need to replace the obj1 == obj2 by some string.find

hollow shoal
#

what is purpose of second parameter (hit_power) stand for? Is it used by GBOOBs @undone lily

#

And is it supposed to be "k_kit"? monkaHmm

random fulcrum
#

i've always assumed k_hit in ammo params is the actual base damage and hit_power in weapon params is a percentage of k_hit

hollow shoal
#

Yeah, but what is purpose of second val "k_hit = first_val; second_val" ?

boreal dust
#

If the guys here dont know, my best guess would be the gang at Anomaly Discord #modding-coding channel.

#

Between there and here you should get a pretty decent insight to most things

woven mountain
#

@boreal dust Sorry for the ping but could you help me make a mod? I know exactly what I want to do but dont know how to start. I've unpacked Anomaly. Feel free to turn me down btw

boreal dust
woven mountain
#

When you look in the details of ammunition in gamma, it shows an item called 'ammo parts' from the base game. I want to change it to show what it will disassemble into in gamma since the ammo parts are more specific

#

i.e. rifle casing, buckshot, handgun propellant are items used in gamme

#

Does that make sense?

woven mountain
tidal elbow
woven mountain
brave prism
#

uhhhhh

#

or am i missing something ?

woven mountain
#

Guess I'll have to read through the commits

tidal elbow
#

It's not the same thing

#

Because he's talking about details

#

The one Grok added is another thing, completely different

brave prism
#

oh okay

tidal elbow
#

Let me explain, I'm on the phone, give me a second kekw

#

@woven mountain this is for you as well

#

Grok added this

You open your inventory
You hover on your ammo
If you have propellent, rifle casings, etc., you can see what the ammo will be when you disassemble it

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It's different from what Darkasleif want to do

brave prism
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oh i think i realize what dark is trying to do

tidal elbow
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He want to add those things in details

brave prism
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yes

tidal elbow
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You right click on ammo

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You have those things inside details

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You'll see rifle casings, propellent, etc. instead of the default icon

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Incredible mod, 10/10 I want it now

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Because now when you right click on details, you have the default icon

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He want to add the "correct ammo parts" for every piece of ammo

woven mountain
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Gonna update GAMMA and see if it includes what I'm thinking

tidal elbow
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It probably is but check it for yourself

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The thing you want to do, sadly, isn't there yet

boreal dust
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Do i have the right understanding - You are trying to make each ammo specifically say what parts it disassembles to? πŸ€”

woven mountain
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Yes, I would show a screenshot but when I try to take one the details window closes

tidal elbow
tidal elbow
boreal dust
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Oh cool i thought so, yeah that would be neat. Hmmmm the matrix of disassembly is unfamiliar to me. Ill have to poke around a bit. First starting point would be to take an ammo type, and pull all the references to it i could find to see where it disassembles to ammo parts, and then just changing that to reference each of the components that assemble it

woven mountain
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I found the relevant mod BTW

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Ammo Maker by Arti

tidal elbow
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Open the inventory
Put the cursor over some ammo
Right click
Details
Instead of having the default icon, you directly have all the materials you can get by disassembling it

@boreal dust this should be more understandable

woven mountain
boreal dust
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Kinda hyped youre looking at this. Initially i didnt see the big deal but then remembered just now that yesterday i had this exact scenario. "Ok i need x y to craft this ammo... ...wait, what ammo disassembles into that?"

woven mountain
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It's a small thing but when you need it, you need it

tidal elbow
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If you hover your cursor on the ammo (if you already have the ammo parts) you can see what they will be

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Now we just need the "details" tab

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The "details" tab is such an obvious thing that one thinks, "why isn't it already there?"

It is also a pretty good QOL, because before you disassemble something, you can know right away what will come out

boreal dust
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Seems like the item is prt_i_ammo

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might be something

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parts.ltx in GAMMA Items Parts Fixes

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Testing it now

tidal elbow
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Here's hoping

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Can't sleep now, gotta know

woven mountain
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The recipes I believe are in parts_ammo.ltx

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It's in light mode so watch out

boreal dust
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Got it

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cracked the davinci code

tidal elbow
tidal elbow
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And no screenshots? You're evil

boreal dust
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Changed the ammo in parts.ltx in G A M M A item parts fixes for the ammo to paper

woven mountain
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Great screenshot

tidal elbow
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Yeah

boreal dust
tidal elbow
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Oh god

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It's happening

boreal dust
boreal dust
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@woven mountain Over to you boss, you get the street cred on this one. (And you also get to do all the work πŸ˜‰

tidal elbow
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I can't even

boreal dust
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ezpz

tidal elbow
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@woven mountain good luck, Boss salute

boreal dust
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copy/paste and replace-all will be your new best friend

woven mountain
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gonna have to do most manually since there are 3 types of powder, 3 types of pistol bullet and so on

tidal elbow
boreal dust
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Yeah it's a bit of legwork for sure

woven mountain
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IT WORKED

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*on one item

cosmic current
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yeah normally it would just...display the components of the ammo

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but the way ammo recipes are done is

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very different to everything else

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😩

woven mountain
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@tidal elbow @boreal dust Question: Should I do raw amounts (15 x, 30 y, 15 z), relative amounts(1 x, 2 y, 1 z), or just the components without regard to amount (x, y, z)?

boreal dust
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hmmmmmm. think

woven mountain
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Unless I could put a number, raw amounts would be difficult

cosmic current
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i would say components w/o regard

boreal dust
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Yeah maybe without as you can batch-disassemble where the amounts arent accurate anyway

cosmic current
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decide to build the anomaly binaries
output window is nothing but warnings

tidal elbow
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I mean, just having what it will come out it's good already

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You can already see the actual number needed in the recipe

woven mountain
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But you cant see the amount when you disassemble

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So (and I'm talking from experience) if you wanted to find the cheapest way to get a certain ammo component, you could calculate it

tidal elbow
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I support the idea then

woven mountain
tidal elbow
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A picture is worth a thousand words

woven mountain
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I'll type it out cause the detail window closes as soon as you press any button

tidal elbow
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Yeah it's a little bit tricky to take a screenshot

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I'll teach you one day

woven mountain
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.45 ACP gives 1 bullet, 1 casing, and 2 powder

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Would you prefer

cosmic current
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75% of the way done building the binaries

woven mountain
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Bullet, casing, powder
or
Bullet, casing, powder, powder

tidal elbow
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Hm, okay, I see it now

woven mountain
tidal elbow
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Yes of course

If we want to do it right, we should be able to see everything that comes out of the disassembly

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Because, as you said, it's also a calculation thing

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So, it would be good to know that you will get "two powder"

woven mountain
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Got it

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Actually let me look up the most skewed ratio

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cause if its 20 powder 1 bullet that changes things

tidal elbow
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This is my opinion of course, you're the boss kekw
I'm already fine and happy with seeing the actual parts in "details"

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So you do you, everything is fine for me as long as I can click "details" and finally see ammo parts

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If I can also see what exactly I will get, well, the more the merrier

woven mountain
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Most skewed ratio is 1:1:2 so i'll show relative amounts

tidal elbow
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Relative amounts, okay

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Meaning?

tidal elbow
woven mountain
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The detail screen for .45 will be 1 bullet, 1 casing, and 2 powder

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Per bullet it gives you roughly that

tidal elbow
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Okay so it will be the "accurate version"

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Something like, if you disassemble this, you'll get X, Y, Z, Z

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Not bad

woven mountain
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That's as long as the length will be, there is no item with X,X,Y,Z,Z or X,Y,Y,Z,Z or X,Y,Z,Z,Z or higher

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Sorry for waking you up btw

tidal elbow
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I also don't get notifications for I don't know what reason

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I'm still awake, yes

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I hate summer

woven mountain
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Too hot?

tidal elbow
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Yes, I love cold weather

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At night it's more bearable but still, I hate hot weather and summer in general kekw

boreal dust
woven mountain
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Grulag, question for you

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The part.ltx file (components when you hit details) doesnt contain BaS ammo. I checked and neither the BaS original mod, the BaS patch, or the GAMMA item part fix includes them. I want to add them. Is there any special procedure (I plan on just entering the code, the same spacing as the others, and then the components)?

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@boreal dust

boreal dust
woven mountain
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Nothing

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Don't think it's defined anywhere

boreal dust
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Oh. Well then yeah, try addin it and see what happens

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Trial & Error, similar to Law & Order. Dun Dun

woven mountain
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Also 12x76 bull still gives vanilla 'Ammo parts'

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You think arti will mind if I ping him?

boreal dust
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Maybe try DM

woven mountain
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That is essentially a ping

boreal dust
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πŸ€·β€β™‚οΈ Idunno man, your initiative

cosmic current
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ping and then delete the ping

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power move

woven mountain
undone lily
woven mountain
maiden dune
undone lily
cosmic current
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Fool's errand

undone lily
maiden dune
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check the code to see how it's set up currently

cosmic current
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I've been getting more and more engine crashes lately

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And I am upset about it

undone lily
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You use VS2015 right ?

cosmic current
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Yeah

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Er, well, 2017 with the 2015 toolkit

undone lily
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Ok cool

woven mountain
undone lily
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Well, I guess it can also be helpful to check the engine errors (these big files generated after crashes)

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Did you take the demonized engine patches ?

maiden dune
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and set it up appropriately

woven mountain
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Ah got it

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I'll set it to AP slug since it uses the same model

cosmic current
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yeah i'm assuming we're using all of the patches

woven mountain
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Also, hi Grok I'm a big hotshot modder now

cosmic current
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but after running back and forth in limansk to do mortal sin only to crash at the end with nothing but

boreal dust
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ya gotta walk the walk first. let the mods do the talking kek2

cosmic current
woven mountain
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BTW @undone lily You getting rid of .338 federal?

undone lily
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potentially, but changing guns caliber are causing issues and crashes, so maybe not

woven mountain
undone lily
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the problem is that people having existing saves will crash 100%

woven mountain
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Ah I see

woven mountain
# tidal elbow You right click on ammo

Also, making a mod to change the components shown in ammo details to what they actually will be upon disassembly. Check the reply to see what exactly im doing

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You could add an item that does what you are trying to do with the caliber that way people can change it on their own save

undone lily
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That's easy, edit parts.ltx to the parts shown in

woven mountain
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Turns out that the parts.ltx doesn't include the components of BaS ammo types so im also doing that

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Also my second mod go easy on me

undone lily
woven mountain
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How would I make an item unable to be disassembled?

undone lily
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remove parts from it

random fulcrum
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@undone lily sorry for the ping but you might check the thing i just posted now

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it makes shotguns and the thistle not let you cheese through exos

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or eidolon

vague sphinx
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@undone lily You're the one who made the GAMMA weathers addon ?

I did notice during an extensive utilisation that w_partly 1 & 2 were the same, which is also the case for w_rain 1, w_rain 2 and w_rain 3, is it intended ?

undone lily
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yes

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I prefer well made weathers with good visibility than weathers with lots of variance but that look inequal

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lots vanilla anomaly weathers are complete bullshit

vague sphinx
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Oh it's just really because I noticed that there was a rain with sunny parts but for exemple, if you want a moody rain with dark clouds, there's hardly one, I get the point of wanting visibility though

woven mountain
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@boreal dust Got the mod working, added BaS ammo parts, and prevented you from disassembling grenades from GL since they make ammo parts which cannot be used

boreal dust
woven mountain
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Thoughts on a wait feature?

undone lily
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right click porn mag to wait 2 hours

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I need to implement it

woven mountain
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I see it now

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Mind if I take a shot at it?

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@undone lily

regal bolt
undone lily
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It requires a fair knowledge of LUA coding and stalker scripting though

woven mountain
undone lily
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you can look at

woven mountain
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Waiting is similar to vanilla sleeping

undone lily
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It shouldn't increase your sleep that's the thing

woven mountain
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If I want to add that I can only do it in specific spots, I can take the friendly base code from YACS

woven mountain
undone lily
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"unusable"

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stalkers gotta unload that stress you know

woven mountain
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Speaking of, what about using a deck of cards as alternative or to pass a lesser/greater amount of time?

undone lily