#🔨modded-gamma-support

1 messages · Page 8 of 1

white rose
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But it looks normal to me ? Right now I mean

gray girder
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I'm dumb, sorry, I thought I'd mentioned ANUS

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I swear the lighting was much brighter originally

white rose
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Not impossible that some not disabled addons have messed up the ones from the package

gray girder
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But only when I loaded a quicksave? hell, the first time I loaded it was fine, and now it's only broken. kek2

slim ice
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What are your r2_sun_lumscale_hemi and r2_sun_lumscale_amb values? (in the console)

white rose
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Have you tried fast travelling somewhere, save there and reload the new save ?

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Because checking the weathers on my side did nothing

gray girder
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I think I see what I'm confused by

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19:00 hits and it gets dark

slim ice
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Oh it just loads 19-00 settings KEKW

white rose
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19:20 then 18:50

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Nothing broken x)

gray girder
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Sunsets just get dark, got it verynice

white rose
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That one I'm not sure to explain

mystic vigil
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winter zone looking neat, how can i install\activate it?

slim ice
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Dynamic tonemap tackles this exact issue of ground getting too dark at 19-00, there is a slider for it

gray girder
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It looks like cloudy3 and cloudy2_dark are just much darker than the rest of the weathers

white rose
white rose
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Still, the other shot was way too red

gray girder
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Right, that seems to be fixed

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I'll see which of the mods you had me disable breaks it again hmm

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Never mind, I still get this kek2

white rose
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Pretty sure it's either GAMMA Weathers or Roadside lensflare

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What weather is that ?

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Location ? Time ? Weather ?

gray girder
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It's an earlier hard save. This is what the menu shows when I load it from a fresh launch of GAMMA

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I loaded the quicksave from there and it also showed [default] and everything was working. Switched to cloudy3, looked fine, reloaded the Yantar save and managed to break it again

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weird and specific

white rose
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Can you try something ?

gray girder
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Ofc

white rose
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Go to MO2, into my repack

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Gamedata, configs, environment

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then into Weathers

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And hide all the "default" weathers as well as Stancia 2

gray girder
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Gotcha

prisma gull
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How does one switch zoom modes

gray girder
white rose
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Yeah, noticed that as well

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Meh

prisma gull
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Like, I have an ACOG sight, but it's still kinda tilting to the side and I'm not sure I can find the control XD

gray girder
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should be V by default

prisma gull
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OH! Thanks!

gray girder
white rose
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Oh, let me try quicksaving

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Nah, I cannot bork mine for some reason

gray girder
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The weather menu really shouldn't stick between saves, lol

white rose
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When using debug weather, and select one weather and hour, it will stick to any save loaded or game started until your restart the whole game

gray girder
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seems like quitting to the menu reset it

white rose
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Would it bork it on GAMMA Weathers only ?

gray girder
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I wish it didn't take a minute or so to launch the game and load a save every time sadge

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Huh, loading any save but that one seems to load the [default] weather, which doesn't seem right either.

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I'll try with GAMMA Weathers in a sec

white rose
golden lichen
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i have all the requirements but i can't figure out these 'missing tool's'

gray girder
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Yeah, it doesn't break when using GAMMA Weathers

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That also loads other weathers than [default] when loading a save from a fresh launch

white rose
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I'm genuinely scratching my head

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Welp, maybe it's a borked pack, good thing Inverno has updated

gray girder
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It's like your pack was working perfectly fine until I got to Army Warehouses and made that save, now none of my saves are loading quite right. 🤕

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mysteries of the zone

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do we know what Inverno changed yet?

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it's about the same size, at least.

white rose
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Yeah, but if it's gonna break at one map like that, not really worth it

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I asked the guy for a changelog but no answer

wheat vine
golden lichen
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thank youu

verbal pilot
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are there any mods to make the game more vibrant that dont use that much performance?

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or settings or some like that

vernal forge
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there is in game settings for saturation and tthose things

verbal pilot
delicate wren
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My character now stops for a sec when looting mutants

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Does anyone know why?

verbal pilot
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does he pull out a knife to skin them?

delicate wren
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No

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Just lowers the weapon,does nothing and then weapon comes back up

vernal forge
delicate wren
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Is there a keybind for it?

vernal forge
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' + ' i think by default

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in the numpad

delicate wren
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Hmm ok

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I will try to press and see if anything changes

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Didnt change,should i search mod configuration or keybinds?

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It was item animations
Which other animations does this affect?

mint pasture
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Starting engine...
THM chunk 2073 fixed, wrong size = 22, correct size = 26
THM chunk 2072 fixed, wrong size = 39, correct size = 38
THM chunk 2072 fixed, wrong size = 42, correct size = 39
THM chunk 2072 fixed, wrong size = 40, correct size = 45
THM chunk 2072 fixed, wrong size = 36, correct size = 43
THM chunk 2073 fixed, wrong size = 22, correct size = 18
THM chunk 2073 fixed, wrong size = 26, correct size = 22
THM chunk 2073 fixed, wrong size = 19, correct size = 25
THM chunk 2073 fixed, wrong size = 19, correct size = 18
THM chunk 2073 fixed, wrong size = 22, correct size = 26
THM chunk 2073 fixed, wrong size = 23, correct size = 28
THM chunk 2073 fixed, wrong size = 20, correct size = 34
THM chunk 2073 fixed, wrong size = 19, correct size = 31
THM chunk 2072 fixed, wrong size = 40, correct size = 27
THM chunk 2073 fixed, wrong size = 22, correct size = 18
THM chunk 2073 fixed, wrong size = 25, correct size = 27
THM chunk 2073 fixed, wrong size = 27, correct size = 28
THM chunk 2073 fixed, wrong size = 26, correct size = 23
THM chunk 2073 fixed, wrong size = 25, correct size = 24
THM chunk 2073 fixed, wrong size = 19, correct size = 28
THM chunk 2073 fixed, wrong size = 13, correct size = 17
THM chunk 2073 fixed, wrong size = 17, correct size = 30
THM chunk 2072 fixed, wrong size = 28, correct size = 41

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wth is this? now i get this crash on start up. it was fine last night

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oh nvm, i had an instance loaded that had an invisible icon monkaHmm

vernal forge
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that's what they all say

mint pasture
digital cloud
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anyone may know why the game crashes as soon as i hit "play stalker anomaly" ? didn't add any mod, just closed it yesterday and now it just wont open, no logs eithers

vernal forge
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if you are playing vanilla gamma ask in #old-bugs

digital cloud
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i mean i didn't add any mod since i closed it yesterday

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problem is with no log i dont even know what to look for

vernal forge
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checked stalker/appdata/logs/xray_cynical.txt?

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a file is always generated

digital cloud
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last one is from yesterday when i closed the game

scarlet fulcrum
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Hey guys, do you know of any mod that adds more quick slots?

vernal forge
brave valve
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I'm wanna use the Dialog Dynamic UI mod but the background gets blurry when I talk, is this another mod causing this or a setting?

dull granite
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i just saw a fix for this talked about a day ago

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do you use the version for Gamma or from moddb?

brave valve
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I just downloaded this from moddb

dull granite
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ye - it is in gamma now

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so

brave valve
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Oh, then I guess I have to update gamma then

onyx thistle
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it may not work for me but its worth a try

vernal forge
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drop it last on mo2 i guess

onyx thistle
vernal forge
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its just a alife .ltx tweak

vernal forge
onyx thistle
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ok thanks

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also i wasnt asking for permission, but the file but yeah thanks

pine stratus
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guys how do I make my carrying weight infinite?

dull granite
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godmode

eager dove
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If i want to use Arszi's Radiation Overhaul instead of GAMMA's, how high should I place it in mods order?

mint pasture
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You'll probably end up breaking something though since gamma has its own radiation setting baked into its balance

dull granite
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ye - progression northwards is fucked by it

eager dove
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Well... yeah. I see a lot of overwrites in mo2. I guess I'll stay with vanilla radiation then :c

glad patio
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Hey there, Im getting a CTD whenever I try to accept Kuznetsov's quest for the Agroprom documents. Any idea what might be causing it?

Log:

[ERROR] --- Failed to load script dialogs_army

  • loading script dialogs_army.script
    ! [LUA] Cannot open file "c:/juegos/anomaly\gamedata\scripts\dialogs_army.script"
    ! [ERROR] --- Failed to load script dialogs_army
iron mantle
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Does anyone know if there are any co-op mods that work with gamma

vernal forge
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There are others for stalker (Ray of Hope/ xrMPE)

glad patio
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I just updated GAMMA in case something got changed, but the error persists.

"Cannot open file "c:/juegos/anomaly\gamedata\scripts\dialogs_army.script"

vernal forge
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Post the whole log

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Drag N drop the file in the chat

glad patio
vernal forge
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What extra mods you added?

glad patio
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VKS-Vykhlop a VSSK Reanimation and Remodel

LEWD_ShAK_Tactical_v+

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And UCC_Coffee_drink

iron mantle
glad patio
wheat vine
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Can someone help me with this error

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I am confused

eternal jay
mint pasture
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Some issue with cold mod

eternal jay
mint pasture
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Uninstall it. It's causing an issue

eternal jay
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i will.. Merci

mint pasture
glad patio
mint pasture
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Looks like you're running out of memory? What else are you running on top of gamma?

glad patio
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I have some things downloading in the background, could that be it?
(If it is, then sorry for bothering you all, Im kinda ignorant when it comes to computers)

mint pasture
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I meant what mods do you have other than the base gamma mods?

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I can't imagine you're running out of RAM

glad patio
glad patio
mint pasture
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None of that should be causing an issue. You have 333 active mods with vanilla gamma?

glad patio
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335?

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wtf

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Reset to vanilla modlist, problem persists. CTD.

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333 active mods

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Why is it running out of memory?

mint pasture
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Are you updated to the latest version? Have version 1.5.2 of anomaly installed?

glad patio
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Yes, did a fresh install of everything

abstract flicker
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Where shaders cumulative pack

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Need find

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Nowhere in sight inside MO2

white rose
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Can you try updating gamma data and do a regular installation ?

abstract flicker
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If the mod wasn't there from the start then this wouldn't be a problem

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I need to turn it off to unfuck my night vision goggles on DX8

white rose
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Some of them might have not downloaded properly

abstract flicker
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Still fucked

white rose
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First installation you have done ?

abstract flicker
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Think so

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Everything seems in place

white rose
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Are you on drive C ?

abstract flicker
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Besides SCP's existance

white rose
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Or another one ?

abstract flicker
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F:

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HDD

white rose
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Alright, your Anomaly folder and GAMMA RC3 are at the root ?

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Separated ?

abstract flicker
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ye

white rose
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Can you place your download folder elsewhere ?

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Somewhere safe

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Close MO2

abstract flicker
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I'm not sure what that accomplishes

white rose
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DO NOT DELETE THAT DOWNLOAD Folder in GAMMA RC3, just place it somewhere safe

abstract flicker
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Ok but how would it help?

white rose
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You will need to delete Anomaly & GAMMA RC3 folders

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But keep your downloaded files

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Hope your kept the archives

abstract flicker
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Wouldn't it be easier just to find the mod folder?

white rose
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Nope, the Installer will look for the Download folder

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Once both are deleted except download folder, reextract both Anomaly and GAMMA RC3 to the place they were

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You should have now 3 folders, Anomaly (1.5.2), GAMMA RC3, and downloads

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Once it's done, start by launching Anomaly once, then, at the main menu, just close it altogether

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Go into GAMMA RC3, .Grok's Modpack Installer, and launch G.A.M.M.A. Installer.exe as admin

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Click on 1. Allow PowerShell scripts, then wait until it's done, then 2. Launch MO2, it will give you an error, that's normal. Select browse, and search for your Anomaly folder (where appdata and bin are), once in there, confirm

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Afterward, close the installer, put your downloads folder back into GAMMA RC3, then launch G.A.M.M.A. Installer.exe as admin again

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Select your Prefered Moddb download mirror (depending on your country, whether it's close to EU or NA), it's written in white

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Once you selected it, click "Update G.A.M.M.A. data, wait until it's done, it will tell you, then "Full G.A.M.M.A. Installation", wait until it's done, might take a while but not too long, check for errors popping on the windows if there is any

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Once it's fully done, close the installer, open GAMMA, it should give an error about default profile not existing, thus switching to GAMMA Profile, click ok, you should then have 333 active addons on MO2 (number on top of the window)

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Afterward, you're done 🙂

lone belfry
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my game keeps crashing was i supposed to click enable all or do i have to enable a select amout of mods?

dull granite
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it is ready after install - you dont need to tick anything

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if you already changed stuff without having a clue - you will have to revert to vanilla settings

lone belfry
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i clicked enable all

dull granite
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wellp

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!default

quiet tangleBOT
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Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
dull granite
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not to be rude, but dont touch anything if you dont know what and why

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after the install is done, you have 333 mods active in MO2 just hit RUN

lone belfry
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it says 388

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but nothing is checked

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nothing was checked when i installed it

dull granite
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ah, then the installer had a few issues it seems

lone belfry
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crap

dull granite
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tbf its been a day for us supporters and servers

lone belfry
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how do i figure out what to enable then

dull granite
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i told you

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!default

quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
lone belfry
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oh

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thanks

soft creek
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Anyone Have any Idea why when I try to start a game it crashes. Also I have 385 mods is that normal?

dull granite
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and then post your logs

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!crash

quiet tangleBOT
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Send your crash log where it was asked, it's inside your Anomaly folder, this is the complete path: Anomaly/appdata/logs. Send the file called xray_yournamehere.txt, you just need to drag and drop the file here, Discord will handle it for you.
Make sure you're not using any extra mods.

soft creek
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Ok awesome thanks

lone belfry
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still says 0 mods active

severe jay
wheat vine
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i ran the game for the first time and my game crashed when i click wear armor and now the game crashes as soon as loading screen finishes

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can someone help me

severe jay
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post the crash log

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its a text document in anomaly/appdata/logs

wheat vine
severe jay
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using the gamma modpack? default modlist ?

wheat vine
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yes

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i didn't download a extra mod its finished the download i start the game and click wear armor it crashed now its not opening

severe jay
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why are you in this channel then? its for custom modlists or edited gamma modlists kekwait
the error seems to be a missing model, how many addons are active in mo2 and are there any red X's (flags)

wheat vine
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333 addon active

severe jay
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overwrites are not important

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no flags on the modlist ?

wheat vine
silk sandal
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Hello.
I don't have those 333 active addons, after the install & update twice with Install only Grog Addons options.
What are the workarounds for that?
Soory, if this is a duplicate question.

severe jay
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you have to click on full gamma installation

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only install gamma addons is for updating

severe jay
# wheat vine

the model is missing from dux's character kit. follow the instructions for missing mods

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!missingmods

quiet tangleBOT
#

Follow this guide if you're missing one or more mods: #╭📖faq message

Quick explanation about WHY you're missing mods/files:

Moddb isn't really suited for the installer, it's not that much ordinary to download 300+ mods casually every other day, so you can lose some files in the process, when you download them.
MO2 can't obviously know if you have everything or not. This is because, if the file structure of the mod is "okay", the mod is "okay".
Anomaly, on the other hand, knows right away that something is wrong/is missing from a specific mod, because it has to look for certain files in certain mods. And if those files are not there, the game crashes.

severe jay
#

!installer

quiet tangleBOT
#

The latest G.A.M.M.A. installer is 3.7. Make sure you have it. If you don't: #📢announcements message

How to update the installer:

  1. Open your G.A.M.M.A. RC3 folder
  2. Go in .Grok's Modpack Installer folder
  3. You'll find G.A.M.M.A. Installer, don't delete it, just drag and drop the new installer in here
  4. Windows will ask you if you want to replace the old installer with the new one, click on Yes
silk sandal
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My Gamma installer is 3.7 version.

severe jay
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updated anomaly to 1.5.2 ?

silk sandal
#

yes

severe jay
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did you try running the installation again? its really weird that it failed to download most of the modlist like that

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you made sure to run the installer as admin ?

silk sandal
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yes. Did as admin. I have first updated, then fully installed and the installed only the addons. All as admin user.

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I have this changes file. That means Anomaly is 1.5.2?

severe jay
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you extracted the anomaly 1.5.2 patches into the anomaly folder and replaced ?

silk sandal
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yes

severe jay
#

the timestamps on the folders and the changes ltx dont match monkaHmm

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make sure you extract all contents of the 1.5.2 patch into the anomaly folder > overwrite.
then run the installer > update gamma data > full gamma installation

silk sandal
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i did that, but I will try one more time. Thanks!

hot zephyr
#

something is causeing me to crash to desktop when i try to start a new save. i enabled some mods within the mod list how would i find out what the problem is?

gritty reef
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coz 1.5.1 i guess

hot zephyr
#

???

cyan beacon
#

!152

quiet tangleBOT
hot zephyr
#

im pretty sure i did all that but i guess i can do it again

quaint tree
#

@thorny smelt this is the bug that i had when attempting to install expedition following the guide

spark axle
#

Hi, where do you find the Update G.A.M.M.A. data?

dull granite
#

in the Gamma installer

spark axle
dull granite
#

it aint MO2

spark axle
#

how do you open that window?

raven roost
#

This is another level

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Open the installer

spark axle
#

okay

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the window opens up but then closed directly

mossy ingot
#

last dawn quest to steal a case from the roadblock. I've killed soldiers here, but in the roadblock there is no case. Help, please

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can i solve the problem spawning the case with Debug Mode? If yes, what's the name of the case?

gritty reef
#

u can solve it by telling Grok to delete this mess of an addon

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(leave only Longreed's storyline, this one is definitely working ;p)

mossy ingot
#

Anyone know what's the name of the case, so that i can add it with D. Mode?

raw kite
raven creek
#

is there a way to see a mod list of all the vanilla mods?

mossy ingot
#

Ok, finded a solution for the case problem (Last dawn): the case to spawn it's white and it's called military_escape_docs

silk notch
#

does anyone know if there is still a way to have reload and unjam on the same key (R) when using mags redux

dull granite
#

nope

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either or

thorny smelt
#

I don't know if he fixed it but I was pretty confident that the issue was related to the installation process somehow. Maybe I had already solved it this way on another case

quaint tree
#

will give it a shot when I come home later

mighty cipher
#

So I tried running the pack with HD Models LITE and got this crash log when I got to Yantar

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_ecologist\stalker_ecolog_spirit.ogf'.

stack trace:

I followed the guide on #custom-textures. Is the LITE version just missing models? Or is something else wrong?

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I figured a mod in the pack added new NPCs to the map, so I’m trying to find the mod that’s doing that but no luck so far

raven roost
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HD Models don't work with Anomaly 1.5.2

mighty cipher
#

F

raven roost
#

@vernal forge if you can help out this dude

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But again they just don't work with 1.5.2

mighty cipher
#

that’s a shame

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does GAMMA work with 1.5.1 tho?

raven roost
#

Not anymore

mighty cipher
#

no HD models until they get updated then

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thanks for the heads-up

eager dove
raven roost
#

Thank you

eager dove
#

I also recommend to use Maid's icons for better accordance between visuals and inventory armor icons. Maid's Icons can be installed as DLTX-mod so they won't replace glorious basic gamma inventory icons, armors only.

mighty cipher
eager dove
vernal forge
#

i think lite doesn't do anything to performance, i think a modder compared it, and also it brings empty stack traces far in the playthrough

mighty cipher
mighty cipher
vernal forge
#

then start a new game

vernal forge
#

since you don't have dux, it doesn't find the .ogf defined and crashes

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easy fix would be just copying any random .ogf from that faction and rename it to the .ogf the game searchs for

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in the desired path

mighty cipher
eager dove
#

But it can save you armor exchange mod if you need it so much.

mighty cipher
#

Thanks for the suggestions, I’ll try both tomorrow

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it’s late so I’m off to bed, goodnight folks

finite spoke
#

I keep crashing when trying to create a new world does anyone know how to fix this?

finite spoke
#

thanks

abstract flicker
#

Need help finding shaders cumulative pack in my Gamma modlist

severe jay
#

use the search bar in mo2

abstract flicker
#

Already tried it

severe jay
#

when was the last time you updated?

abstract flicker
#

Since about 2 weeks

severe jay
#

you probably dont have it then, it was added recently

abstract flicker
#

Although the mod not being installed would pretty much fix my problem

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My NVG don't work and I'm on DX8

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Makes the turning animations and the sound but doesn't actually give me night vision

severe jay
#

!dx8

quiet tangleBOT
#

If you're playing (or if you want to play) with DX8, you'll need to do something first (this also applies to NVG): #╭📖faq message

severe jay
#

did you follow this ?

abstract flicker
#

Swell

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I'll try

verbal pilot
#

yo i just installed the flora overhaul mod from efp, and i wanted to put it into my gamma since i saw tsauce do it and it looks good, would i put that mod into the visual folder?

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this is the mod in question

gray girder
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I'm running the new version of Project Inverno, loading it before Particles Cinematic VFX and I'm getting this crash

Function      : CRender::model_CreateParticles
File          : r4.cpp
Line          : 683
Description   : Particle effect or group doesn't exist
Arguments     : ghost_particles\weapons\flame_eft_smg```
#

It's not always the same Arguments but it's weapon related

tender niche
#

.

white river
#

Hey, I accidently posted in the vanilla chat, so now im asking here, I wanted to use the HD+DD mod, but every time I try to launch into a game, I crash back to MO2, is it 1.5.1 only?

delicate wren
#

Without BHS do BR classes still work?
I remember there was a segment about fmj ammo interacting with limb condition

proven isle
#

any way to minimize the installer while it downloads the mods? Its always running in the foreground...

vernal forge
#

windows + tab

proven isle
#

wow... never even knew that existed. Thank you!

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and is it normal for the downloads to go slowly? its only gone up about 2/10ths in like 30 minutes

vernal forge
#

probably bad moddb server

#

saturated

brave gust
#

i have a feeling that the white discovered circles on the pda map is layered over the green home icon, effectively blocking me from fast travelling.

anyone experienced this?

vernal forge
#

disable them

#

you can enable/disable areas directly from the pda

brave gust
#

😮

#

how

#

oh

#

wait

#

its right there

#

thanks heart

digital halo
wanton robin
#

Hello again, if someone can help me would be awesome
I'm trying to use SOME of the mods you include in the compendium on my mod list
I was able to enable and use several of them, i got some CTDs but i was able to find what mod was causing it and removed it
Now I'm getting one Fatal Crash that points to a file that is not present in any mod folder on the MO2

normal vessel
#

hello im wondering how to add the HD models mod to my stalker install, could someone help me out? thanks 😄

wanton robin
frank yacht
#

gamma is built with dux in mind

normal vessel
#

dux?

frank yacht
#

duxs innumerable characters kit

#

has like 2000 models

#

imo, better than hd models

normal vessel
#

oh i see, wouldnt it be possible to disable it and use the hd models?

frank yacht
#

Nope

#

hd doesnt even work with 1.5.2 too

normal vessel
#

oh well thats too bad

vernal forge
#

misinformation

normal vessel
scenic minnow
#

AUG 9mm mag bugged

brave jackal
#

everytime I make changes with my r2_sun_lumscale_amb &
r2_sun_lumscale_hemi it keep reverting my changes. Any way to fix this?

vernal forge
safe karma
#

guys i use the mag redux in stalker gamma but in 2 hours playing, now i cant reload my weapon do a strange animation- what i can do?

verbal pilot
visual sluice
#

Is it possible to change the grass or get it to render from further out? settings maxed out doesn't help it only pops in from like a 10 ft radius

vernal forge
#

you can disable It to play with vanilla grass which have different render distance

visual sluice
#

is there a way to fix that mod or just disable? and if there's no fix is there a good replacement?

#

nvm found something

wanton robin
#

Hey friends, what does Steep Parallax and Tessellation do for the game?
Should I enable/disable them to gain a couple more FPSs?

earnest cape
#

I have them off

#

Not sure what they do tho

severe jay
#

!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for reload and unjam
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file. The only safe way to do so, is by loading a save where you don't have the mod enabled or by starting a new game WITHOUT Mags Redux.

onyx thistle
#

What can i enable from here that wont break the game?

earnest cape
#

As long as it is not in GAMMA Disabled, it should be relatively safe to enable. Might cause bugs though

#

They are disabled for a reason. I’m not smart enough to know why though

marsh frigate
raw kite
#

i did all the instructions and im stuck in 331 mods active

raw kite
#

can I download the 2 last mods in moddb? and if that is the case, witch one?

empty bobcat
#

hey ive got some issues with my game and im not too sure how to fix them even after some googling

#

every time i boot the game it crashes and gives me an error message on mod organizer saying there are files in my overwrite mod directory?

#

when i try delete the files the game puts them back after boot every time, does anyone have a fix?

dull granite
#

overwrites is what mods do

#

they change files

empty bobcat
#

alright thanks man

vestal sundial
#

warfare mode keeps crashing how can i fix it? a bot directed me to this channel.. any info is appreciated

marsh frigate
#

Okay, I figured out the issue that caused the error I'd previously posted. One of the addons I was trying to get to work had enabled itself, and then disabled itself on a second launch which is odd. The thing that caused the error is the exoseva + all upgrades + ammomaker addon.

This was the error for posterity
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...-1.5.1.2/bin/..\gamedata\scripts\parts_match_item.script:47: bad argument #1 to 'pairs' (table expected, got nil)

#

Would disabling gamma's part fixer addon resolve that issue, or is the addon just too far out of date to use?

vestal sundial
marsh frigate
#

It's not a mod that comes with GAMMA.

vestal sundial
#

oh

marsh frigate
#

I know it says 1.5.1 but most mods are for 1.5.1 and still work.

#

Which isn't causing any issues (so far)

vestal sundial
marsh frigate
#

Huh? No, I'm not answering an issue you had sorry. I am posting my own. I don't know anything about warfare, I don't do anything with it.

grim linden
#

Guys new here. Is there a magazines mod in this build and I've probably missed it or should I install it separately?

dull granite
#

MO2 > mags

#

!mags

grim linden
#

Thanks. I assume it will probably screw my save, ain't it?

dull granite
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for reload and unjam
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file. The only safe way to do so, is by loading a save where you don't have the mod enabled or by starting a new game WITHOUT Mags Redux.

carmine drift
#

i followed the instructions on removing the GAMMA economy changes to have a more vanilla progression while still having the gunplay and difficulty of GAMMA but i'm having a reoccurring crash when putting the jellyfish artifact from the rookie village quest in its container.

the mods i removed was GAMMA economy and GAMMA economy no BAS injection, i also removed fast travel limited and GAMMA fast travel limited rebalance

dull granite
#

you can turn it on, not off

dull granite
#

but post the log

#

Anomaly/appdata/logs, called xray_yournamehere.txt

carmine drift
#

the log seems to say it errors out due to the anomaly being broken? i may be reading that wrong

#

oh i forgot to mention i added the trader overhaul mod in the list

carmine drift
#

i figured it out, was the backpack animation

dull granite
#

dont turn any anims on

#

they will brick your game

#

with busy hands bug and if you are unlucky you can ditch that save for good

sharp ibex
#

I turned on Trader Overhaul coz I dont like the part that i cannot buy guns or armor. Also I disabled WPO and APO. I dont like messing with parts. Now I cannot reload my weapons. And I started a new game. Any solution to this?

digital halo
#

hey whats the diff between non dltx and dltx in a mod?

#

like if im adding a mod with those options

#

?????????

white rose
#

@quaint tree You'd have to disable Skies Redux, Roadside Lens Flare, Simple Autumn Retexture no leaves, Gardener of the Zone, Grulag's Dead Bushes and GAMMA Weathers

quaint tree
#

Sounds good and add Autumn Season Redux coupled with Autumn Dark's trees and eden Reshade only to replicate?

white rose
#

You won't be able to replicate with my old Reshade, but you should get a pretty good result, but the problem is, you will need AXRToolset to extract the DB files

quaint tree
#

To extract from autumn dark?

#

Since you’re only using the trees for that right? Any help would be appreciated

#

I tried expedition for gamma that was listed here but wasn’t a fan of the bloom your screenshots look insane though

glad kettle
#

@white rose i did not disable anything when I got those files 😦

#

:/

white rose
white rose
#

Expedition is using the bloom is a "Ultra Graphics" manner, meaning, overbloomed

quaint tree
#

Sounds good!!

jagged juniper
white rose
#

Worth a try ? Delete shader cache afterward

#

x)

#

If it doesn't work, I'll try giving you my user ltx

jagged juniper
#

Ok sounds good

abstract flicker
#

Still have the same issue

#

Night vision broken

#

DX8

random isle
#

Hey guys, im trying to install the no grass and classic textures mods to improve my performance, ive downloaded both but I have no clue on what to do next. Any suggestions?

abstract flicker
#

Open MO2

#

Hit install mods

#

Hit the rar files

#

Install the mod

#

Enable it

#

Open the game and enjoy

random isle
#

thanks!

sullen oasis
#

Hello, was wondering if someone could help me with this, I came across this bug where each time I wanna load a new mag in my gun. It just doesnt reload at all, and sometimes makes my ammo disappear, im guessing its a mod that conflicts with the original way of just reloading without mags

eager dove
#

NBC with open helmet slot - is it a bug or feature?

vernal forge
#

cr3pis has a helmetless icons option, which gamma uses

#

i don't remember if maid icons has a option like that

eager dove
eager dove
vernal forge
#

i dont remember how it does

#

try removing helmet and sticking with the nbc to see if you still get fast rads

eager dove
#

I think it works as intended, because original anomaly NBC suits had 52% rad protection.

digital cloud
#

good evening, asked a pow to hand over his weapons and when his items got inside my inventory (sound effect played) the game crashed

FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CPhraseDialog>::GetById
[error]File : C:\Users\groki\Documents\GitHub\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
[error]Line : 114
[error]Description : item not found, id
[error]Arguments : dm_companion_talk

stack trace:

dull granite
sullen oasis
dull granite
#

!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for reload and unjam
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file. The only safe way to do so, is by loading a save where you don't have the mod enabled or by starting a new game WITHOUT Mags Redux.

sullen oasis
dull granite
#

you will also have to add the mags to your loadout

#

alt click them

#

your armor has slots for them - the better the armor the more you can carry, also the combat backpacks adds more slots

sullen oasis
#

Yeah, I knew about that part. It just reload/unjam thing, i was stuck manually unloading mags and stuff 😅

dull granite
#

good advice for any future additions - ask in here first. most stuff can work, but will most likely need some tweaking etc

#

and ppl can help in most cases

sullen oasis
#

Indeed

#

Also, one more question if you dont mind. Not a bug, just a question about traders

dull granite
#

sure

sullen oasis
# dull granite sure

My question is; That i've dying to get myself a Mosin, but I couldn't find any trader that will even sell a Pistol (Early, i just started). Will they eventually start selling me guns if I got a good enough rep?

dull granite
#

kekw no

sullen oasis
#

Bruh, is there a way I can change that?

dull granite
#

you will have to find Stalkers with mosins, kill them, strip the parts and build your own

#

that's literally the core progression of Gamma

sullen oasis
#

Oh :/

dull granite
#

just take it like this - THAT ONE mosin you have built will feel better than any other mosin you could buy

sullen oasis
#

Maybe, I just wish you could buy guns. Probably not M4s and M700 at the start, but like a few trash guns first and then get better one as the rep goes up.

tacit oxide
#

Just turn on trader overhaul in the modlist

#

It makes you able to buy guns again

dull granite
#

and completely fuck your progession and all prices and items

#

for one, mosin iirc is still a starting gun for some factions

#

or, just debug it in if you so desperately need it

tacit oxide
#

Yeah it's a very common drop in the south

dull granite
#

it rly isnt bad

#

and dont get me wrong, play how you want - the traders just arent balanced or set up in a way for that to be turned off

#

you can then just by a endgame AKs for almost nothing

sullen oasis
#

I see

#

Thanks for the help Skom

dull granite
#

give it a try - if you still rly dont like it you can still deactivate it all

still tide
#

Absolutely love the new SR-25 sounds. But I am using the SCAR. Does anyone know where I can swap the sounds? These a lot of sound changes in the mods and I am having trouble finding the right config(s) to change over. Thanks

rare valley
#

can i get help in this channel?

earnest cape
#

Sure!

stiff heron
#

can anyone explain what does gamma bounty squad kill and gamma bounty squads rework do and if i need them on i did check the bounty squads extended mod by vintar0 on tho

dull granite
#

they are off

#

they cause issues you wouldnt believe kekw

earnest cape
#

For a reason kekw

#

They are responsible for many a crash

dull granite
#

disappearing ammo

earnest cape
#

A poor attempt to rework the bounty squads and it's basically like flipping a coin. It might work, might not. Probably won't

stiff heron
#

ok so i should uncheck the bounty squads extended mod?

#

also side note is it fine to turn on solarint's jsrs v5 gamma patch

ripe depot
#

no, if its in the "gamma disabled" separator don't turn any of them on

stiff heron
earnest cape
#

Anything in GAMMA Disabled stays disabled, same principle goes for most disabled things. Some are just optional and don't break anything, but if they are, it will say so

ripe depot
dreamy scarab
#

Got a problem here. I need to find a quest artifact in the bloodsucker village. But as you can see, it didn't spawn. And it won't spawn regardless of how many emissions there have been. Any ideas anyone? Added only classic textures.

stiff heron
earnest cape
ripe depot
dreamy scarab
earnest cape
dreamy scarab
earnest cape
#

In your anomaly launcher, tick the Debug Mode option, then in-game press f7 and it should open a menu. In the menu go to item spawning, artifacts, and then spawn in the prototype/unmade or whatever they call them artifacts, until you get the one you need

earnest cape
# stiff heron

Your priority is all over the place... no wonder you are having issues

#

Sort by priority

ripe depot
# stiff heron

yeah your priority list is messed up, try hitting the "priority" tab on MO2 and itll resort it accordingly

hushed aurora
#

any one else not getting their limbs healed from Rostok's doc Sostradov? Using latest RC3.

#

Nvm might be a UI bug where it don't update until a loading screen.

earnest cape
#
  • [x-ray]: Starting Main Loop
    Starting engine...
    intro_start intro_logo
    stack trace:

at address 0x00007FF9641CC37A

someone gotta help lol XD my game starts up and all, then it minimizes, i click on it, it gives me a windows sound and my log is empty except for this

#

ah whatever i'll just update what could possibly go wrong

#

This is... really weird

#

Not entirely sure why it causes this, but it persists even after updating think

lucid flint
wraith nacelle
#

hello i have downloaded the mods for gamma and in the installation guide it says i should have 333 loaded but i have 332

earnest cape
#

!modlist

quiet tangleBOT
#

Follow these instructions to send your mod list: <#╭📖faq message>
(if you're using this command somewhere else, send the file where it was asked)

earnest cape
#

I’m not at my pc right now but someone might come along and compare modlists to see what’s missing

severe jay
wraith nacelle
#

hold on

severe jay
#

if it crashes, post your log

#

!crash

quiet tangleBOT
#

Send your crash log where it was asked, it's inside your Anomaly folder, this is the complete path: Anomaly/appdata/logs. Send the file called xray_yournamehere.txt, you just need to drag and drop the file here, Discord will handle it for you.
Make sure you're not using any extra mods.

wraith nacelle
#

it didnt crash but it was laggi but im fixing it currently by the lag fixing channel

#

umm

#

"Right click Beef's NVG addon and tick the following: Beef's NVG and that's it (untick all other options)."

#

how?

earnest cape
#

Press reinstall

wraith nacelle
#

ahh okay ty

#

!crash

quiet tangleBOT
#

Send your crash log where it was asked, it's inside your Anomaly folder, this is the complete path: Anomaly/appdata/logs. Send the file called xray_yournamehere.txt, you just need to drag and drop the file here, Discord will handle it for you.
Make sure you're not using any extra mods.

lucid flint
marsh frigate
#

Anyone playing with Anomaly Lootboxes having this issue? I open a box and all I get is this.

mortal quail
#

For Gamma, Is there something i can add to the game to increase my carry weight? I saw that there's a mod for 1.5.2, but i wasn't sure if i could install it or not

left aspen
#

can i play my custom modlist while gamma is downloading itself?

raven roost
left aspen
#

yes i am installing it to clean anomaly folder thanks

fresh cedar
#

will hd models work with the modpack?

glad kettle
#

do i need a new grok installer version to get the bas things?solved

left aspen
#

hello is it enough to enable traders overhaul to buy weapons and armors or do i have to disable gamma economy as well?

dull granite
#

just debug the gun in if you want - the game will be no fun otherwise. you wiull break any meaningful progression and traders arent set up for it

#

!vanilla

quiet tangleBOT
left aspen
#

so it is kinda breaking the mod i guess

dull granite
#

it works, no doubt

#

and you can, for sure

#

i understand that the system seems wird at first - but i rly dont recommend doing it

#

i wont stop you either kekw

#

just as food for thought, is all

#

follow the guide of you rly want to

left aspen
#

i think system is well thought and very good and i will definetly try it. but sometimes i just wanna play for RPing and this seems a bit immersion-breaking for roleplaying.

gritty reef
#

u probably need ur own modpack for RP, this one aswell as EFP are focused on just being shooters

marsh frigate
#

Okay, so ExoSeva CBSE 1.2.13 is causing weapons to show up in trader stock again. Any quick fix for that? Or is the mod already implemented and I'm just a moron?

severe jay
#

it probably overwrites the gamma economy because that might be the only way to even obtain the suit, by buying it

analog gyro
marsh frigate
analog gyro
#

imma just try to do a full install

pliant rain
# mortal quail For Gamma, Is there something i can add to the game to increase my carry weight?...

i messed a bit around and found a carry weight solution for us loot wh*** 🤣
Open MO2, click the searchbox in the middle of the window, search for "skill", rightclick the G.A.M.M.A. Skill System Balance and "Open in Explorer", move through "gamedata", "configs", "plugins", "skills" and open the File "skill_haruka.ltx" with an editor like Notepad++, search for the line "base_weight" and put in whatever value you like (its carryweight in kilograms", and if prefered increase the "weight_modifier" to 1 or higher so the value isnt halfed by default.
Have fun hoarding 🙃

dull granite
#

ew

crude dragon
#

How much of a performance impact should I expect if I download the full aggressor reshade? Playing @4k with a 3090, get 90-100 fps with the graphics pretty much maxed and using all 333 mods

scenic schooner
#

do i need to re-download the entire mod list just because my launcher says i have 329 instead of 333?

quiet tangleBOT
#

A Full Install does NOT remove saves, nor does it mean you are redownloading everything. A full install will simply check every mod in the pack, and any that need to be updated will be updated.

raven roost
#

Yes btw

scenic schooner
#

ah

#

hmm

#

i have done that a couple times

#

guess i'll try again

marsh frigate
#

So, anyone know a way to make ExoSeva CSBE 1.2.13 work without fucking with trader inventories? Edited files or something I could download?

molten raven
#

is there a way to disable body healt system without the game crashing

quiet tangleBOT
#

In order to safely disable BHS, you'll need to disable Body Health System and G.A.M.M.A. Minimalist HUD in your mod list.

marsh frigate
#

Okay, the person who MADE Exoseva mod responded to a request of mine and if you want to make it not fuck with trader inventories, delete the exosevta_inject.script file after the install. Mind you, you will ONLY find the "looted" versions on bodies.

tropic orchid
#

Is there any settings in game to change stats on mutants such as their health? If not, where is the folder located so I can change the files myself, thank you👍

crude dragon
#

If I use the aggressor reshade grass textures is that gonna break gamma?

abstract flicker
#

Are there any other fixes for NVGs in DX8? Tried the ones listed in the command and it was of no use

raven roost
#

The fix is literally that one

#

This mean that the guide works and you're doing something wrong

abstract flicker
#

How

#

Its literally turning off 4 mods

abstract flicker
#

I double checked it again

#

All of them are off

#

And I don't know what to do

delicate wren
#

Regarding the removal of BHS,do BR classes still work?I remember there was something about the fmj bullet and limb condition in BHS

pale temple
#

sorry for the potentially dumb question

raven roost
quiet tangleBOT
#

What "vanilla" means for G.A.M.M.A.:
Vanilla G.A.M.M.A. is considered to be the G.A.M.M.A. modpack as it comes. This means you have #📍577-mods-in-mo2 and have not enabled or disabled any of those, have not enabled any animations in MCM, and have not added any mods of your own.
If you're seeing this, it's because you're posting in the wrong channel. Go ask in #🔨modded-gamma-support.

pale temple
#

gotcha 👍

raven roost
#

I've made the command prettier

pale temple
#

well in that case, here's my issue:
I have disabled the shaders mentioned in #old-framerate-optimisation (+ reinstalled the NVG mod as that guide says to)
the zone goes fullbright starting from somewhere around 11:00 to about 18:00 or 19:00, here's a screenshot of how it looks

#

this picture was taken at 11:21

ocean frigate
#

would it be ok to add immortal companions to the load order instead of tougher onjes

plucky kestrel
#

Hd Models works with this modlist ?

wheat vine
#

you will be laughed at for wanting those
it requires some work to get working, due to conflicting with certain other mods

white rose
#

I'm not laughing, I just wish there was a function to type "HD Models", you know, like a search bar or something, that would be so lit

unreal spoke
#

My list was stable before loading the save

white rose
unreal spoke
#

and updated FDDA

#

I cleared my shader cache so I don't know if that caused any issues

white rose
#

!ERROR: alife_release | no server object!
! Can't find texture 'ui_ingame2_inv_state_p_thirst'
! Can't find texture 'ui_ingame2_inv_state_n_thirst'
! Can't find texture 'ui_ingame2_inv_state_p_sleep'
! Can't find texture 'ui_ingame2_inv_state_n_sleep'
! [SCRIPT ERROR]: c:/anomaly\gamedata\scripts\dynamic_news_manager.script:1760: attempt to call field 'get_article_name' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: c:/anomaly\gamedata\scripts\dynamic_news_manager.script:1760: attempt to call field 'get_article_name' (a nil value)

#

Something have messed the UI

#

Try loading without bleed icon

unreal spoke
#

I usually choose mods with no conflicts at all if I add them to my list, thinking that they can't harm anything

white rose
#

If you click on a mod on MO2, it should tell you what it's overwriting or being overwritten by

unreal spoke
#

But now this happened

#

Turned into

white rose
#

So you're playing with another UI ?

unreal spoke
#

Yeah but i've been using it for multiple playthroughs without this issue

#

the bleed icon one didn't conflict with it, though I now have this for some reason lol

white rose
#

You said until you added these mods

#

So basically the culprit has to be one of these

#

Can you try disabling Stalker Tracking System ?

#

Enable the Bleed Icon again

full bay
#

how would i add a mod to the list like HD models ?

vernal forge
vivid sphinx
mint pasture
#

that or possibly maingame.xml

#

you have to see what is overriding what and then make a merged patch for both those mods. use winmerge or notepad++ to compare and merge the two

unreal spoke
mint pasture
#

it might be due a script. im not sure since i dont use that mod but bleed icon is the only culprit i can imagine messing with the hud

#

none of your mcm settings changed? didnt update and get overwritten?

wheat vine
mint pasture
#

try searching but it should work

gray girder
vivid sphinx
gray girder
#

Right, that channel is a bit outdated. Autumn Redux released the updated version super recently

vapid ermine
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_ecologist\stalker_ecolog_pianist.ogf'.

dull granite
#

you literally have an answer in your first post

snow basin
#

Having a problem where the "Compass instead of minimap" addon doesnt actually work when enabled. Any suggestions?

raven roost
snow basin
#

i have not, is it the square minimap one?

raven roost
#

Yes

#

And it's also written that you can only use one at the time

snow basin
#

eyy thanks a ton! ah sorry haha missed that part

raven roost
#

Disable the square minimap, you should see the compass right away

raven roost
#

Let me know if it works

#

It should

snow basin
#

will do!

#

@raven roost ahh yes, my immersion is complete haha

#

thanks again!

marsh frigate
#

Installed YAWM (Yet Another Winter mod) and followed its instructions. Put the middlegray function to 1.5 and cleared my cache while turning gloss down to 0.001 and turning wet surfaces off. I have the proper particle effect patch, and yet...

spice sparrow
#

Hi, I removed wepl hit effects and sometimes it causes a crash when I take damage

#

[error]Arguments : Can't find motion file 'camera_effects\wepl\hit_effect\body\hit_none_2.anm'.)

#

is the error it throws

#

any way I can edit out any references and if so where I should start to look?

#

oh cool nvm it was easy, didnt realize there was an additional rework mod for it, disabled it and we're in business

mortal quail
#

Is there a way to adjust the quality of items dropped by enemies?

#

Instead of every last gun/armor being completely broken

marsh frigate
marsh frigate
mortal quail
#

Great, i'm completely new to this so if you don't mind giving me a small run down, that'd be fantastic.

#

Sorry, super ignorant.

marsh frigate
#

You can adjust the lowest and highest quality things each 'rank' can drop.

#

As well as how much ammo enemies will drop.

mortal quail
#

Ooooh.

#

I've been playing this for about 12 hours now. And don't get me wrong, i'm having loads of fun. But gosh, i'm using such basic gear. The challenge is great but i really want something other than a sawed off lmao

marsh frigate
#

Mind you; the game is balanced around things being broken, you breaking them down using tools, and using bits you get from radios and walkie talkies and whatnot to make repair kits yourself, then using those kits to take guns apart at vices and put better parts in them yourself.

#

It's a very 'do it yourself black market' style.

mortal quail
#

I've been trying to repair as i go, but i'm having a hard time as a first timer finding parts though i have a stash FULL of dismantled stuff

#

This will help a ton, lol!

marsh frigate
#

Generally only need the highest durability of each weapon piece, can sell the rest to a tech for some dosh.

#

The hardest part of making a gun not shit is making the matching weapon repair kit.

mortal quail
#

Thanks, Seb. You're a legend

marsh frigate
#

But the "hobo phase" as people call the beginning of most stalker runs lasts quite a long time in GAMMA, until you get a couple kits under your belt like the basic and advanced toolkits.

#

Then with those you can start crafting tons of shit and your gear skyrockets.

mortal quail
#

I don't know how to do any of that, but hey, maybe time will help me learn, haha

#

I'm still in the basic starter gear

marsh frigate
tropic kite
#

Go to #🤖bot-commands and type !apart for repair guides

marsh frigate
wheat vine
#

how do I fix the missing texture lol...its only with the svts

unreal spoke
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: c:/anomaly\gamedata\scripts\actor_status.script:359: bad argument #1 to 'pairs' (table expected, got nil)

stack trace:

#

There is no fucking actor_status.script

#

am I missing something lmao

vernal forge
#

doesn't mean that other addons don't use it

unreal spoke
#

I'm getting this crash and I can't know what mod is causing the issue sadly

vernal forge
#

use the db unpacker inside 'tools' folder in anomaly root folder

unreal spoke
#

db_unpacker or db_unpacker_all?

vernal forge
#

db_unpacker

unreal spoke
#

and are there any side effects to doing this aside from the benefit of being able to edit more files?

vernal forge
#

_all is for textures/sounds

vernal forge
#

since they are outside gamedata folder

#

they are just for modding

#

if you want to edit it, obviously make a copy of what you want to edit, so you don't have to run unpacker again to get the vanilla file

#

and then make a new mod in mo2 and make the correct folder paths, then paste the edited file there so it gets loaded

unreal spoke
#

All the scripts in mod organizer say they are unmanaged

#

Yet one of my mods is causing a crash from using that script?

#

The name of the priority mod should be next to it right?

#

I refreshed

vernal forge
#

i guess they call the script? inside their script to use other things

#

it crashes bc you are missing a patch, or disabled a patch, or other things idk what you disabled/enabled/added

unreal spoke
#

So would I need to look through my mods for actor_status.script or are you saying that a file of their own making could be referencing the script? If that's the case how would I know which files are referencing it? Sorry for so many questions it's just that I've been getting lots of crashes like this recently it's driving me mad

vernal forge
#

as for finding it, no idea honestly

#

you wre missing with water deprivation settings?

#

in game

unreal spoke
#

What about going through all the files of my most recently installed mods and using ctrl+f and pasting actor_status.script and seeing if it shows up?

unreal spoke
vernal forge
unreal spoke
#

Would a mod that adds an icon for bleeding cause it?

#

I went through some of the files and pasted actor_status and it showed up a few times

vernal forge
#

could be, try disabling the addons one by one

#

until you find the cause i guess

unreal spoke
#

I'll try it

static shale
#

Could someone help me with the custom scope patch in BAS scopes? I have an ultra wide and can’t figure it out.

mint pasture
#

You may have to ask the mod author of help. You said you play 32:9 right?

static shale
mint pasture
#

Is it in the base FOMOD?

#

I just checked

#

When it asks you if you want to install it as a Bain format hit no and it should switch to manually install. Drag the gamedata folder from the 32:9 patch to the top of the hierarchy and uncheck everything else. If you did it right MO2 will tell you it looks right. Then just rename it as 32:9 patch or something easy for you to understand and load it after dots and reticles extravaganza

static shale
#

after hitting OK or...

mint pasture
#

Top of the popup there should be an input box with the name

static shale
#

ohhhhhh....

#

🙂

static shale
mint pasture
humble radish
#

my game crashed when I ate a smoked sausage in my inventory

mint pasture
#

Post the log

humble radish
mint pasture
#

Weird. Looks like it's a bugged sausage

#

Remove that one from your inventory and try buying and eating another one

humble radish
#

its the one I started with when I made a new game

mint pasture
#

Odd. It says the object was destroyed

#

Really quick make a new game and select the sausage and see if it causes a crash

humble radish
#

not only it still caused a crash

#

it almost killed my PC

#

sausage is FUBAR

mint pasture
#

You dont have any added animation mods do you?

humble radish
#

no

#

I just only enabled some stuff, only one of which iirc is animation based, which is just enemy death animations

mint pasture
#

What else did you enable?

humble radish
#

new item highlight, compass (disabled the squaredov minimap)

#

dang I have a memory of a goldfish, I can't recall the last two I enabled

#

oh wait, modern Ui font

#

but yeah, only New Item Highlight, Compass, Death Animations and Modern UI, its all I recall

#

this is the sausage that bricked my game

mint pasture
#

Get rid of it and buy or debug in a new onr

#

See if it still crashes

humble radish
#

okay

#

smoked sausage is fine

#

but pack of old meat is still FUBAR even if bought

#

and it almost killed my PC again

still wolf
#

Hey Im interested in just about everything in this modlist except for the weapon progression. I was wondering what mods exactly i would disable to change them more back to normal?

severe jay
#

what do you mean by weapon progression ?

#

the ballistics overhaul ?

#

or the repair progression ?

earnest cape
#

Repair progression most likely

#

!vanilla

quiet tangleBOT
earnest cape
#

This completely disables an integral part of GAMMA, but..

humble radish
#

am I the only one who has a pack of old meat that can kill my PC

still wolf
#

yeah repair progression

mint pasture
humble radish
charred oar
#

Hey wanted to reach out been playing a bunch but just launched and merc suits crash the game when I put them on im using gamma just with a couple mods disabled

severe jay
#

what are the disabled mods?

#

!crash

quiet tangleBOT
#

Send your crash log where it was asked, it's inside your Anomaly folder, this is the complete path: Anomaly/appdata/logs. Send the file called xray_yournamehere.txt, you just need to drag and drop the file here, Discord will handle it for you.
Make sure you're not using any extra mods.

severe jay
#

post your log

charred oar
#

Let me get the crash again

mild dome
#

My save has developed a problem. I have two followers who seem to be stuck on another map. I ran inside the underground in Agroprom to shelter from a storm, and when I loaded in they were 200+ metres from me. Quick teleport didn't work. So I went back outside, no sign of them. Now no matter where I travel to in the game they are always missing, sometimes showing in a location in the adjacent map, but never there when I go looking (by then they've moved maps again!). Is there any way to get rid of them so I can carry on playing, or is the save borked?

humble radish
#

sorry to interrupt but what's the dedicated bugs channel so I can add the old meat crash issue?

bleak vessel
#

can someone help me?

white rose
#

Done

naive osprey
#

So i got some heavy filmgrain near the campfire in the swamps left corner (tower) any idea about that?

mild dome
#

Which mods do I need to disable before starting a new game to get rid of the Blackjack?

humble radish
#

minor thing but

#

for some reason stationary bandits tend to ignore me as an ecologist

scenic pagoda
#

I did all my game stuff but there is no Desktopshort cut and im not sure where to put it

severe jay
#

!shortcut

quiet tangleBOT
severe jay
#

you can put it on desktop

#

or anywhere you want to launch gamma from

scenic pagoda
#

Now my game crashes when i launch it

severe jay
#

post the log

scenic pagoda
#

log?

raven roost
#

!crash

quiet tangleBOT
#

Send your crash log where it was asked, it's inside your Anomaly folder, this is the complete path: Anomaly/appdata/logs. Send the file called xray_yournamehere.txt, you just need to drag and drop the file here, Discord will handle it for you.
Make sure you're not using any extra mods.

scenic pagoda
#
  • Detected CPU: AMD Ryzen 7 3700X 8-Core Processor [AuthenticAMD], F15/M1/S0, 3593.00 mhz, 31-clk 'rdtsc'
  • CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
  • CPU cores/threads: 8/16

Found commandline file!
Initializing File System...
using fs-ltx ../fsgame.ltx
File System Ready...
FS: 70595 files cached 97 archives, 14500Kb memory used.
Init FileSystem 13.187028 sec
'xrCore' build 8561, Jul 16 2022

-----loading d:/stalker/bin/..\gamedata\configs\system.ltx

FATAL ERROR

[error]Expression : I
[error]Function : CInifile::Load::<lambda_3825c94a055ba8c00128a7b281b7aba5>::()::<lambda_00202d6eeafb6968914ca7e0e4d804d3>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 332
[error]Description : Can't find include file:
[error]Arguments : sound_layers\wpn_AR_sounds.ltx

stack trace:

#

thats what it says

somber cairn
#

hey everyone, just loaded into my first save and my screen is completely black except for UI and L isn't working for my light. any ideas?

severe jay
#

anyways, here is the fix

#

!blackscreen

quiet tangleBOT
somber cairn
#

im stupid

#

apologies

#

i read the channels wrong

severe jay
#

!missingmods

quiet tangleBOT
#

Follow this guide if you're missing one or more mods: #╭📖faq message

Quick explanation about WHY you're missing mods/files:

Moddb isn't really suited for the installer, it's not that much ordinary to download 300+ mods casually every other day, so you can lose some files in the process, when you download them.
MO2 can't obviously know if you have everything or not. This is because, if the file structure of the mod is "okay", the mod is "okay".
Anomaly, on the other hand, knows right away that something is wrong/is missing from a specific mod, because it has to look for certain files in certain mods. And if those files are not there, the game crashes.

gray girder
scenic pagoda
#

and i only have 288 mods should i have more?

#

can anyone help me with is

scenic pagoda
marsh frigate
severe jay
scenic pagoda
#

and theres 288 active

severe jay
#

you are missing way more than just one addon

#

!fullinstall

quiet tangleBOT
#

Grab the new installer in #📢announcements, you'll need to overwrite the installer that you can find in the ".Grok's Modpack Installer", inside your GAMMA folder.
Open it with admin rights > Click on Download GAMMA data > Click on Full GAMMA install again

You can also try with another possible fix, go in #🤖bot-commands, type and send !scrambled

A Full GAMMA Install does NOT remove saves, nor does it mean you are redownloading everything and it won't delete anything at all.
A full install will simply check every mod in the pack, and any that need to be updated will be updated.

severe jay
#

follow that

opal drum
#

I seem to be getting an unexplained bug with what seems to be sleeping through what would have been an emission when my guy wakes up I hear the crow sounds but no emission happens. If I save quit then try to reload the save my body health system does not display correctly it shows me as having no health and completely damaged limbs or partially damaged limbs. If I try to reload any save after I have slept it crashes if I try to save again it crashes. If I load any save before I slept my body health system works fine and I can save and load without crashing if I do get this bug it seems leaving the area and coming back fixes it any idea what could be causing this issue? Here is my mod list if it helps

scenic pagoda
#

im gonana do it again

severe jay
#

dont spam them too quickly, moddb can block you for spam

scenic pagoda
#

alright

spare flicker
#

Hello support, i have just finished installing gamma and i have currently 303 mods. I looked in faq but there were many diffrent things i could do, what do you advice?

#

i just have to click install full gamma right?

spare flicker
#

ah oke thx

gray girder
spare flicker
#

@scenic pagoda but isn't it redoing all installs? i will take forever again...

scenic pagoda
#

im on like my 4 instal

severe jay
#

it wont redownload addons it already downloaded

spare flicker
#

@severe jay how can i tell it is still loading? The black window doesn't say anything, and this time there isn't a white loading pop-up.

severe jay
#

if the command window doesnt have anything then there are no issues

#

and the white pop-up is only when its downloading addons

#

see the installer itself, it should say that its installing or extracting addons

spare flicker
severe jay
#

yes

#

it should be downloading this addon

spare flicker
#

ah oke thanks for explaining

opal drum
cerulean cedar
#

Anyone tried this? does it work well?

scenic pagoda
#

and i dont think it likes me

spare flicker
#

@severe jay now i am on 307 instead of 303

#

do i litteraly have do do this agian until it is on 333?

severe jay
#

or wait for the moddb servers to finally stop dying

#

yes

spare flicker
cold verge
#

Can you use the torrent mid install? As in I have about 270 mods installed but the rest are either already showing up in the mod loader (boomsticks) but it continues to attempt to load them, or not installing

wheat vine
wheat vine
#

Bruh

#

I followed the process, step by stept wice

#

And the game simply doesn't want to start

#

Is there a fix for that?

hardy wyvern
#

How many mods u have installed

wheat vine
#

Not sure if its that 182 number up there.

hardy wyvern
#

Oh man you should redo an enitre install

wheat vine
#

Again

#

My God

hardy wyvern
#

you should have 332/333

wheat vine
#

And why there's only 182 then? I did nothing wrong

hardy wyvern
#

Are you following the instructions ?

wheat vine
#

Literally step by step, even disabled de firewall

hardy wyvern
#

and your making sure you do a full install

#

not just addons

wheat vine
#

Yes. I did notice however, when the full install is going on, there's a few messages of not being able to download said file.

#

Is it because of the mirror or?

hardy wyvern
#

i'm personally not sure i know errors pop up most of can be ignored

wheat vine
#

God why dealing with mods needs to be so frustrating

#

I'm having Skyrim flashbacks

#

Even with installers things simply CANT work right

hardy wyvern
#

Well you are modding a modpack :p

#

I had some issue to

#

!moddb

quiet tangleBOT
#

ModDB is currently struggling to keep up with download demand. If your installer is running but showing errors, wait for it to finish. Unfortunately we have no ability to address the issue. Errors in the installer for now are normal when downloading, slow download speeds should be expected.

G.A.M.M.A., IN GENERAL, can be downloaded in 30 minutes, maybe 1 hour.
This, of course, is when we don't have a big YT channel with 1.50mln subscribers that makes a video on the mod pack AND an update for a mod that is comparable to the second coming of Jesus Christ.
Since this stuff happened literally in the span of two days, you'll have to be patient and wait. Or just don't download G.A.M.M.A. for now and try again in few days.

This is the official torrent for Anomaly 1.5.1: magnet:?xt=urn:btih:c307c208636d1fd98ca4fe70ca0c692035659855&dn=Anomaly-1.5.1.7z&tr=udp://tracker.opentrackr.org:1337/announce&tr=udp://bt1.archive.org:6969/announce&tr=udp://bt2.archive.org:6969/announce&tr=udp://tracker.torrent.eu.org:451/announce

hardy wyvern
#

Also make sure your game is updated to 1.5.2

#

I had that problem and it cuase me a lot of grief

wheat vine
#

I did it.

#

I literally followed the tutorial step by step

hardy wyvern
#

!full

quiet tangleBOT
#

A Full Install does NOT remove saves, nor does it mean you are redownloading everything. A full install will simply check every mod in the pack, and any that need to be updated will be updated.

hardy wyvern
#

Sadly your just gonna have to do a full install again

#

There is just honestly a lot of traffic and the installer is having a stroke

#

But anything you already have installed won't need redownloaded atleast

wheat vine
#

Now its 222

#

I assume that my best chance its to just spam full installation and hope to get all of it

tropic kite
#

Give it about 1h between attempts to avoid being flagged as a bot by moddb

gray girder
#

The install is usually problem-free when the servers aren't smashed.

vestal flare
#

I have the same Issue like Charles. Have after 2 complete Installs only 205 Mods atm :/

tropic kite
#

Try again, moddb servers fucked, nothing you can do except wait

wheat vine
#

Yeah, I think I got flagged because the number won't change and the install is going by really fast.

vestal flare
#

yea i must wait but yes i will do^^

wheat vine
#

Just gonna try later.

tropic kite
#

!full

quiet tangleBOT
#

A Full Install does NOT remove saves, nor does it mean you are redownloading everything. A full install will simply check every mod in the pack, and any that need to be updated will be updated.

spare flicker
#

Im now at 321 but it did't change this time, any advice?

tropic kite
#

Keep trying

spare flicker
#

don't i have to wait between tries?

tropic kite
#

Safest to do so yes

#

Max of two "full install" attempts per hour unless you want to get flagged as a bot

spare flicker
#

oke thx

spare flicker
#

It loaded 1 fcking mod in 2hours.......

#

now it is 322