#Flight toggle in newest gogoloco

1 messages · Page 1 of 1 (latest)

summer meadow
#

Hello! A while ago I had set up an avatar that requires a toggle to be activated before flight could be used (For example, my avatar has wings, and the wings have to be toggled on before flight can also be toggled). However I am currently updating this avatar to use the newest GoGo Loco, and now none of these settings work anymore. As well, I have an animation that plays to animate the wings while flying, as well as custom locomotion animations that play instead of the default flight pose. However none of these work anymore after updating and im not sure how to go about setting this up again.

I wasnt sure what to include in the screenshot because I already tried fiddling with my animator so I just screenshotted what I was told to do previously that no longer works.

ember goblet
#

Do you install it with VRCFury or use the Manuel installation?

summer meadow
#

manual installation

ember goblet
#

looks like the Values for flying has changed at the time ^^
if you use >120 and <125 then it should work again ^^

summer meadow
#

Thank you! That got the toggles and wings animation working the way they should again, but now I cant get my custom flight animation working despite adding it the go_flying blendtrees... 🤔

#

Wait, are the animations for the hovering (like with float) and for flying no longer seperate?

ember goblet
#

They using the same Blendtree ^^
so you would need to change it if you don't wont to have the same Animations for the Hovering Locomotion and Flying

#

but the Hover Locomotion was added with 1.8.5 so its not so old ^^

summer meadow
#

I see, so how would I go about having separate animations for flying and hovering?

ember goblet
#

Make a new Blendtree or make a copy of the one you want to change.
Then simply add your Animations in it and change the blendtree

summer meadow
#

How would I go about doing that? I'm sorry I don't completely understand 😓