#locomotion freezing feet and using placespace mover
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Thats normal.
it will set your Avatar in Temporary Pose Space and the Default animation is this pose.
In Poses you can change the Floating Animation too.
And as i see if you dont use the Idle 0 it uses even the other Idle Animations for Floating. (but you will not be able to have Walk/Crouch animation active the time you are in Temporary Pose Space.)
change the go_floating to go_stand in that bleend tree