Hello. Sorry if this is a very noob question, I'm extremely new to working with Unity.
I've been working with the GGL prone/crouch poses and managed to modify the avatar's tails to have proper physbones so that when using the crouch, it doesn't clip into the floor etc. (image attached).
However, when I swap over into any of the prone positions, for some reason the tail is sticking straight upward and I can't fathom why, or find any YouTube/Google results with this specific issue.
Would it be resolved by the instruction on this page? I've been looking everywhere but could just be blind af. I genuinely cannot find where these parameters are. Could someone point me in the right direction please?