#Customize Idle for JSRF, SVRB, BTA

1 messages · Page 1 of 1 (latest)

digital matrix
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Why don't the blendtrees for the game locomotions (JSRF, SVRB, BTA) use the customized idle poses?

Why do they just use go_stand and go_prone_defualt_vr instead of go_ _Crouch_Idle, go_ _Prone_Idle, and go_ _Stand_Idle?

teal bough
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Not designed with pose space.

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It's a separate locomotion system

digital matrix
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If I go in myself and change all of them to use the respective go_ _ _Idle, they seem to work fine.

teal bough
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Sure